The core protocol of WoopChain
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woop/node/node_syncing.go

468 lines
15 KiB

package node
import (
"fmt"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"github.com/pkg/errors"
"github.com/harmony-one/harmony/api/service/syncing"
"github.com/harmony-one/harmony/api/service/syncing/downloader"
downloader_pb "github.com/harmony-one/harmony/api/service/syncing/downloader/proto"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/node/worker"
"github.com/harmony-one/harmony/p2p"
)
// Constants related to doing syncing.
const (
lastMileThreshold = 4
inSyncThreshold = 1 // unit in number of block
SyncFrequency = 60 // unit in second
BeaconSyncFrequency = 60 // unit in second
MinConnectedPeers = 10 // minimum number of peers connected to in node syncing
)
// getNeighborPeers is a helper function to return list of peers
// based on different neightbor map
func getNeighborPeers(neighbor *sync.Map) []p2p.Peer {
tmp := []p2p.Peer{}
neighbor.Range(func(k, v interface{}) bool {
p := v.(p2p.Peer)
t := p.Port
p.Port = syncing.GetSyncingPort(t)
tmp = append(tmp, p)
return true
})
return tmp
}
// DoSyncWithoutConsensus gets sync-ed to blockchain without joining consensus
func (node *Node) DoSyncWithoutConsensus() {
go node.DoSyncing(node.Blockchain(), node.Worker, false) //Don't join consensus
}
// IsSameHeight tells whether node is at same bc height as a peer
func (node *Node) IsSameHeight() (uint64, bool) {
if node.stateSync == nil {
node.stateSync = syncing.CreateStateSync(node.SelfPeer.IP, node.SelfPeer.Port, node.GetSyncID())
}
return node.stateSync.IsSameBlockchainHeight(node.Blockchain())
}
// SyncingPeerProvider is an interface for getting the peers in the given shard.
type SyncingPeerProvider interface {
SyncingPeers(shardID uint32) (peers []p2p.Peer, err error)
}
// LegacySyncingPeerProvider uses neighbor lists stored in a Node to serve
// syncing peer list query.
type LegacySyncingPeerProvider struct {
node *Node
shardID func() uint32
}
// NewLegacySyncingPeerProvider creates and returns a new node-based syncing
// peer provider.
func NewLegacySyncingPeerProvider(node *Node) *LegacySyncingPeerProvider {
var shardID func() uint32
if node.shardChains != nil {
shardID = node.Blockchain().ShardID
}
return &LegacySyncingPeerProvider{node: node, shardID: shardID}
}
// SyncingPeers returns peers stored in neighbor maps in the node structure.
func (p *LegacySyncingPeerProvider) SyncingPeers(shardID uint32) (peers []p2p.Peer, err error) {
switch shardID {
case p.shardID():
peers = getNeighborPeers(&p.node.Neighbors)
case 0:
peers = getNeighborPeers(&p.node.BeaconNeighbors)
default:
return nil, errors.Errorf("unsupported shard ID %v", shardID)
}
return peers, nil
}
// DNSSyncingPeerProvider uses the given DNS zone to resolve syncing peers.
type DNSSyncingPeerProvider struct {
zone, port string
lookupHost func(name string) (addrs []string, err error)
}
// NewDNSSyncingPeerProvider returns a provider that uses given DNS name and
// port number to resolve syncing peers.
func NewDNSSyncingPeerProvider(zone, port string) *DNSSyncingPeerProvider {
return &DNSSyncingPeerProvider{
zone: zone,
port: port,
lookupHost: net.LookupHost,
}
}
// SyncingPeers resolves DNS name into peers and returns them.
func (p *DNSSyncingPeerProvider) SyncingPeers(shardID uint32) (peers []p2p.Peer, err error) {
dns := fmt.Sprintf("s%d.%s", shardID, p.zone)
addrs, err := p.lookupHost(dns)
if err != nil {
return nil, errors.Wrapf(err,
"[SYNC] cannot find peers using DNS name %#v", dns)
}
for _, addr := range addrs {
peers = append(peers, p2p.Peer{IP: addr, Port: p.port})
}
return peers, nil
}
// LocalSyncingPeerProvider uses localnet deployment convention to synthesize
// syncing peers.
