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364 lines
10 KiB
364 lines
10 KiB
// Package nodeconfig includes all the configuration variables for a node.
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// It is a global configuration for node and other services.
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// It will be included in node module, and other modules.
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package nodeconfig
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import (
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"fmt"
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"math/big"
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"strings"
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"sync"
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bls_core "github.com/harmony-one/bls/ffi/go/bls"
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"github.com/harmony-one/harmony/crypto/bls"
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shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding"
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"github.com/harmony-one/harmony/internal/params"
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"github.com/harmony-one/harmony/multibls"
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"github.com/harmony-one/harmony/shard"
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"github.com/harmony-one/harmony/webhooks"
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p2p_crypto "github.com/libp2p/go-libp2p/core/crypto"
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"github.com/libp2p/go-libp2p/core/peer"
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"github.com/pkg/errors"
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)
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// Role defines a role of a node.
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type Role byte
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// All constants for different node roles.
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const (
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Unknown Role = iota
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Validator
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ExplorerNode
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)
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func (role Role) String() string {
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switch role {
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case Validator:
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return "Validator"
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case ExplorerNode:
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return "ExplorerNode"
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default:
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return "Unknown"
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}
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}
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// NetworkType describes the type of Harmony network
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type NetworkType string
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// Constants for NetworkType
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// TODO: replace this with iota. Leave the string parsing in command line
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const (
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Mainnet = "mainnet"
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Testnet = "testnet"
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Pangaea = "pangaea"
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Partner = "partner"
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Stressnet = "stressnet"
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Devnet = "devnet"
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Localnet = "localnet"
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)
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// Global is the index of the global node configuration
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const (
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Global = 0
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MaxShards = 32 // maximum number of shards. It is also the maxium number of configs.
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)
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var version string
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var peerID peer.ID // PeerID of the node
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// ConfigType is the structure of all node related configuration variables
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type ConfigType struct {
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// The three groupID design, please refer to https://github.com/harmony-one/harmony/blob/master/node/node.md#libp2p-integration
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beacon GroupID // the beacon group ID
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group GroupID // the group ID of the shard (note: for beacon chain node, the beacon and shard group are the same)
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client GroupID // the client group ID of the shard
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isClient bool // whether this node is a client node, such as wallet
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ShardID uint32 // ShardID of this node; TODO ek – revisit when resharding
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role Role // Role of the node
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Port string // Port of the node.
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IP string // IP of the node.
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RPCServer RPCServerConfig // RPC server port and ip
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RosettaServer RosettaServerConfig // rosetta server port and ip
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IsOffline bool
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Downloader bool // Whether stream downloader is running; TODO: remove this after sync up
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StagedSync bool // use staged sync
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StagedSyncTurboMode bool // use Turbo mode for staged sync
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UseMemDB bool // use mem db for staged sync
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DoubleCheckBlockHashes bool
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MaxBlocksPerSyncCycle uint64 // Maximum number of blocks per each cycle. if set to zero, all blocks will be downloaded and synced in one full cycle.
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MaxMemSyncCycleSize uint64 // max number of blocks to use a single transaction for staged sync
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MaxBackgroundBlocks uint64 // max number of background blocks in turbo mode
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InsertChainBatchSize int // number of blocks to build a batch and insert to chain in staged sync
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VerifyAllSig bool // verify signatures for all blocks regardless of height and batch size
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VerifyHeaderBatchSize uint64 // batch size to verify header before insert to chain
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LogProgress bool // log the full sync progress in console
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NtpServer string
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StringRole string
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P2PPriKey p2p_crypto.PrivKey `json:"-"`
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ConsensusPriKey multibls.PrivateKeys `json:"-"`
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// Database directory
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DBDir string
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networkType NetworkType
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shardingSchedule shardingconfig.Schedule
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DNSZone string
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isArchival map[uint32]bool
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WebHooks struct {
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Hooks *webhooks.Hooks
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}
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TraceEnable bool
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}
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// RPCServerConfig is the config for rpc listen addresses
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type RPCServerConfig struct {
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HTTPEnabled bool
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HTTPIp string
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HTTPPort int
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HTTPAuthPort int
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WSEnabled bool
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WSIp string
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WSPort int
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WSAuthPort int
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DebugEnabled bool
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EthRPCsEnabled bool
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StakingRPCsEnabled bool
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LegacyRPCsEnabled bool
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RpcFilterFile string
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RateLimiterEnabled bool
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RequestsPerSecond int
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}
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// RosettaServerConfig is the config for the rosetta server
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type RosettaServerConfig struct {
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HTTPEnabled bool
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HTTPIp string
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HTTPPort int
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}
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// configs is a list of node configuration.
