package worker import ( "math/big" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/params" consensus_engine "github.com/harmony-one/harmony/consensus/engine" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/state" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/core/vm" "github.com/harmony-one/harmony/internal/ctxerror" ) // environment is the worker's current environment and holds all of the current state information. type environment struct { state *state.DB // apply state changes here gasPool *core.GasPool // available gas used to pack transactions header *types.Header txs []*types.Transaction receipts []*types.Receipt } // Worker is the main object which takes care of submitting new work to consensus engine // and gathering the sealing result. type Worker struct { config *params.ChainConfig chain *core.BlockChain current *environment // An environment for current running cycle. engine consensus_engine.Engine gasFloor uint64 gasCeil uint64 shardID uint32 } // SelectTransactionsForNewBlock selects transactions for new block. func (w *Worker) SelectTransactionsForNewBlock(txs types.Transactions, maxNumTxs int, coinbase common.Address) (types.Transactions, types.Transactions, types.Transactions) { if w.current.gasPool == nil { w.current.gasPool = new(core.GasPool).AddGas(w.current.header.GasLimit) } selected := types.Transactions{} unselected := types.Transactions{} invalid := types.Transactions{} for _, tx := range txs { if tx.ShardID() != w.shardID { invalid = append(invalid, tx) } snap := w.current.state.Snapshot() _, err := w.commitTransaction(tx, coinbase) if len(selected) > maxNumTxs { unselected = append(unselected, tx) } else { if err != nil { w.current.state.RevertToSnapshot(snap) invalid = append(invalid, tx) log.Debug("Invalid transaction", "Error", err) } else { selected = append(selected, tx) } } } err := w.UpdateCurrent(coinbase) if err != nil { log.Debug("Failed updating worker's state", "Error", err) } return selected, unselected, invalid } func (w *Worker) commitTransaction(tx *types.Transaction, coinbase common.Address) ([]*types.Log, error) { snap := w.current.state.Snapshot() receipt, _, err := core.ApplyTransaction(w.config, w.chain, &coinbase, w.current.gasPool, w.current.state, w.current.header, tx, &w.current.header.GasUsed, vm.Config{}) if err != nil { w.current.state.RevertToSnapshot(snap) return nil, err } w.current.txs = append(w.current.txs, tx) w.current.receipts = append(w.current.receipts, receipt) return receipt.Logs, nil } // CommitTransactions commits transactions. func (w *Worker) CommitTransactions(txs types.Transactions, coinbase common.Address) error { if w.current.gasPool == nil { w.current.gasPool = new(core.GasPool).AddGas(w.current.header.GasLimit) } for _, tx := range txs { snap := w.current.state.Snapshot() _, err := w.commitTransaction(tx, coinbase) if err != nil { w.current.state.RevertToSnapshot(snap) return err } } return nil } // UpdateCurrent updates the current environment with the current state and header. func (w *Worker) UpdateCurrent(coinbase common.Address) error { parent := w.chain.CurrentBlock() num := parent.Number() timestamp := time.Now().Unix() // New block's epoch is the same as parent's... epoch := new(big.Int).Set(parent.Header().Epoch) // TODO: Don't depend on sharding state for epoch change. if len(parent.Header().ShardState) > 0 && parent.NumberU64() != 0 { // ... except if parent has a resharding assignment it increases by 1. epoch = epoch.Add(epoch, common.Big1) } header := &types.Header{ ParentHash: parent.Hash(), Number: num.Add(num, common.Big1), GasLimit: core.CalcGasLimit(parent, w.gasFloor, w.gasCeil), Time: big.NewInt(timestamp), Epoch: epoch, ShardID: w.chain.ShardID(), Coinbase: coinbase, } return w.makeCurrent(parent, header) } // makeCurrent creates a new environment for the current cycle. func (w *Worker) makeCurrent(parent *types.Block, header *types.Header) error { state, err := w.chain.StateAt(parent.Root()) if err != nil { return err } env := &environment{ state: state, header: header, } w.current = env return nil } // GetCurrentState gets the current state. func (w *Worker) GetCurrentState() *state.DB { return w.current.state } // GetCurrentReceipts get the receipts generated starting from the last state. func (w *Worker) GetCurrentReceipts() []*types.Receipt { return w.current.receipts } // Commit generate a new block for the new txs. func (w *Worker) Commit(sig []byte, signers []byte, viewID uint64, coinbase common.Address) (*types.Block, error) { if len(sig) > 0 && len(signers) > 0 { copy(w.current.header.LastCommitSignature[:], sig[:]) w.current.header.LastCommitBitmap = append(signers[:0:0], signers...) } w.current.header.Coinbase = coinbase w.current.header.ViewID = new(big.Int) w.current.header.ViewID.SetUint64(viewID) s := w.current.state.Copy() copyHeader := types.CopyHeader(w.current.header) block, err := w.engine.Finalize(w.chain, copyHeader, s, w.current.txs, w.current.receipts) if err != nil { return nil, ctxerror.New("cannot finalize block").WithCause(err) } return block, nil } // New create a new worker object. func New(config *params.ChainConfig, chain *core.BlockChain, engine consensus_engine.Engine, shardID uint32) *Worker { worker := &Worker{ config: config, chain: chain, engine: engine, } worker.gasFloor = 500000000000000000 worker.gasCeil = 1000000000000000000 worker.shardID = shardID parent := worker.chain.CurrentBlock() num := parent.Number() timestamp := time.Now().Unix() // New block's epoch is the same as parent's... epoch := new(big.Int).Set(parent.Header().Epoch) // TODO: Don't depend on sharding state for epoch change. if len(parent.Header().ShardState) > 0 && parent.NumberU64() != 0 { // ... except if parent has a resharding assignment it increases by 1. epoch = epoch.Add(epoch, common.Big1) } header := &types.Header{ ParentHash: parent.Hash(), Number: num.Add(num, common.Big1), GasLimit: core.CalcGasLimit(parent, worker.gasFloor, worker.gasCeil), Time: big.NewInt(timestamp), Epoch: epoch, ShardID: worker.chain.ShardID(), } worker.makeCurrent(parent, header) return worker }