The core protocol of WoopChain
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woop/node/node_cross_link.go

150 lines
4.6 KiB

package node
import (
"github.com/ethereum/go-ethereum/rlp"
"github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/staking/verify"
"github.com/pkg/errors"
)
const (
maxPendingCrossLinkSize = 1000
crossLinkBatchSize = 10
)
var (
errAlreadyExist = errors.New("crosslink already exist")
)
// VerifyBlockCrossLinks verifies the cross links of the block
func (node *Node) VerifyBlockCrossLinks(block *types.Block) error {
cxLinksData := block.Header().CrossLinks()
if len(cxLinksData) == 0 {
utils.Logger().Debug().Msgf("[CrossLinkVerification] Zero CrossLinks in the header")
return nil
}
crossLinks := &types.CrossLinks{}
err := rlp.DecodeBytes(cxLinksData, crossLinks)
if err != nil {
return errors.Wrapf(
err, "[CrossLinkVerification] failed to decode cross links",
)
}
if !crossLinks.IsSorted() {
return errors.New("[CrossLinkVerification] cross links are not sorted")
}
for _, crossLink := range *crossLinks {
cl, err := node.Blockchain().ReadCrossLink(crossLink.ShardID(), crossLink.BlockNum())
if err == nil && cl != nil {
// Add slash for exist same blocknum but different crosslink
return errAlreadyExist
}
if err := node.VerifyCrossLink(crossLink); err != nil {
return errors.Wrapf(err, "cannot VerifyBlockCrossLinks")
}
}
return nil
}
// ProcessCrossLinkMessage verify and process Node/CrossLink message into crosslink when it's valid
func (node *Node) ProcessCrossLinkMessage(msgPayload []byte) {
if node.NodeConfig.ShardID == shard.BeaconChainShardID {
pendingCLs, err := node.Blockchain().ReadPendingCrossLinks()
if err == nil && len(pendingCLs) >= maxPendingCrossLinkSize {
utils.Logger().Debug().
Msgf("[ProcessingCrossLink] Pending Crosslink reach maximum size: %d", len(pendingCLs))
return
}
crosslinks := []types.CrossLink{}
if err := rlp.DecodeBytes(msgPayload, &crosslinks); err != nil {
utils.Logger().Error().
Err(err).
Msg("[ProcessingCrossLink] Crosslink Message Broadcast Unable to Decode")
return
}
candidates := []types.CrossLink{}
utils.Logger().Debug().
Msgf("[ProcessingCrossLink] Received crosslinks: %d", len(crosslinks))
for i, cl := range crosslinks {
if i > crossLinkBatchSize {
break
}
exist, err := node.Blockchain().ReadCrossLink(cl.ShardID(), cl.Number().Uint64())
if err == nil && exist != nil {
utils.Logger().Err(err).
Msgf("[ProcessingCrossLink] Cross Link already exists, pass. Beacon Epoch: %d, Block num: %d, Epoch: %d, shardID %d", node.Blockchain().CurrentHeader().Epoch(), cl.Number(), cl.Epoch(), cl.ShardID())
continue
}
if err = node.VerifyCrossLink(cl); err != nil {
utils.Logger().Info().
Str("cross-link-issue", err.Error()).
Msgf("[ProcessingCrossLink] Failed to verify new cross link for blockNum %d epochNum %d shard %d skipped: %v", cl.BlockNum(), cl.Epoch().Uint64(), cl.ShardID(), cl)
continue
}
candidates = append(candidates, cl)
utils.Logger().Debug().
Msgf("[ProcessingCrossLink] Committing for shardID %d, blockNum %d",
cl.ShardID(), cl.Number().Uint64(),
)
}
Len, _ := node.Blockchain().AddPendingCrossLinks(candidates)
utils.Logger().Debug().
Msgf("[ProcessingCrossLink] Add pending crosslinks, total pending: %d", Len)
}
}
// VerifyCrossLink verifies the header is valid
func (node *Node) VerifyCrossLink(cl types.CrossLink) error {
if node.Blockchain().ShardID() != shard.BeaconChainShardID {
return errors.New("[VerifyCrossLink] Shard chains should not verify cross links")
}
if cl.BlockNum() <= 1 {
return errors.New("[VerifyCrossLink] CrossLink BlockNumber should greater than 1")
}
if !node.Blockchain().Config().IsCrossLink(cl.Epoch()) {
return errors.Errorf(
"[VerifyCrossLink] CrossLink Epoch should >= cross link starting epoch %v %v",
cl.Epoch(), node.Blockchain().Config().CrossLinkEpoch,
)
}
// Verify signature of the new cross link header
// TODO: check whether to recalculate shard state
shardState, err := node.Blockchain().ReadShardState(cl.Epoch())
if err != nil {
return err
}
committee, err := shardState.FindCommitteeByID(cl.ShardID())
if err != nil {
return err
}
aggSig := &bls.Sign{}
sig := cl.Signature()
if err := aggSig.Deserialize(sig[:]); err != nil {
return errors.Wrapf(
err,
"[VerifyCrossLink] unable to deserialize multi-signature from payload",
)
}
return verify.AggregateSigForCommittee(
committee, aggSig, cl.Hash(), cl.BlockNum(), cl.Epoch(), cl.Bitmap(),
)
}