The core protocol of WoopChain
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woop/api/proto/common.go

82 lines
2.6 KiB

package proto
import (
"bytes"
"errors"
)
/*
The message structure of any message in Woop network
---- content start -----
1 byte - message category
0x00: Consensus
0x01: Node...
1 byte - message type
- for Consensus category
0x00: consensus
0x01: sharding ...
- for Node category
0x00: transaction ...
n - 2 bytes - actual message payload
---- content end -----
*/
// MessageCategory defines the message category enum
type MessageCategory byte
// Consensus and other message categories
const (
Consensus MessageCategory = iota
Node
Client // deprecated
DRand // not used
)
const (
// ProtocolVersion is a constant defined as the version of the Woop protocol
ProtocolVersion = 1
// MessageCategoryBytes is the number of bytes message category takes
MessageCategoryBytes = 1
// MessageTypeBytes is the number of bytes message type takes
MessageTypeBytes = 1
)
// GetMessageCategory gets the message category from the p2p message content
func GetMessageCategory(message []byte) (MessageCategory, error) {
if len(message) < MessageCategoryBytes {
return 0, errors.New("failed to get message category: no data available")
}
return MessageCategory(message[MessageCategoryBytes-1]), nil
}
// GetMessageType gets the message type from the p2p message content
func GetMessageType(message []byte) (byte, error) {
if len(message) < MessageCategoryBytes+MessageTypeBytes {
return 0, errors.New("failed to get message type: no data available")
}
return byte(message[MessageCategoryBytes+MessageTypeBytes-1]), nil
}
// GetMessagePayload gets the node message payload from the p2p message content
func GetMessagePayload(message []byte) ([]byte, error) {
if len(message) < MessageCategoryBytes+MessageTypeBytes {
return []byte{}, errors.New("failed to get message payload: no data available")
}
return message[MessageCategoryBytes+MessageTypeBytes:], nil
}
// GetConsensusMessagePayload gets the consensus message payload from the p2p message content
func GetConsensusMessagePayload(message []byte) ([]byte, error) {
if len(message) < MessageCategoryBytes {
return []byte{}, errors.New("failed to get message payload: no data available")
}
return message[MessageCategoryBytes:], nil
}
// ConstructConsensusMessage creates a message with the payload and returns as byte array.
func ConstructConsensusMessage(payload []byte) []byte {
byteBuffer := bytes.NewBuffer([]byte{byte(Consensus)})
byteBuffer.Write(payload)
return byteBuffer.Bytes()
}