type LocalSyncingPeerProvider struct {
basePort, selfPort uint16
numShards, shardSize uint32
}
// NewLocalSyncingPeerProvider returns a provider that synthesizes syncing
// peers given the network configuration
func NewLocalSyncingPeerProvider(
basePort, selfPort uint16, numShards, shardSize uint32,
) *LocalSyncingPeerProvider {
return &LocalSyncingPeerProvider{
basePort: basePort,
selfPort: selfPort,
numShards: numShards,
shardSize: shardSize,
}
}
// SyncingPeers returns local syncing peers using the sharding configuration.
func (p *LocalSyncingPeerProvider) SyncingPeers(shardID uint32) (peers []p2p.Peer, err error) {
if shardID >= p.numShards {
return nil, errors.Errorf(
"shard ID %d out of range 0..%d", shardID, p.numShards-1)
}
firstPort := uint32(p.basePort) + shardID
endPort := uint32(p.basePort) + p.numShards*p.shardSize
for port := firstPort; port < endPort; port += p.numShards {
if port == uint32(p.selfPort) {
continue // do not sync from self
}
peers = append(peers, p2p.Peer{IP: "127.0.0.1", Port: fmt.Sprint(port)})
}
return peers, nil
}
// DoBeaconSyncing update received beaconchain blocks and downloads missing beacon chain blocks
func (node *Node) DoBeaconSyncing() {
go func(node *Node) {
// TODO ek – infinite loop; add shutdown/cleanup logic
for {
select {
case beaconBlock := <-node.BeaconBlockChannel:
node.beaconSync.AddLastMileBlock(beaconBlock)
}
}
}(node)
// TODO ek – infinite loop; add shutdown/cleanup logic
for {
if node.beaconSync == nil {
utils.Logger().Info().Msg("initializing beacon sync")
node.beaconSync = syncing.CreateStateSync(node.SelfPeer.IP, node.SelfPeer.Port, node.GetSyncID())
}
if node.beaconSync.GetActivePeerNumber() == 0 {
utils.Logger().Info().Msg("no peers; bootstrapping beacon sync config")
// 0 means shardID=0 here
peers, err := node.SyncingPeerProvider.SyncingPeers(0)
if err != nil {
utils.Logger().Warn().
Err(err).
Msg("cannot retrieve beacon syncing peers")
continue
}
if err := node.beaconSync.CreateSyncConfig(peers, true); err != nil {
utils.Logger().Warn().Err(err).Msg("cannot create beacon sync config")
continue
}
}
node.beaconSync.SyncLoop(node.Beaconchain(), node.BeaconWorker, true)
time.Sleep(BeaconSyncFrequency * time.Second)
}
}
// DoSyncing keep the node in sync with other peers, willJoinConsensus means the node will try to join consensus after catch up
func (node *Node) DoSyncing(bc *core.BlockChain, worker *worker.Worker, willJoinConsensus bool) {
// TODO ek – infinite loop; add shutdown/cleanup logic
SyncingLoop:
for {
if node.stateSync == nil {
node.stateSync = syncing.CreateStateSync(node.SelfPeer.IP, node.SelfPeer.Port, node.GetSyncID())
utils.Logger().Debug().Msg("[SYNC] initialized state sync")
}
if node.stateSync.GetActivePeerNumber() < MinConnectedPeers {
shardID := bc.ShardID()
peers, err := node.SyncingPeerProvider.SyncingPeers(shardID)
if err != nil {
utils.Logger().Warn().
Err(err).
Uint32("shard_id", shardID).
Msg("cannot retrieve syncing peers")
continue SyncingLoop
}
if err := node.stateSync.CreateSyncConfig(peers, false); err != nil {
utils.Logger().Warn().
Err(err).
Interface("peers", peers).