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// It has at least one configuration.
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// The first one is the default, global node configuration
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var shardConfigs []ConfigType
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var defaultConfig ConfigType
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var onceForConfigs sync.Once
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func ensureShardConfigs() {
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onceForConfigs.Do(func() {
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shardConfigs = make([]ConfigType, MaxShards)
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for i := range shardConfigs {
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shardConfigs[i].ShardID = uint32(i)
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}
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})
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}
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// GetShardConfig return the shard's ConfigType variable
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func GetShardConfig(shardID uint32) *ConfigType {
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ensureShardConfigs()
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if int(shardID) >= cap(shardConfigs) {
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return nil
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}
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return &shardConfigs[shardID]
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}
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// GetDefaultConfig returns default config.
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func GetDefaultConfig() *ConfigType {
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return &defaultConfig
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}
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// SetDefaultRole ..
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func SetDefaultRole(r Role) {
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defaultConfig.role = r
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}
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func (conf *ConfigType) String() string {
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return fmt.Sprintf("%s/%s/%s:%v,%v", conf.beacon, conf.group, conf.client, conf.isClient, conf.ShardID)
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}
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// SetBeaconGroupID set the groupID for beacon group
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func (conf *ConfigType) SetBeaconGroupID(g GroupID) {
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conf.beacon = g
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}
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// SetShardGroupID set the groupID for shard group
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func (conf *ConfigType) SetShardGroupID(g GroupID) {
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conf.group = g
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}
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// SetClientGroupID set the groupID for client group
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func (conf *ConfigType) SetClientGroupID(g GroupID) {
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conf.client = g
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}
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// SetShardID set the ShardID
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func (conf *ConfigType) SetShardID(s uint32) {
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conf.ShardID = s
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}
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// SetRole set the role
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func (conf *ConfigType) SetRole(r Role) {
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conf.role = r
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}
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// GetBeaconGroupID returns the groupID for beacon group
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func (conf *ConfigType) GetBeaconGroupID() GroupID {
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return conf.beacon
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}
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// GetShardGroupID returns the groupID for shard group
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func (conf *ConfigType) GetShardGroupID() GroupID {
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return conf.group
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}
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// GetShardID returns the shardID.
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func (conf *ConfigType) GetShardID() uint32 {
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return conf.ShardID
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}
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// GetClientGroupID returns the groupID for client group
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func (conf *ConfigType) GetClientGroupID() GroupID {
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return conf.client
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}
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// GetArchival returns archival mode
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func (conf *ConfigType) GetArchival() bool {
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return conf.isArchival[conf.ShardID]
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}
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// Role returns the role
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func (conf *ConfigType) Role() Role {
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return conf.role
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}
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// SetNetworkType set the networkType
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func SetNetworkType(networkType NetworkType) {
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ensureShardConfigs()
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defaultConfig.networkType = networkType
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for i := range shardConfigs {
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shardConfigs[i].networkType = networkType
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}
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}
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// SetArchival set archival mode
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// for beacon chain node, the archival variable will
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// overrdie bcArchival as the shardID is the same
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func (conf *ConfigType) SetArchival(bcArchival, archival bool) {
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if conf.isArchival == nil {
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conf.isArchival = make(map[uint32]bool)
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}
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conf.isArchival[shard.BeaconChainShardID] = bcArchival
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conf.isArchival[conf.ShardID] = archival
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}
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// ArchiveModes return the map of the archive setting
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func (conf *ConfigType) ArchiveModes() map[uint32]bool {
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return conf.isArchival
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}
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// GetNetworkType gets the networkType
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func (conf *ConfigType) GetNetworkType() NetworkType {
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return conf.networkType
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}
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// SetVersion set the version of the node binary
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func SetVersion(ver string) {
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version = ver
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}
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// GetVersion return the version of the node binary
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func GetVersion() string {
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return version
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}
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// SetPeerID set the peer ID of the node
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func SetPeerID(pid peer.ID) {
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peerID = pid
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}
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// GetPeerID returns the peer ID of the node
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func GetPeerID() peer.ID {
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return peerID
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}
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// ShardingSchedule returns the sharding schedule for this node config.
