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110 lines
2.2 KiB
110 lines
2.2 KiB
package common
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import (
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"encoding/json"
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"fmt"
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"time"
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"github.com/coinbase/rosetta-sdk-go/types"
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shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding"
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"github.com/harmony-one/harmony/shard"
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)
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const (
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// RosettaVersion tied back to the version of the rosetta go-sdk
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RosettaVersion = "0.4.4" // TODO (dm): set variable via build flags
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// Blockchain ..
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Blockchain = "Harmony"
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// Symbol ..
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Symbol = "ONE"
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// Decimals ..
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Decimals = 18
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// CurveType ..
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CurveType = types.Secp256k1
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// SignatureType ..
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SignatureType = types.EcdsaRecovery
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)
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var (
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// ReadTimeout ..
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ReadTimeout = 30 * time.Second
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// WriteTimeout ..
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WriteTimeout = 30 * time.Second
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// IdleTimeout ..
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IdleTimeout = 120 * time.Second
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// Currency ..
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Currency = types.Currency{
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Symbol: Symbol,
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Decimals: Decimals,
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}
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// CurrencyHash for quick equivalent checks
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CurrencyHash = types.Hash(Currency)
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)
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// SyncStatus ..
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type SyncStatus int
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// Sync status enum
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const (
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SyncingUnknown SyncStatus = iota
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SyncingNewBlock
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SyncingFinish
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)
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// String ..
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func (s SyncStatus) String() string {
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return [...]string{"unknown", "syncing new block(s)", "fully synced"}[s]
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}
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// SubNetworkMetadata for the sub network identifier of a shard
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type SubNetworkMetadata struct {
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IsBeacon bool `json:"is_beacon"`
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}
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// UnmarshalFromInterface ..
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func (s *SubNetworkMetadata) UnmarshalFromInterface(metadata interface{}) error {
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var newMetadata SubNetworkMetadata
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data, err := json.Marshal(metadata)
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if err != nil {
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return err
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}
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if err := json.Unmarshal(data, &newMetadata); err != nil {
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return err
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}
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*s = newMetadata
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return nil
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}
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// GetNetwork fetches the networking identifier for the given shard
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func GetNetwork(shardID uint32) (*types.NetworkIdentifier, error) {
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metadata, err := types.MarshalMap(SubNetworkMetadata{
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IsBeacon: shardID == shard.BeaconChainShardID,
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})
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if err != nil {
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return nil, err
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}
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return &types.NetworkIdentifier{
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Blockchain: Blockchain,
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Network: getNetworkName(),
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SubNetworkIdentifier: &types.SubNetworkIdentifier{
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Network: fmt.Sprintf("shard %d", shardID),
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Metadata: metadata,
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},
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}, nil
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}
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func getNetworkName() string {
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if shard.Schedule.GetNetworkID() == shardingconfig.MainNet {
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return "Mainnet"
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}
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return "Testnet"
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}
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