Msg("[SYNC] create peers error")
continue SyncingLoop
}
utils.Logger().Debug().Int("len", node.stateSync.GetActivePeerNumber()).Msg("[SYNC] Get Active Peers")
}
// TODO: treat fake maximum height
if node.stateSync.IsOutOfSync(bc) {
node.stateMutex.Lock()
node.State = NodeNotInSync
node.stateMutex.Unlock()
if willJoinConsensus {
node.Consensus.BlocksNotSynchronized()
}
node.stateSync.SyncLoop(bc, worker, false)
if node.NodeConfig.Role() == nodeconfig.ExplorerNode {
node.Consensus.UpdateConsensusInformation()
}
if willJoinConsensus {
node.stateMutex.Lock()
node.State = NodeReadyForConsensus
node.stateMutex.Unlock()
node.Consensus.BlocksSynchronized()
}
}
node.stateMutex.Lock()
node.State = NodeReadyForConsensus
node.stateMutex.Unlock()
// TODO on demand syncing
time.Sleep(SyncFrequency * time.Second)
}
}
// SupportBeaconSyncing sync with beacon chain for archival node in beacon chan or non-beacon node
func (node *Node) SupportBeaconSyncing() {
go node.DoBeaconSyncing()
}
// SupportSyncing keeps sleeping until it's doing consensus or it's a leader.
func (node *Node) SupportSyncing() {
node.InitSyncingServer()
node.StartSyncingServer()
joinConsensus := false
// Check if the current node is explorer node.
switch node.NodeConfig.Role() {
case nodeconfig.Validator:
joinConsensus = true
}
// Send new block to unsync node if the current node is not explorer node.
// TODO: leo this pushing logic has to be removed
if joinConsensus {
go node.SendNewBlockToUnsync()
}
go node.DoSyncing(node.Blockchain(), node.Worker, joinConsensus)
}
// InitSyncingServer starts downloader server.
func (node *Node) InitSyncingServer() {
if node.downloaderServer == nil {
node.downloaderServer = downloader.NewServer(node)
}
}
// StartSyncingServer starts syncing server.
func (node *Node) StartSyncingServer() {
utils.Logger().Info().Msg("[SYNC] support_syncing: StartSyncingServer")
if node.downloaderServer.GrpcServer == nil {
node.downloaderServer.Start(node.SelfPeer.IP, syncing.GetSyncingPort(node.SelfPeer.Port))
}
}
// SendNewBlockToUnsync send latest verified block to unsync, registered nodes
func (node *Node) SendNewBlockToUnsync() {
for {
block := <-node.Consensus.VerifiedNewBlock
blockHash, err := rlp.EncodeToBytes(block)
if err != nil {
utils.Logger().Warn().Msg("[SYNC] unable to encode block to hashes")
continue
}
node.stateMutex.Lock()
for peerID, config := range node.peerRegistrationRecord {
elapseTime := time.Now().UnixNano() - config.timestamp
if elapseTime > broadcastTimeout {
utils.Logger().Warn().Str("peerID", peerID).Msg("[SYNC] SendNewBlockToUnsync to peer timeout")
node.peerRegistrationRecord[peerID].client.Close()
delete(node.peerRegistrationRecord, peerID)
continue
}
response, err := config.client.PushNewBlock(node.GetSyncID(), blockHash, false)
// close the connection if cannot push new block to unsync node
if err != nil {
node.peerRegistrationRecord[peerID].client.Close()
delete(node.peerRegistrationRecord, peerID)
}
if response != nil && response.Type == downloader_pb.DownloaderResponse_INSYNC {
node.peerRegistrationRecord[peerID].client.Close()
delete(node.peerRegistrationRecord, peerID)
}
}
node.stateMutex.Unlock()
}
}
// CalculateResponse implements DownloadInterface on Node object.
func (node *Node) CalculateResponse(request *downloader_pb.DownloaderRequest, incomingPeer string) (*downloader_pb.DownloaderResponse, error) {
response := &downloader_pb.DownloaderResponse{}
switch request.Type {
case downloader_pb.DownloaderRequest_BLOCKHASH:
if request.BlockHash == nil {
return response, fmt.Errorf("[SYNC] GetBlockHashes Request BlockHash is NIL")
}
if request.Size == 0 || request.Size > syncing.BatchSize {
return response, fmt.Errorf("[SYNC] GetBlockHashes Request contains invalid Size %v", request.Size)
}
size := uint64(request.Size)
var startHashHeader common.Hash
copy(startHashHeader[:], request.BlockHash[:])
startHeader := node.Blockchain().GetHeaderByHash(startHashHeader)
if startHeader == nil {
return response, fmt.Errorf("[SYNC] GetBlockHashes Request cannot find startHash %s", startHashHeader.Hex())
}
startHeight := startHeader.Number().Uint64()
endHeight := node.Blockchain().CurrentBlock().NumberU64()
if startHeight >= endHeight {
utils.Logger().