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func (conf *ConfigType) ShardingSchedule() shardingconfig.Schedule {
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return conf.shardingSchedule
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}
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// SetShardingSchedule sets the sharding schedule for this node config.
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func (conf *ConfigType) SetShardingSchedule(schedule shardingconfig.Schedule) {
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conf.shardingSchedule = schedule
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}
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// SetShardingSchedule sets the sharding schedule for all config instances.
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func SetShardingSchedule(schedule shardingconfig.Schedule) {
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ensureShardConfigs()
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defaultConfig.SetShardingSchedule(schedule)
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for _, config := range shardConfigs {
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config.SetShardingSchedule(schedule)
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}
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}
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// ShardIDFromKey returns the shard ID statically determined from the input key
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func (conf *ConfigType) ShardIDFromKey(key *bls_core.PublicKey) (uint32, error) {
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var pubKey bls.SerializedPublicKey
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if err := pubKey.FromLibBLSPublicKey(key); err != nil {
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return 0, errors.Wrapf(err,
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"cannot convert libbls public key %s to internal form",
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key.SerializeToHexStr())
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}
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epoch := conf.networkType.ChainConfig().StakingEpoch
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numShards := conf.shardingSchedule.InstanceForEpoch(epoch).NumShards()
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shardID := new(big.Int).Mod(pubKey.Big(), big.NewInt(int64(numShards)))
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return uint32(shardID.Uint64()), nil
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}
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// ShardIDFromConsensusKey returns the shard ID statically determined from the
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// consensus key.
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func (conf *ConfigType) ShardIDFromConsensusKey() (uint32, error) {
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return conf.ShardIDFromKey(conf.ConsensusPriKey[0].Pub.Object)
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}
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// ValidateConsensusKeysForSameShard checks if all consensus public keys belong to the same shard
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func (conf *ConfigType) ValidateConsensusKeysForSameShard(pubkeys multibls.PublicKeys, sID uint32) error {
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keyShardStrs := []string{}
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isSameShard := true
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for _, key := range pubkeys {
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shardID, err := conf.ShardIDFromKey(key.Object)
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if err != nil {
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return err
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}
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if shardID != sID {
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isSameShard = false
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}
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keyShardStrs = append(
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keyShardStrs,
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fmt.Sprintf("key: %s, shard id: %d", key.Bytes.Hex(), shardID),
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)
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}
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if !isSameShard {
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return errors.Errorf("bls keys do not belong to same shard\n%s", strings.Join(keyShardStrs, "\n"))
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}
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return nil
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}
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// ChainConfig returns the chain configuration for the network type.
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func (t NetworkType) ChainConfig() params.ChainConfig {
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switch t {
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case Mainnet:
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return *params.MainnetChainConfig
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case Pangaea:
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return *params.PangaeaChainConfig
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case Partner:
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return *params.PartnerChainConfig
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case Stressnet:
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return *params.StressnetChainConfig
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case Localnet:
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return *params.LocalnetChainConfig
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default:
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return *params.TestnetChainConfig
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}
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}
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