package waitnode import ( "fmt" "net" "os" "github.com/simple-rules/harmony-benchmark/log" "github.com/simple-rules/harmony-benchmark/p2p" ) //WaitNode is for nodes waiting to join consensus type WaitNode struct { Peer p2p.Peer Log log.Logger } // StartServer a server and process the request by a handler. func (node *WaitNode) StartServer(add p2p.Peer) { node.Log.Debug("Starting waitnode on server %d", "node", node.Peer.Ip, "port", node.Peer.Port) node.connectIdentityChain(add.Port) } func (node *WaitNode) connectIdentityChain(port string) { // replace by p2p peer identityChainIP := "127.0.0.1" fmt.Println("Connecting to identity chain") conn, err := net.Dial("tcp4", identityChainIP+":"+port) defer conn.Close() if err != nil { node.Log.Crit("Socket listen port failed", "port", port, "err", err) os.Exit(1) } //for { // conn, err := listen.Accept() // if err != nil { // node.log.Crit("Error listening on port. Exiting.", "port", port) // continue // } // } } // New Create a new Node func New(Peer p2p.Peer) *WaitNode { node := WaitNode{} node.Peer = Peer node.Log = log.New() return &node }