The core protocol of WoopChain
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woop/internal/configs/sharding/fixedschedule.go

68 lines
1.8 KiB

package shardingconfig
import (
"math/big"
)
const (
// VLBPE is a Very Large Block Per Epoch
VLBPE = 1000000000000
)
type fixedSchedule struct {
instance Instance
}
// InstanceForEpoch returns the fixed sharding configuration instance regardless
// the given epoch.
func (s fixedSchedule) InstanceForEpoch(epoch *big.Int) Instance {
return s.instance
}
func (s fixedSchedule) BlocksPerEpoch() uint64 {
return VLBPE
}
func (s fixedSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
return big.NewInt(int64(blockNum / s.BlocksPerEpoch()))
}
func (s fixedSchedule) IsLastBlock(blockNum uint64) bool {
blocks := s.BlocksPerEpoch()
return blockNum%blocks == blocks-1
}
func (s fixedSchedule) EpochLastBlock(epochNum uint64) uint64 {
blocks := s.BlocksPerEpoch()
return blocks*(epochNum+1) - 1
}
func (s fixedSchedule) VdfDifficulty() int {
return mainnetVdfDifficulty
}
// ConsensusRatio ratio of new nodes vs consensus total nodes
func (s fixedSchedule) ConsensusRatio() float64 {
return mainnetConsensusRatio
}
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (s fixedSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}
func (s fixedSchedule) GetNetworkID() NetworkID {
return DevNet
}
// GetShardingStructure is the sharding structure for fixed schedule.
func (s fixedSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
return genShardingStructure(numShard, shardID, TestNetHTTPPattern, TestNetHTTPPattern)
}
// NewFixedSchedule returns a sharding configuration schedule that uses the
// given config instance for all epochs. Useful for testing.
func NewFixedSchedule(instance Instance) Schedule {
return fixedSchedule{instance: instance}
}