package node import ( common2 "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/shard" "github.com/pkg/errors" ) const ( maxPendingCrossLinkSize = 1000 crossLinkBatchSize = 3 ) var ( errAlreadyExist = errors.New("crosslink already exist") ) // VerifyBlockCrossLinks verifies the cross links of the block func (node *Node) VerifyBlockCrossLinks(block *types.Block) error { cxLinksData := block.Header().CrossLinks() if len(cxLinksData) == 0 { utils.Logger().Debug().Msgf("[CrossLinkVerification] Zero CrossLinks in the header") return nil } crossLinks := types.CrossLinks{} err := rlp.DecodeBytes(cxLinksData, &crossLinks) if err != nil { return errors.Wrapf( err, "[CrossLinkVerification] failed to decode cross links", ) } if !crossLinks.IsSorted() { return errors.New("[CrossLinkVerification] cross links are not sorted") } for _, crossLink := range crossLinks { cl, err := node.Blockchain().ReadCrossLink(crossLink.ShardID(), crossLink.BlockNum()) if err == nil && cl != nil { // Add slash for exist same blocknum but different crosslink return errAlreadyExist } if err := node.VerifyCrossLink(crossLink); err != nil { return errors.Wrapf(err, "cannot VerifyBlockCrossLinks") } } return nil } // ProcessCrossLinkMessage verify and process Node/CrossLink message into crosslink when it's valid func (node *Node) ProcessCrossLinkMessage(msgPayload []byte) { if node.IsRunningBeaconChain() { pendingCLs, err := node.Blockchain().ReadPendingCrossLinks() if err == nil && len(pendingCLs) >= maxPendingCrossLinkSize { utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Pending Crosslink reach maximum size: %d", len(pendingCLs)) return } existingCLs := map[common2.Hash]struct{}{} for _, pending := range pendingCLs { existingCLs[pending.Hash()] = struct{}{} } crosslinks := []types.CrossLink{} if err := rlp.DecodeBytes(msgPayload, &crosslinks); err != nil { utils.Logger().Error(). Err(err). Msg("[ProcessingCrossLink] Crosslink Message Broadcast Unable to Decode") return } candidates := []types.CrossLink{} utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Received crosslinks: %d", len(crosslinks)) for i, cl := range crosslinks { if i > crossLinkBatchSize*2 { // A sanity check to prevent spamming break } if _, ok := existingCLs[cl.Hash()]; ok { utils.Logger().Debug().Err(err). Msgf("[ProcessingCrossLink] Cross Link already exists in pending queue, pass. Beacon Epoch: %d, Block num: %d, Epoch: %d, shardID %d", node.Blockchain().CurrentHeader().Epoch(), cl.Number(), cl.Epoch(), cl.ShardID()) continue } exist, err := node.Blockchain().ReadCrossLink(cl.ShardID(), cl.Number().Uint64()) if err == nil && exist != nil { utils.Logger().Debug().Err(err). Msgf("[ProcessingCrossLink] Cross Link already exists, pass. Beacon Epoch: %d, Block num: %d, Epoch: %d, shardID %d", node.Blockchain().CurrentHeader().Epoch(), cl.Number(), cl.Epoch(), cl.ShardID()) continue } if err = node.VerifyCrossLink(cl); err != nil { utils.Logger().Info(). Str("cross-link-issue", err.Error()). Msgf("[ProcessingCrossLink] Failed to verify new cross link for blockNum %d epochNum %d shard %d skipped: %v", cl.BlockNum(), cl.Epoch().Uint64(), cl.ShardID(), cl) continue } candidates = append(candidates, cl) utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Committing for shardID %d, blockNum %d", cl.ShardID(), cl.Number().Uint64(), ) } Len, _ := node.Blockchain().AddPendingCrossLinks(candidates) utils.Logger().Debug(). Msgf("[ProcessingCrossLink] Add pending crosslinks, total pending: %d", Len) } } // VerifyCrossLink verifies the header is valid func (node *Node) VerifyCrossLink(cl types.CrossLink) error { if node.Blockchain().ShardID() != shard.BeaconChainShardID { return errors.New("[VerifyCrossLink] Shard chains should not verify cross links") } engine := node.Blockchain().Engine() if err := engine.VerifyCrossLink(node.Blockchain(), cl); err != nil { return errors.Wrap(err, "[VerifyCrossLink]") } return nil }