package shard import ( "bytes" "encoding/hex" "encoding/json" "math/big" "sort" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/rlp" "github.com/harmony-one/bls/ffi/go/bls" common2 "github.com/harmony-one/harmony/internal/common" "github.com/harmony-one/harmony/internal/ctxerror" "github.com/harmony-one/harmony/numeric" "golang.org/x/crypto/sha3" ) var ( emptyBlsPubKey = BlsPublicKey{} ) // PublicKeySizeInBytes .. const ( PublicKeySizeInBytes = 48 BLSSignatureSizeInBytes = 96 ) // State is the collection of all committees type State struct { Epoch *big.Int `json:"epoch"` Shards []Committee `json:"shards"` } // BlsPublicKey defines the bls public key type BlsPublicKey [PublicKeySizeInBytes]byte // BLSSignature defines the bls signature type BLSSignature [BLSSignatureSizeInBytes]byte // Slot represents node id (BLS address) type Slot struct { EcdsaAddress common.Address `json:"ecdsa-address"` BlsPublicKey BlsPublicKey `json:"bls-pubkey"` // nil means our node, 0 means not active, > 0 means staked node EffectiveStake *numeric.Dec `json:"effective-stake" rlp:"nil"` } // SlotList is a list of Slot. type SlotList []Slot // Committee contains the active nodes in one shard type Committee struct { ShardID uint32 `json:"shard-id"` Slots SlotList `json:"subcommittee"` } /* Legacy These are the pre-staking used data-structures, needed to maintain compatibilty for RLP decode/encode */ // StateLegacy .. type StateLegacy []CommitteeLegacy // SlotLegacy represents node id (BLS address) type SlotLegacy struct { EcdsaAddress common.Address `json:"ecdsa-address"` BlsPublicKey BlsPublicKey `json:"bls-pubkey"` } // SlotListLegacy is a list of SlotList. type SlotListLegacy []SlotLegacy // CommitteeLegacy contains the active nodes in one shard type CommitteeLegacy struct { ShardID uint32 `json:"shard-id"` Slots SlotListLegacy `json:"subcommittee"` } // DecodeWrapper .. func DecodeWrapper(shardState []byte) (*State, error) { oldSS := StateLegacy{} newSS := State{} var ( err1 error err2 error ) err1 = rlp.DecodeBytes(shardState, &newSS) if err1 == nil { return &newSS, nil } err2 = rlp.DecodeBytes(shardState, &oldSS) if err2 == nil { newSS := State{} newSS.Shards = make([]Committee, len(oldSS)) for i := range oldSS { newSS.Shards[i] = Committee{ShardID: oldSS[i].ShardID, Slots: SlotList{}} for _, slot := range oldSS[i].Slots { newSS.Shards[i].Slots = append(newSS.Shards[i].Slots, Slot{ slot.EcdsaAddress, slot.BlsPublicKey, nil, }) } } newSS.Epoch = nil // Make sure for legacy state, the epoch is nil return &newSS, nil } return nil, err2 } // EncodeWrapper .. func EncodeWrapper(shardState State, isStaking bool) ([]byte, error) { var ( data []byte err error ) if isStaking { data, err = rlp.EncodeToBytes(shardState) } else { shardStateLegacy := make(StateLegacy, len(shardState.Shards)) for i := range shardState.Shards { shardStateLegacy[i] = CommitteeLegacy{ ShardID: shardState.Shards[i].ShardID, Slots: SlotListLegacy{}, } for _, slot := range shardState.Shards[i].Slots { shardStateLegacy[i].Slots = append(shardStateLegacy[i].Slots, SlotLegacy{ slot.EcdsaAddress, slot.BlsPublicKey, }) } } data, err = rlp.EncodeToBytes(shardStateLegacy) } return data, err } // ExternalValidators returns only the staking era, // external validators aka non-harmony nodes func (ss *State) ExternalValidators() []common.Address { processed := make(map[common.Address]struct{}) for i := range ss.Shards { shard := ss.Shards[i] for j := range shard.Slots { slot := shard.Slots[j] if slot.EffectiveStake != nil { // For external validator _, ok := processed[slot.EcdsaAddress] if !ok { processed[slot.EcdsaAddress] = struct{}{} } } } } slice, i := make([]common.Address, len(processed)), 0 for key := range processed { slice[i] = key i++ } return slice } // String .. func (ss *State) String() string { s, _ := json.Marshal(ss) return string(s) } // MarshalJSON .. func (ss *State) MarshalJSON() ([]byte, error) { type t struct { Slot EcdsaAddress string `json:"ecdsa-address"` } type v struct { Committee Count int `json:"member-count"` NodeList []t `json:"subcommittee"` } dump := make([]v, len(ss.Shards)) for i := range ss.Shards { c := len(ss.Shards[i].Slots) dump[i].ShardID = ss.Shards[i].ShardID dump[i].NodeList = make([]t, c) dump[i].Count = c for j := range ss.Shards[i].Slots { n := ss.Shards[i].Slots[j] dump[i].NodeList[j].BlsPublicKey = n.BlsPublicKey dump[i].NodeList[j].EffectiveStake = n.EffectiveStake dump[i].NodeList[j].EcdsaAddress = common2.MustAddressToBech32(n.EcdsaAddress) } } return json.Marshal(dump) } // FindCommitteeByID