package syncing import ( "bytes" "encoding/binary" "fmt" "reflect" "sort" "strconv" "sync" "time" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/internal/utils" "github.com/harmony-one/harmony/node/worker" "github.com/Workiva/go-datastructures/queue" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" "github.com/harmony-one/harmony/api/service/syncing/downloader" pb "github.com/harmony-one/harmony/api/service/syncing/downloader/proto" "github.com/harmony-one/harmony/core/types" "github.com/harmony-one/harmony/p2p" ) // Constants for syncing. const ( ConsensusRatio = float64(0.66) SleepTimeAfterNonConsensusBlockHashes = time.Second * 30 TimesToFail = 5 RegistrationNumber = 3 SyncingPortDifference = 3000 ) // SyncPeerConfig is peer config to sync. type SyncPeerConfig struct { ip string port string client *downloader.Client blockHashes [][]byte // block hashes before node doing sync newBlocks []*types.Block // blocks after node doing sync mux sync.Mutex } // GetClient returns client pointer of downloader.Client func (peerConfig *SyncPeerConfig) GetClient() *downloader.Client { return peerConfig.client } // SyncBlockTask is the task struct to sync a specific block. type SyncBlockTask struct { index int blockHash []byte } // SyncConfig contains an array of SyncPeerConfig. type SyncConfig struct { peers []*SyncPeerConfig } // CreateStateSync returns the implementation of StateSyncInterface interface. func CreateStateSync(ip string, port string) *StateSync { stateSync := &StateSync{} stateSync.selfip = ip stateSync.selfport = port stateSync.commonBlocks = make(map[int]*types.Block) stateSync.lastMileBlocks = []*types.Block{} return stateSync } // StateSync is the struct that implements StateSyncInterface. type StateSync struct { selfip string selfport string peerNumber int activePeerNumber int commonBlocks map[int]*types.Block lastMileBlocks []*types.Block // last mile blocks to catch up with the consensus syncConfig *SyncConfig stateSyncTaskQueue *queue.Queue syncMux sync.Mutex } // AddLastMileBlock add the lastest a few block into queue for syncing func (ss *StateSync) AddLastMileBlock(block *types.Block) { ss.syncMux.Lock() defer ss.syncMux.Unlock() ss.lastMileBlocks = append(ss.lastMileBlocks, block) } // CloseConnections close grpc connections for state sync clients func (ss *StateSync) CloseConnections() { for _, pc := range ss.syncConfig.peers { if pc.client != nil { pc.client.Close() } } } // GetServicePort returns the service port from syncing port // TODO: really need use a unique ID instead of ip/port func GetServicePort(nodePort string) string { if port, err := strconv.Atoi(nodePort); err == nil { return fmt.Sprintf("%d", port+SyncingPortDifference) } utils.GetLogInstance().Warn("unable to get service port") return "" } // AddNewBlock will add newly received block into state syncing queue func (ss *StateSync) AddNewBlock(peerHash []byte, block *types.Block) { for i, pc := range ss.syncConfig.peers { pid := utils.GetUniqueIDFromIPPort(pc.ip, GetServicePort(pc.port)) ph := make([]byte, 4) binary.BigEndian.PutUint32(ph, pid) if bytes.Compare(ph, peerHash) != 0 { continue } pc.mux.Lock() pc.newBlocks = append(pc.newBlocks, block) pc.mux.Unlock() utils.GetLogInstance().Debug("[SYNC] new block received", "total", len(ss.syncConfig.peers[i].newBlocks), "blockHeight", block.NumberU64()) } } // CreateTestSyncPeerConfig used for testing. func CreateTestSyncPeerConfig(client *downloader.Client, blockHashes [][]byte) *SyncPeerConfig { return &SyncPeerConfig{ client: client, blockHashes: blockHashes, } } // CompareSyncPeerConfigByblockHashes compares two SyncPeerConfig by blockHashes. func CompareSyncPeerConfigByblockHashes(a *SyncPeerConfig, b *SyncPeerConfig) int { if len(a.blockHashes) != len(b.blockHashes) { if len(a.blockHashes) < len(b.blockHashes) { return -1 } return 1 } for id := range a.blockHashes { if !reflect.DeepEqual(a.blockHashes[id], b.blockHashes[id]) { return bytes.Compare(a.blockHashes[id], b.blockHashes[id]) } } return 0 } // GetBlocks gets blocks by calling grpc request to the corresponding peer. func (peerConfig *SyncPeerConfig) GetBlocks(hashes [][]byte) ([][]byte, error) { if peerConfig.client == nil { return nil, ErrSyncPeerConfigClientNotReady } response := peerConfig.client.GetBlocks(hashes) if response == nil { return nil, ErrGetBlock } return response.Payload, nil } // CreateSyncConfig creates SyncConfig for StateSync object. func (ss *StateSync) CreateSyncConfig(peers []p2p.Peer) { utils.GetLogInstance().Debug("CreateSyncConfig: len of peers", "len", len(peers)) utils.GetLogInstance().Debug("CreateSyncConfig: len of peers", "peers", peers) ss.peerNumber = len(peers) ss.syncConfig = &SyncConfig{ peers: make([]*SyncPeerConfig, ss.peerNumber), } for id := range ss.syncConfig.peers { ss.syncConfig.peers[id] = &SyncPeerConfig{ ip: peers[id].IP, port: peers[id].Port, } utils.GetLogInstance().Debug("[SYNC] CreateSyncConfig: peer port to connect", "port", peers[id].Port) } utils.GetLogInstance().Info("[SYNC] syncing: Finished creating SyncConfig.") } // MakeConnectionToPeers makes grpc connection to all peers. func (ss *StateSync) MakeConnectionToPeers() { var wg sync.WaitGroup wg.Add(ss.peerNumber) for id := range ss.syncConfig.peers { go func(peerConfig *SyncPeerConfig) { defer wg.Done() peerConfig.client = downloader.ClientSetup(peerConfig.ip, peerConfig.port) }(ss.syncConfig.peers[id]) } wg.Wait() ss.CleanUpNilPeers() utils.GetLogInstance().Info("syncing: Finished making connection to peers.") } // CleanUpNilPeers cleans up peer with nil client and recalculate activePeerNumber. func (ss *StateSync) CleanUpNilPeers() { ss.activePeerNumber = 0 for _, configPeer := range ss.syncConfig.peers { if configPeer.client != nil { ss.activePeerNumber++ } } } // GetHowManyMaxConsensus returns max number of consensus nodes and the first ID of consensus group. // Assumption: all peers are sorted by CompareSyncPeerConfigByBlockHashes first. func (syncConfig *SyncConfig) GetHowManyMaxConsensus() (int, int) { // As all peers are sorted by their blockHashes, all equal blockHashes should come together and consecutively. curCount := 0 curFirstID := -1 maxCount := 0 maxFirstID := -1 for i := range syncConfig.peers { if curFirstID == -1 || CompareSyncPeerConfigByblockHashes(syncConfig.peers[curFirstID], syncConfig.peers[i]) != 0 { curCount = 1 curFirstID = i } else { curCount++ } if curCount > maxCount { maxCount = curCount maxFirstID = curFirstID } } return maxFirstID, maxCount } // InitForTesting used for testing. func (syncConfig *SyncConfig) InitForTesting(client *downloader.Client, blockHashes [][]byte) { for i := range syncConfig.peers { syncConfig.peers[i].blockHashes = blockHashes syncConfig.peers[i].client = client } } // CleanUpPeers cleans up all peers whose blockHashes are not equal to consensus block hashes. func (syncConfig *SyncConfig) CleanUpPeers(maxFirstID int) { fixedPeer := syncConfig.peers[maxFirstID] for i := 0; i < len(syncConfig.peers); i++ { if CompareSyncPeerConfigByblockHashes(fixedPeer, syncConfig.peers[i]) != 0 { // TODO: move it into a util delete func. // See tip https://github.com/golang/go/wiki/SliceTricks // Close the client and remove the peer out of the syncConfig.peers[i].client.Close() copy(syncConfig.peers[i:], syncConfig.peers[i+1:]) syncConfig.peers[len(syncConfig.peers)-1] = nil syncConfig.peers = syncConfig.peers[:len(syncConfig.peers)-1] } } } // GetBlockHashesConsensusAndCleanUp chesk if all consensus hashes are equal. func (ss *StateSync) GetBlockHashesConsensusAndCleanUp() bool { // Sort all peers by the blockHashes. sort.Slice(ss.syncConfig.peers, func(i, j int) bool { return CompareSyncPeerConfigByblockHashes(ss.syncConfig.peers[i], ss.syncConfig.peers[j]) == -1 }) maxFirstID, maxCount := ss.syncConfig.GetHowManyMaxConsensus() if float64(maxCount) >= ConsensusRatio*float64(ss.activePeerNumber) { ss.syncConfig.CleanUpPeers(maxFirstID) ss.CleanUpNilPeers() return true } return false } // GetConsensusHashes gets all hashes needed to download. func (ss *StateSync) GetConsensusHashes(startHash []byte) bool { count := 0 for { var wg sync.WaitGroup for id := range ss.syncConfig.peers { if ss.syncConfig.peers[id].client == nil { continue } wg.Add(1) go func(peerConfig *SyncPeerConfig) { defer wg.Done() response := peerConfig.client.GetBlockHashes(startHash) if response == nil { return } peerConfig.blockHashes = response.Payload }(ss.syncConfig.peers[id]) } wg.Wait() if ss.GetBlockHashesConsensusAndCleanUp() { break } if count > TimesToFail { utils.GetLogInstance().Info("GetConsensusHashes: reached # of times to failed") return false } count++ time.Sleep(SleepTimeAfterNonConsensusBlockHashes) } utils.GetLogInstance().Info("syncing: Finished getting consensus block hashes.") return true } func (ss *StateSync) generateStateSyncTaskQueue(bc *core.BlockChain) { ss.stateSyncTaskQueue = queue.New(0) for _, configPeer := range ss.syncConfig.peers { if configPeer.client != nil { for id, blockHash := range configPeer.blockHashes { ss.stateSyncTaskQueue.Put(SyncBlockTask{index: id, blockHash: blockHash}) } break } } utils.GetLogInstance().Info("syncing: Finished generateStateSyncTaskQueue", "length", ss.stateSyncTaskQueue.Len()) } // downloadBlocks downloads blocks from state sync task queue. func (ss *StateSync) downloadBlocks(bc *core.BlockChain) { // Initialize blockchain var wg sync.WaitGroup wg.Add(ss.activePeerNumber) count := 0 for i := range ss.syncConfig.peers { if ss.syncConfig.peers[i].client == nil { continue } go func(peerConfig *SyncPeerConfig, stateSyncTaskQueue *queue.Queue, bc *core.BlockChain) { defer wg.Done() for !stateSyncTaskQueue.Empty() { task, err := ss.stateSyncTaskQueue.Poll(1, time.Millisecond) if err == queue.ErrTimeout { utils.GetLogInstance().Debug("[SYNC] ss.stateSyncTaskQueue poll timeout", "error", err) break } syncTask := task[0].(SyncBlockTask) //id := syncTask.index payload, err := peerConfig.GetBlocks([][]byte{syncTask.blockHash}) if err != nil { count++ utils.GetLogInstance().Debug("[SYNC] GetBlocks failed", "failNumber", count) if count > TimesToFail { break } ss.stateSyncTaskQueue.Put(syncTask) continue } var blockObj types.Block // currently only send one block a time err = rlp.DecodeBytes(payload[0], &blockObj) if err != nil { count++ utils.GetLogInstance().Debug("[SYNC] downloadBlocks: failed to DecodeBytes from received new block") if count > TimesToFail { break } ss.stateSyncTaskQueue.Put(syncTask) continue } ss.syncMux.Lock() ss.commonBlocks[syncTask.index] = &blockObj ss.syncMux.Unlock() } }(ss.syncConfig.peers[i], ss.stateSyncTaskQueue, bc) } wg.Wait() utils.GetLogInstance().Info("[SYNC] Finished downloadBlocks.") } // CompareBlockByHash compares two block by hash, it will be used in sort the blocks func CompareBlockByHash(a *types.Block, b *types.Block) int { ha := a.Hash() hb := b.Hash() return bytes.Compare(ha[:], hb[:]) } // GetHowManyMaxConsensus will get the most common blocks and the first such blockID func GetHowManyMaxConsensus(blocks []*types.Block) (int, int) { // As all peers are sorted by their blockHashes, all equal blockHashes should come together and consecutively. curCount := 0 curFirstID := -1 maxCount := 0 maxFirstID := -1 for i := range blocks { if curFirstID == -1 || CompareBlockByHash(blocks[curFirstID], blocks[i]) != 0 { curCount = 1 curFirstID = i } else { curCount++ } if curCount > maxCount { maxCount = curCount maxFirstID = curFirstID } } return maxFirstID, maxCount } func (ss *StateSync) getMaxConsensusBlockFromParentHash(parentHash common.Hash) *types.Block { candidateBlocks := []*types.Block{} ss.syncMux.Lock() for id := range ss.syncConfig.peers { peerConfig := ss.syncConfig.peers[id] for _, block := range peerConfig.newBlocks { ph := block.ParentHash() if bytes.Compare(ph[:], parentHash[:]) == 0 { candidateBlocks = append(candidateBlocks, block) break } } } ss.syncMux.Unlock() if len(candidateBlocks) == 0 { return nil } // Sort by blockHashes. sort.Slice(candidateBlocks, func(i, j int) bool { return CompareBlockByHash(candidateBlocks[i], candidateBlocks[j]) == -1 }) maxFirstID, maxCount := GetHowManyMaxConsensus(candidateBlocks) utils.GetLogInstance().Debug("[SYNC] Find block with matching parenthash", "parentHash", parentHash, "hash", candidateBlocks[maxFirstID].Hash(), "maxCount", maxCount) return candidateBlocks[maxFirstID] } func (ss *StateSync) getBlockFromOldBlocksByParentHash(parentHash common.Hash) *types.Block { for _, block := range ss.commonBlocks { ph := block.ParentHash() if bytes.Compare(ph[:], parentHash[:]) == 0 { return block } } return nil } func (ss *StateSync) getBlockFromLastMileBlocksByParentHash(parentHash common.Hash) *types.Block { for _, block := range ss.lastMileBlocks { ph := block.ParentHash() if bytes.Compare(ph[:], parentHash[:]) == 0 { return block } } return nil } func (ss *StateSync) updateBlockAndStatus(block *types.Block, bc *core.BlockChain, worker *worker.Worker) bool { utils.GetLogInstance().Info("[SYNC] Current Block", "blockHex", bc.CurrentBlock().Hash().Hex()) _, err := bc.InsertChain([]*types.Block{block}) if err != nil { utils.GetLogInstance().Debug("Error adding new block to blockchain", "Error", err) return false } utils.GetLogInstance().Info("[SYNC] new block added to blockchain", "blockHeight", bc.CurrentBlock().NumberU64(), "blockHex", bc.CurrentBlock().Hash().Hex(), "parentHex", bc.CurrentBlock().ParentHash().Hex()) ss.syncMux.Lock() worker.UpdateCurrent() ss.syncMux.Unlock() return true } // generateNewState will construct most recent state from downloaded blocks func (ss *StateSync) generateNewState(bc *core.BlockChain, worker *worker.Worker) { // update blocks created before node start sync parentHash := bc.CurrentBlock().Hash() for { block := ss.getBlockFromOldBlocksByParentHash(parentHash) if block == nil { break } ok := ss.updateBlockAndStatus(block, bc, worker) if !ok { break } parentHash = block.Hash() } ss.syncMux.Lock() ss.commonBlocks = make(map[int]*types.Block) ss.syncMux.Unlock() // update blocks after node start sync parentHash = bc.CurrentBlock().Hash() for { block := ss.getMaxConsensusBlockFromParentHash(parentHash) if block == nil { break } ok := ss.updateBlockAndStatus(block, bc, worker) if !ok { break } parentHash = block.Hash() } ss.syncMux.Lock() for id := range ss.syncConfig.peers { ss.syncConfig.peers[id].newBlocks = []*types.Block{} } ss.syncMux.Unlock() // update last mile blocks if any parentHash = bc.CurrentBlock().Hash() for { block := ss.getBlockFromLastMileBlocksByParentHash(parentHash) if block == nil { break } ok := ss.updateBlockAndStatus(block, bc, worker) if !ok { break } parentHash = block.Hash() } } // StartStateSync starts state sync. func (ss *StateSync) StartStateSync(startHash []byte, bc *core.BlockChain, worker *worker.Worker) { ss.RegisterNodeInfo() // Gets consensus hashes. if !ss.GetConsensusHashes(startHash) { utils.GetLogInstance().Debug("[SYNC] StartStateSync unable to reach consensus on ss.GetConsensusHashes") return } utils.GetLogInstance().Debug("[SYNC] StartStateSync reach consensus on ss.GetConsensusHashes") ss.generateStateSyncTaskQueue(bc) // Download blocks. if ss.stateSyncTaskQueue.Len() > 0 { ss.downloadBlocks(bc) } ss.generateNewState(bc, worker) } func (peerConfig *SyncPeerConfig) registerToBroadcast(peerHash []byte) error { response := peerConfig.client.Register(peerHash) if response == nil || response.Type == pb.DownloaderResponse_FAIL { return ErrRegistrationFail } else if response.Type == pb.DownloaderResponse_SUCCESS { return nil } return ErrRegistrationFail } // RegisterNodeInfo will register node to peers to accept future new block broadcasting // return number of successfull registration func (ss *StateSync) RegisterNodeInfo() int { ss.CleanUpNilPeers() registrationNumber := RegistrationNumber utils.GetLogInstance().Debug("[SYNC] node registration to peers", "registrationNumber", registrationNumber, "activePeerNumber", ss.activePeerNumber) peerID := utils.GetUniqueIDFromIPPort(ss.selfip, ss.selfport) peerHash := make([]byte, 4) binary.BigEndian.PutUint32(peerHash[:], peerID) count := 0 for id := range ss.syncConfig.peers { peerConfig := ss.syncConfig.peers[id] if count >= registrationNumber { break } if peerConfig.client == nil { continue } err := peerConfig.registerToBroadcast(peerHash) if err != nil { utils.GetLogInstance().Debug("[SYNC] register failed to peer", "ip", peerConfig.ip, "port", peerConfig.port, "peerHash", peerHash) continue } utils.GetLogInstance().Debug("[SYNC] register success", "ip", peerConfig.ip, "port", peerConfig.port) count++ } return count }