package consensus import ( "bytes" "encoding/binary" "harmony-benchmark/p2p" ) // Validator's consensus message dispatcher func (consensus *Consensus) ProcessMessageValidator(message []byte) { msgType, err := GetConsensusMessageType(message) if err != nil { consensus.Log.Error("Failed to get consensus message type", "err", err, "consensus", consensus) } payload, err := GetConsensusMessagePayload(message) if err != nil { consensus.Log.Error("Failed to get consensus message payload", "err", err, "consensus", consensus) } consensus.Log.Info("Received and processing message", "msgType", msgType, "consensus", consensus, "consensus", consensus) switch msgType { case ANNOUNCE: consensus.processAnnounceMessage(payload) case COMMIT: consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus) case CHALLENGE: consensus.processChallengeMessage(payload) case RESPONSE: consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus) default: consensus.Log.Error("Unexpected message type", "msgType", msgType, "consensus", consensus) } } func (consensus *Consensus) processAnnounceMessage(payload []byte) { //#### Read payload data offset := 0 // 4 byte consensus id consensusId := binary.BigEndian.Uint32(payload[offset : offset+4]) offset += 4 // 32 byte block hash blockHash := payload[offset : offset+32] offset += 32 // 2 byte validator id leaderId := string(payload[offset : offset+2]) offset += 2 // n byte of block header n := len(payload) - offset - 4 - 64 // the numbers means 4 byte payload and 64 signature blockHeader := payload[offset : offset+n] offset += n // 4 byte of payload size (block header) blockHeaderSize := payload[offset : offset+4] offset += 4 // 64 byte of signature on previous data signature := payload[offset : offset+64] offset += 64 //#### END: Read payload data // TODO: make use of the data. This is just to avoid the unused variable warning _ = consensusId _ = blockHash _ = leaderId _ = blockHeader _ = blockHeaderSize _ = signature copy(blockHash[:32], consensus.blockHash[:]) // verify block data if consensusId != consensus.consensusId { consensus.Log.Debug("Received message", "fromConsensus", consensus, "myConsensus", consensus) return } // sign block // TODO: return the signature(commit) to leader // For now, simply return the private key of this node. msgToSend := consensus.constructCommitMessage() p2p.SendMessage(consensus.leader, msgToSend) // Set state to COMMIT_DONE consensus.state = COMMIT_DONE } // Construct the commit message to send to leader (assumption the consensus data is already verified) func (consensus Consensus) constructCommitMessage() []byte { buffer := bytes.NewBuffer([]byte{}) // 4 byte consensus id fourBytes := make([]byte, 4) binary.BigEndian.PutUint32(fourBytes, consensus.consensusId) buffer.Write(fourBytes) // 32 byte block hash buffer.Write(consensus.blockHash[:]) // 2 byte validator id twoBytes := make([]byte, 2) binary.BigEndian.PutUint16(twoBytes, consensus.nodeId) buffer.Write(twoBytes) // 33 byte of commit commit := getCommitMessage() buffer.Write(commit) // 64 byte of signature on previous data signature := signMessage(buffer.Bytes()) buffer.Write(signature) return consensus.ConstructConsensusMessage(COMMIT, buffer.Bytes()) } // TODO: fill in this function func getCommitMessage() []byte { return make([]byte, 33) } func (consensus *Consensus) processChallengeMessage(payload []byte) { //#### Read payload data offset := 0 // 4 byte consensus id consensusId := binary.BigEndian.Uint32(payload[offset : offset+4]) offset += 4 // 32 byte block hash blockHash := payload[offset : offset+32] offset += 32 // 2 byte leader id leaderId := string(payload[offset : offset+2]) offset += 2 // 33 byte of aggregated commit aggreCommit := payload[offset : offset+33] offset += 33 // 33 byte of aggregated key aggreKey := payload[offset : offset+33] offset += 33 // 32 byte of aggregated key challenge := payload[offset : offset+32] offset += 32 // 64 byte of signature on previous data signature := payload[offset : offset+64] offset += 64 //#### END: Read payload data // TODO: make use of the data. This is just to avoid the unused variable warning _ = consensusId _ = blockHash _ = leaderId _ = aggreCommit _ = aggreKey _ = challenge _ = signature // verify block data and the aggregated signatures if consensusId != consensus.consensusId { consensus.Log.Debug("Received message", "fromConsensus", consensusId, "consensus", consensus) return } // sign the message // TODO: return the signature(response) to leader // For now, simply return the private key of this node. msgToSend := consensus.constructResponseMessage() p2p.SendMessage(consensus.leader, msgToSend) // Set state to RESPONSE_DONE consensus.state = RESPONSE_DONE consensus.consensusId++ } // Construct the response message to send to leader (assumption the consensus data is already verified) func (consensus Consensus) constructResponseMessage() []byte { buffer := bytes.NewBuffer([]byte{}) // 4 byte consensus id fourBytes := make([]byte, 4) binary.BigEndian.PutUint32(fourBytes, consensus.consensusId) buffer.Write(fourBytes) // 32 byte block hash buffer.Write(consensus.blockHash[:32]) // 2 byte validator id twoBytes := make([]byte, 2) binary.BigEndian.PutUint16(twoBytes, consensus.nodeId) buffer.Write(twoBytes) // 32 byte of response response := getResponseMessage() buffer.Write(response) // 64 byte of signature on previous data signature := signMessage(buffer.Bytes()) buffer.Write(signature) return consensus.ConstructConsensusMessage(RESPONSE, buffer.Bytes()) } // TODO: fill in this function func getResponseMessage() []byte { return make([]byte, 32) }