package p2p import ( "bytes" "encoding/binary" "log" "net" "strings" ) // Object for a p2p peer (node) type Peer struct { // Ip address of the peer Ip string // Port number of the peer Port string // Public key of the peer PubKey string } // Send the message to the peer func SendMessage(peer Peer, msg []byte) { // Construct normal p2p message content := ConstructP2pMessage(byte(0), msg) send(peer.Ip, peer.Port, content) } // Send the message to a list of peers func BroadcastMessage(peers []Peer, msg []byte) { // Construct broadcast p2p message content := ConstructP2pMessage(byte(17), msg) for _, peer := range peers { send(peer.Ip, peer.Port, content) } } // Construct the p2p message as [messageType, contentSize, content] func ConstructP2pMessage(msgType byte, content []byte) []byte { firstByte := byte(17) // messageType 0x11 sizeBytes := make([]byte, 4) // contentSize binary.BigEndian.PutUint32(sizeBytes, uint32(len(content))) byteBuffer := bytes.NewBuffer([]byte{}) byteBuffer.WriteByte(firstByte) byteBuffer.Write(sizeBytes) byteBuffer.Write(content) return byteBuffer.Bytes() } // SocketClient is to connect a socket given a port and send the given message. func sendWithSocketClient(ip, port string, message []byte) (res string) { //log.Printf("Sending message to ip %s and port %s\n", ip, port) addr := strings.Join([]string{ip, port}, ":") conn, err := net.Dial("tcp", addr) if err != nil { log.Println(err) return } defer conn.Close() conn.Write(message) //log.Printf("Sent to ip %s and port %s: %s\n", ip, port, message) // No ack (reply) message from the receiver for now. return } // Send a message to another node with given port. func send(ip, port string, message []byte) (returnMessage string) { sendWithSocketClient(ip, port, message) return }