Debug().
Uint64("myHeight", endHeight).
Uint64("requestHeight", startHeight).
Str("incomingIP", request.Ip).
Str("incomingPort", request.Port).
Str("incomingPeer", incomingPeer).
Msg("[SYNC] GetBlockHashes Request: I am not higher than requested node")
return response, nil
}
for blockNum := startHeight; blockNum <= startHeight+size; blockNum++ {
header := node.Blockchain().GetHeaderByNumber(blockNum)
if header == nil {
break
}
blockHash := header.Hash()
response.Payload = append(response.Payload, blockHash[:])
}
case downloader_pb.DownloaderRequest_BLOCKHEADER:
var hash common.Hash
for _, bytes := range request.Hashes {
hash.SetBytes(bytes)
blockHeader := node.Blockchain().GetHeaderByHash(hash)
if blockHeader == nil {
continue
}
encodedBlockHeader, err := rlp.EncodeToBytes(blockHeader)
if err == nil {
response.Payload = append(response.Payload, encodedBlockHeader)
}
}
case downloader_pb.DownloaderRequest_BLOCK:
var hash common.Hash
for _, bytes := range request.Hashes {
hash.SetBytes(bytes)
block := node.Blockchain().GetBlockByHash(hash)
if block == nil {
continue
}
encodedBlock, err := rlp.EncodeToBytes(block)
if err == nil {
response.Payload = append(response.Payload, encodedBlock)
}
}
case downloader_pb.DownloaderRequest_BLOCKHEIGHT:
response.BlockHeight = node.Blockchain().CurrentBlock().NumberU64()
// this is the out of sync node acts as grpc server side
case downloader_pb.DownloaderRequest_NEWBLOCK:
if node.State != NodeNotInSync {
utils.Logger().Debug().
Str("state", node.State.String()).
Msg("[SYNC] new block received, but state is")
response.Type = downloader_pb.DownloaderResponse_INSYNC
return response, nil
}
var blockObj types.Block
err := rlp.DecodeBytes(request.BlockHash, &blockObj)
if err != nil {
utils.Logger().Warn().Msg("[SYNC] unable to decode received new block")
return response, err
}
node.stateSync.AddNewBlock(request.PeerHash, &blockObj)
case downloader_pb.DownloaderRequest_REGISTER:
peerID := string(request.PeerHash[:])
ip := request.Ip
port := request.Port
node.stateMutex.Lock()
defer node.stateMutex.Unlock()
if _, ok := node.peerRegistrationRecord[peerID]; ok {
response.Type = downloader_pb.DownloaderResponse_FAIL
utils.Logger().Warn().
Interface("ip", ip).
Interface("port", port).
Msg("[SYNC] peerRegistration record already exists")
return response, nil
} else if len(node.peerRegistrationRecord) >= maxBroadcastNodes {
response.Type = downloader_pb.DownloaderResponse_FAIL
utils.GetLogInstance().Debug("[SYNC] maximum registration limit exceeds", "ip", ip, "port", port)
return response, nil
} else {
response.Type = downloader_pb.DownloaderResponse_FAIL
syncPort := syncing.GetSyncingPort(port)
client := downloader.ClientSetup(ip, syncPort)
if client == nil {
utils.Logger().Warn().
Str("ip", ip).
Str("port", port).
Msg("[SYNC] unable to setup client for peerID")
return response, nil
}
config := &syncConfig{timestamp: time.Now().UnixNano(), client: client}
node.peerRegistrationRecord[peerID] = config
utils.Logger().Debug().
Str("ip", ip).
Str("port", port).
Msg("[SYNC] register peerID success")
response.Type = downloader_pb.DownloaderResponse_SUCCESS
}
case downloader_pb.DownloaderRequest_REGISTERTIMEOUT:
if node.State == NodeNotInSync {
count := node.stateSync.RegisterNodeInfo()
utils.Logger().Debug().
Int("number", count).
Msg("[SYNC] extra node registered")
}
}
return response, nil
}