returns the committee configuration for the given shard, // or nil if the given shard is not found. func (ss *State) FindCommitteeByID(shardID uint32) *Committee { if ss == nil { return nil } for committee := range ss.Shards { if ss.Shards[committee].ShardID == shardID { return &ss.Shards[committee] } } return nil } // DeepCopy returns a deep copy of the receiver. func (ss *State) DeepCopy() *State { var r State if ss.Epoch != nil { r.Epoch = big.NewInt(0).Set(ss.Epoch) } for _, c := range ss.Shards { r.Shards = append(r.Shards, c.DeepCopy()) } return &r } // Big .. func (pk BlsPublicKey) Big() *big.Int { return new(big.Int).SetBytes(pk[:]) } // IsEmpty returns whether the bls public key is empty 0 bytes func (pk BlsPublicKey) IsEmpty() bool { return bytes.Compare(pk[:], emptyBlsPubKey[:]) == 0 } // Hex returns the hex string of bls public key func (pk BlsPublicKey) Hex() string { return hex.EncodeToString(pk[:]) } // MarshalJSON .. func (pk BlsPublicKey) MarshalJSON() ([]byte, error) { buf := bytes.Buffer{} buf.WriteString(`"`) buf.WriteString(pk.Hex()) buf.WriteString(`"`) return buf.Bytes(), nil } // FromLibBLSPublicKeyUnsafe could give back nil, use only in cases when // have invariant that return value won't be nil func FromLibBLSPublicKeyUnsafe(key *bls.PublicKey) *BlsPublicKey { result := &BlsPublicKey{} if err := result.FromLibBLSPublicKey(key); err != nil { return nil } return result } // FromLibBLSPublicKey replaces the key contents with the given key, func (pk *BlsPublicKey) FromLibBLSPublicKey(key *bls.PublicKey) error { bytes := key.Serialize() if len(bytes) != len(pk) { return ctxerror.New("BLS public key size mismatch", "expected", len(pk), "actual", len(bytes)) } copy(pk[:], bytes) return nil } // ToLibBLSPublicKey copies the key contents into the given key. func (pk *BlsPublicKey) ToLibBLSPublicKey(key *bls.PublicKey) error { return key.Deserialize(pk[:]) } // CompareBlsPublicKey compares two BlsPublicKey, lexicographically. func CompareBlsPublicKey(k1, k2 BlsPublicKey) int { return bytes.Compare(k1[:], k2[:]) } // CompareNodeID compares two node IDs. func CompareNodeID(id1, id2 *Slot) int { if c := bytes.Compare(id1.EcdsaAddress[:], id2.EcdsaAddress[:]); c != 0 { return c } if c := CompareBlsPublicKey(id1.BlsPublicKey, id2.BlsPublicKey); c != 0 { return c } return 0 } // DeepCopy returns a deep copy of the receiver. func (l SlotList) DeepCopy() SlotList { return append(l[:0:0], l...) } // CompareNodeIDList compares two node ID lists. func CompareNodeIDList(l1, l2 SlotList) int { commonLen := len(l1) if commonLen > len(l2) { commonLen = len(l2) } for idx := 0; idx < commonLen; idx++ { if c := CompareNodeID(&l1[idx], &l2[idx]); c != 0 { return c } } switch { case len(l1) < len(l2): return -1 case len(l1) > len(l2): return +1 } return 0 } // DeepCopy returns a deep copy of the receiver. func (c Committee) DeepCopy() Committee { r := Committee{} r.ShardID = c.ShardID r.Slots = c.Slots.DeepCopy() return r } // CompareCommittee compares two committees and their leader/node list. func CompareCommittee(c1, c2 *Committee) int { switch { case c1.ShardID < c2.ShardID: return -1 case c1.ShardID > c2.ShardID: return +1 } if c := CompareNodeIDList(c1.Slots, c2.Slots); c != 0 { return c } return 0 } // GetHashFromNodeList will sort the list, then use Keccak256 to hash the list // NOTE: do not modify the underlining content for hash func GetHashFromNodeList(nodeList []Slot) []byte { // in general, nodeList should not be empty if nodeList == nil || len(nodeList) == 0 { return []byte{} } d := sha3.NewLegacyKeccak256() for _, nodeID := range nodeList { d.Write(nodeID.Serialize()) } return d.Sum(nil) } // Hash is the root hash of State func (ss *State) Hash() (h common.Hash) { // TODO ek – this sorting really doesn't belong here; it should instead // be made an explicit invariant to be maintained and, if needed, checked. copy := ss.DeepCopy() sort.Slice(copy.Shards, func(i, j int) bool { return copy.Shards[i].ShardID < copy.Shards[j].ShardID }) d := sha3.NewLegacyKeccak256() for i := range copy.Shards { hash := GetHashFromNodeList(copy.Shards[i].Slots) d.Write(hash) } d.Sum(h[:0]) return h } // Serialize serialize Slot into bytes func (n Slot) Serialize() []byte { return append(n.EcdsaAddress[:], n.BlsPublicKey[:]...) } func (n Slot) String() string { total := "nil" if n.EffectiveStake != nil { total = n.EffectiveStake.String() } return "ECDSA: " + common2.MustAddressToBech32(n.EcdsaAddress) + ", BLS: " + hex.EncodeToString(n.BlsPublicKey[:]) + ", EffectiveStake: " + total }