package shardchain import ( "math/big" "sync" "github.com/harmony-one/harmony/shard" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/ethdb" "github.com/harmony-one/harmony/consensus/engine" "github.com/harmony-one/harmony/core" "github.com/harmony-one/harmony/core/rawdb" "github.com/harmony-one/harmony/core/vm" "github.com/harmony-one/harmony/internal/params" "github.com/harmony-one/harmony/internal/utils" "github.com/pkg/errors" ) // Collection is a collection of per-shard blockchains. type Collection interface { // ShardChain returns the blockchain for the given shard, // opening one as necessary. ShardChain(shardID uint32) (core.BlockChain, error) // CloseShardChain closes the given shard chain. CloseShardChain(shardID uint32) error // Close closes all shard chains. Close() error } // CollectionImpl is the main implementation of the shard chain collection. // See the Collection interface for details. type CollectionImpl struct { dbFactory DBFactory dbInit DBInitializer engine engine.Engine mtx sync.Mutex pool map[uint32]core.BlockChain disableCache map[uint32]bool chainConfig *params.ChainConfig } // NewCollection creates and returns a new shard chain collection. // // dbFactory is the shard chain database factory to use. // // dbInit is the shard chain initializer to use when the database returned by // the factory is brand new (empty). func NewCollection( dbFactory DBFactory, dbInit DBInitializer, engine engine.Engine, chainConfig *params.ChainConfig, ) *CollectionImpl { return &CollectionImpl{ dbFactory: dbFactory, dbInit: dbInit, engine: engine, pool: make(map[uint32]core.BlockChain), disableCache: make(map[uint32]bool), chainConfig: chainConfig, } } // ShardChain returns the blockchain for the given shard, // opening one as necessary. func (sc *CollectionImpl) ShardChain(shardID uint32) (core.BlockChain, error) { sc.mtx.Lock() defer sc.mtx.Unlock() if bc, ok := sc.pool[shardID]; ok { return bc, nil } var db ethdb.Database defer func() { if db != nil { db.Close() } }() var err error if db, err = sc.dbFactory.NewChainDB(shardID); err != nil { // NewChainDB may return incompletely initialized DB; // avoid closing it. db = nil return nil, errors.Wrap(err, "cannot open chain database") } if rawdb.ReadCanonicalHash(db, 0) == (common.Hash{}) { utils.Logger().Info(). Uint32("shardID", shardID). Msg("initializing a new chain database") if err := sc.dbInit.InitChainDB(db, shardID); err != nil { return nil, errors.Wrapf(err, "cannot initialize a new chain database") } } var cacheConfig *core.CacheConfig if sc.disableCache[shardID] { cacheConfig = &core.CacheConfig{Disabled: true} utils.Logger().Info(). Uint32("shardID", shardID). Msg("disable cache, running in archival mode") } chainConfig := *sc.chainConfig if shardID == shard.BeaconChainShardID { // For beacon chain inside a shard chain, need to reset the eth chainID to shard 0's eth chainID in the config chainConfig.EthCompatibleChainID = big.NewInt(chainConfig.EthCompatibleShard0ChainID.Int64()) } bc, err := core.NewBlockChain( db, cacheConfig, &chainConfig, sc.engine, vm.Config{}, nil, ) if err != nil { return nil, errors.Wrapf(err, "cannot create blockchain") } db = nil // don't close sc.pool[shardID] = bc return bc, nil } // DisableCache disables caching mode for newly opened chains. // It does not affect already open chains. For best effect, // use this immediately after creating collection. func (sc *CollectionImpl) DisableCache(shardID uint32) { if sc.disableCache == nil { sc.disableCache = make(map[uint32]bool) } sc.disableCache[shardID] = true } // CloseShardChain closes the given shard chain. func (sc *CollectionImpl) CloseShardChain(shardID uint32) error { sc.mtx.Lock() defer sc.mtx.Unlock() bc, ok := sc.pool[shardID] if !ok { return errors.Errorf("shard chain not found %d", shardID) } utils.Logger().Info(). Uint32("shardID", shardID). Msg("closing shard chain") delete(sc.pool, shardID) bc.Stop() bc.ChainDb().Close() utils.Logger().Info(). Uint32("shardID", shardID). Msg("closed shard chain") return nil } // Close closes all shard chains. func (sc *CollectionImpl) Close() error { newPool := make(map[uint32]core.BlockChain) sc.mtx.Lock() oldPool := sc.pool sc.pool = newPool sc.mtx.Unlock() for shardID, bc := range oldPool { utils.Logger().Info(). Uint32("shardID", shardID). Msg("closing shard chain") bc.Stop() bc.ChainDb().Close() utils.Logger().Info(). Uint32("shardID", shardID). Msg("closed shard chain") } return nil }