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133 lines
5.2 KiB
133 lines
5.2 KiB
package node
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import (
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"harmony-benchmark/blockchain"
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"harmony-benchmark/client"
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"harmony-benchmark/consensus"
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"harmony-benchmark/log"
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"harmony-benchmark/p2p"
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"net"
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"os"
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"strconv"
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"sync"
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)
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// Node represents a program (machine) participating in the network
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// TODO(minhdoan, rj): consider using BlockChannel *chan blockchain.Block for efficiency.
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type Node struct {
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Consensus *consensus.Consensus // Consensus object containing all Consensus related data (e.g. committee members, signatures, commits)
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BlockChannel chan blockchain.Block // The channel to receive new blocks from Node
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pendingTransactions []*blockchain.Transaction // All the transactions received but not yet processed for Consensus
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transactionInConsensus []*blockchain.Transaction // The transactions selected into the new block and under Consensus process
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blockchain *blockchain.Blockchain // The blockchain for the shard where this node belongs
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UtxoPool *blockchain.UTXOPool // The corresponding UTXO pool of the current blockchain
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CrossTxsInConsensus []*blockchain.CrossShardTxAndProof // The cross shard txs that is under consensus, the proof is not filled yet.
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CrossTxsToReturn []*blockchain.CrossShardTxAndProof // The cross shard txs and proof that needs to be sent back to the user client.
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log log.Logger // Log utility
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pendingTxMutex sync.Mutex
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crossTxToReturnMutex sync.Mutex
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ClientPeer *p2p.Peer // The peer for the benchmark tx generator client, used for leaders to return proof-of-accept
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Client *client.Client // The presence of a client object means this node will also act as a client
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}
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// Add new crossTx and proofs to the list of crossTx that needs to be sent back to client
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func (node *Node) addCrossTxsToReturn(crossTxs []*blockchain.CrossShardTxAndProof) {
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node.crossTxToReturnMutex.Lock()
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node.CrossTxsToReturn = append(node.CrossTxsToReturn, crossTxs...)
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node.crossTxToReturnMutex.Unlock()
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node.log.Debug("Got more cross transactions to return", "num", len(crossTxs))
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node.log.Debug("Total cross transactions to return", "num", len(node.CrossTxsToReturn))
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}
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// Add new transactions to the pending transaction list
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func (node *Node) addPendingTransactions(newTxs []*blockchain.Transaction) {
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node.pendingTxMutex.Lock()
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node.pendingTransactions = append(node.pendingTransactions, newTxs...)
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node.pendingTxMutex.Unlock()
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node.log.Debug("Got more transactions", "num", len(newTxs))
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node.log.Debug("Total pending transactions", "num", len(node.pendingTransactions))
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}
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// Take out a subset of valid transactions from the pending transaction list
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// Note the pending transaction list will then contain the rest of the txs
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func (node *Node) getTransactionsForNewBlock(maxNumTxs int) ([]*blockchain.Transaction, []*blockchain.CrossShardTxAndProof) {
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node.pendingTxMutex.Lock()
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selected, unselected, crossShardTxs := node.UtxoPool.SelectTransactionsForNewBlock(node.pendingTransactions, maxNumTxs)
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node.pendingTransactions = unselected
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node.pendingTxMutex.Unlock()
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return selected, crossShardTxs
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}
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// Start a server and process the request by a handler.
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func (node *Node) StartServer(port string) {
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node.log.Debug("Starting server", "node", node, "port", port)
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node.listenOnPort(port)
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}
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func (node *Node) listenOnPort(port string) {
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listen, err := net.Listen("tcp4", ":"+port)
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defer listen.Close()
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if err != nil {
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node.log.Crit("Socket listen port failed", "port", port, "err", err)
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os.Exit(1)
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}
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for {
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conn, err := listen.Accept()
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if err != nil {
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node.log.Crit("Error listening on port. Exiting.", "port", port)
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continue
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}
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go node.NodeHandler(conn)
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}
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}
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func (node *Node) String() string {
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return node.Consensus.String()
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}
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// [Testing code] Should be deleted for production
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// Create in genesis block 1000 transactions which assign 1000 token to each address in [1 - 1000]
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func (node *Node) AddMoreFakeTransactions(numTxs int) {
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txs := make([]*blockchain.Transaction, numTxs)
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for i := range txs {
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txs[i] = blockchain.NewCoinbaseTX(strconv.Itoa(i), "", node.Consensus.ShardID)
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}
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node.blockchain.Blocks[0].Transactions = append(node.blockchain.Blocks[0].Transactions, txs...)
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node.UtxoPool.Update(txs)
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}
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// Count the total number of transactions in the blockchain
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// Currently used for stats reporting purpose
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func (node *Node) countNumTransactionsInBlockchain() int {
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count := 0
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for _, block := range node.blockchain.Blocks {
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count += len(block.Transactions)
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}
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return count
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}
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// Create a new Node
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func NewNode(consensus *consensus.Consensus) Node {
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node := Node{}
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// Consensus and associated channel to communicate blocks
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node.Consensus = consensus
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node.BlockChannel = make(chan blockchain.Block)
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// Genesis Block
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genesisBlock := &blockchain.Blockchain{}
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genesisBlock.Blocks = make([]*blockchain.Block, 0)
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coinbaseTx := blockchain.NewCoinbaseTX("harmony", "1", node.Consensus.ShardID)
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genesisBlock.Blocks = append(genesisBlock.Blocks, blockchain.NewGenesisBlock(coinbaseTx, node.Consensus.ShardID))
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node.blockchain = genesisBlock
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// UTXO pool from Genesis block
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node.UtxoPool = blockchain.CreateUTXOPoolFromGenesisBlockChain(node.blockchain)
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// Logger
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node.log = node.Consensus.Log
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return node
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}
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