The core protocol of WoopChain
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woop/node/node_handler.go

452 lines
14 KiB

package node
import (
"bytes"
"context"
"math/rand"
"time"
"github.com/ethereum/go-ethereum/rlp"
"github.com/harmony-one/harmony/api/proto"
proto_node "github.com/harmony-one/harmony/api/proto/node"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/consensus"
"github.com/harmony-one/harmony/core/types"
internal_bls "github.com/harmony-one/harmony/crypto/bls"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/staking/availability"
"github.com/harmony-one/harmony/staking/slash"
staking "github.com/harmony-one/harmony/staking/types"
"github.com/harmony-one/harmony/webhooks"
"github.com/pkg/errors"
)
const p2pMsgPrefixSize = 5
const p2pNodeMsgPrefixSize = proto.MessageTypeBytes + proto.MessageCategoryBytes
// some messages have uninteresting fields in header, slash, receipt and crosslink are
// such messages. This function assumes that input bytes are a slice which already
// past those not relevant header bytes.
func (node *Node) processSkippedMsgTypeByteValue(
cat proto_node.BlockMessageType, content []byte,
) {
switch cat {
case proto_node.SlashCandidate:
node.processSlashCandidateMessage(content)
case proto_node.Receipt:
node.ProcessReceiptMessage(content)
case proto_node.CrossLink:
node.ProcessCrossLinkMessage(content)
default:
utils.Logger().Error().
Int("message-iota-value", int(cat)).
Msg("Invariant usage of processSkippedMsgTypeByteValue violated")
}
}
var (
errInvalidPayloadSize = errors.New("invalid payload size")
errWrongBlockMsgSize = errors.New("invalid block message size")
)
// HandleNodeMessage parses the message and dispatch the actions.
func (node *Node) HandleNodeMessage(
ctx context.Context,
msgPayload []byte,
actionType proto_node.MessageType,
) error {
switch actionType {
case proto_node.Transaction:
node.transactionMessageHandler(msgPayload)
case proto_node.Staking:
node.stakingMessageHandler(msgPayload)
case proto_node.Block:
switch blockMsgType := proto_node.BlockMessageType(msgPayload[0]); blockMsgType {
case proto_node.Sync:
blocks := []*types.Block{}
if err := rlp.DecodeBytes(msgPayload[1:], &blocks); err != nil {
utils.Logger().Error().
Err(err).
Msg("block sync")
} else {
// for non-beaconchain node, subscribe to beacon block broadcast
if node.Blockchain().ShardID() != shard.BeaconChainShardID {
for _, block := range blocks {
if block.ShardID() == 0 {
utils.Logger().Info().
Msgf("Beacon block being handled by block channel: %d", block.NumberU64())
go func(blk *types.Block) {
node.BeaconBlockChannel <- blk
}(block)
}
}
}
}
case
proto_node.SlashCandidate,
proto_node.Receipt,
proto_node.CrossLink:
// skip first byte which is blockMsgType
node.processSkippedMsgTypeByteValue(blockMsgType, msgPayload[1:])
}
default:
utils.Logger().Error().
Str("Unknown actionType", string(actionType))
}
return nil
}
func (node *Node) transactionMessageHandler(msgPayload []byte) {
txMessageType := proto_node.TransactionMessageType(msgPayload[0])
switch txMessageType {
case proto_node.Send:
txs := types.Transactions{}
err := rlp.Decode(bytes.NewReader(msgPayload[1:]), &txs) // skip the Send messge type
if err != nil {
utils.Logger().Error().
Err(err).
Msg("Failed to deserialize transaction list")
return
}
node.addPendingTransactions(txs)
}
}
func (node *Node) stakingMessageHandler(msgPayload []byte) {
txMessageType := proto_node.TransactionMessageType(msgPayload[0])
switch txMessageType {
case proto_node.Send:
txs := staking.StakingTransactions{}
err := rlp.Decode(bytes.NewReader(msgPayload[1:]), &txs) // skip the Send messge type
if err != nil {
utils.Logger().Error().
Err(err).
Msg("Failed to deserialize staking transaction list")
return
}
node.addPendingStakingTransactions(txs)
}
}
// BroadcastNewBlock is called by consensus leader to sync new blocks with other clients/nodes.
// NOTE: For now, just send to the client (basically not broadcasting)
// TODO (lc): broadcast the new blocks to new nodes doing state sync
func (node *Node) BroadcastNewBlock(newBlock *types.Block) {
groups := []nodeconfig.GroupID{node.NodeConfig.GetClientGroupID()}
utils.Logger().Info().
Msgf(
"broadcasting new block %d, group %s", newBlock.NumberU64(), groups[0],
)
msg := p2p.ConstructMessage(
proto_node.ConstructBlocksSyncMessage([]*types.Block{newBlock}),
)
if err := node.host.SendMessageToGroups(groups, msg); err != nil {
utils.Logger().Warn().Err(err).Msg("cannot broadcast new block")
}
}
// BroadcastSlash ..
func (node *Node) BroadcastSlash(witness *slash.Record) {
if err := node.host.SendMessageToGroups(
[]nodeconfig.GroupID{nodeconfig.NewGroupIDByShardID(shard.BeaconChainShardID)},
p2p.ConstructMessage(
proto_node.ConstructSlashMessage(slash.Records{*witness})),
); err != nil {
utils.Logger().Err(err).
RawJSON("record", []byte(witness.String())).
Msg("could not send slash record to beaconchain")
}
utils.Logger().Info().Msg("broadcast the double sign record")
}
// BroadcastCrossLink is called by consensus leader to
// send the new header as cross link to beacon chain.
func (node *Node) BroadcastCrossLink() {
curBlock := node.Blockchain().CurrentBlock()
if curBlock == nil {
return
}
if node.NodeConfig.ShardID == shard.BeaconChainShardID ||
!node.Blockchain().Config().IsCrossLink(curBlock.Epoch()) {
// no need to broadcast crosslink if it's beacon chain or it's not crosslink epoch
return
}
// no point to broadcast the crosslink if we aren't even in the right epoch yet
if !node.Blockchain().Config().IsCrossLink(
node.Blockchain().CurrentHeader().Epoch(),
) {
return
}
utils.Logger().Info().Msgf(
"Construct and Broadcasting new crosslink to beacon chain groupID %s",
nodeconfig.NewGroupIDByShardID(shard.BeaconChainShardID),
)
headers := []*block.Header{}
lastLink, err := node.Beaconchain().ReadShardLastCrossLink(curBlock.ShardID())
var latestBlockNum uint64
// TODO chao: record the missing crosslink in local database instead of using latest crosslink
// if cannot find latest crosslink, broadcast latest 3 block headers
if err != nil {
utils.Logger().Debug().Err(err).Msg("[BroadcastCrossLink] ReadShardLastCrossLink Failed")
header := node.Blockchain().GetHeaderByNumber(curBlock.NumberU64() - 2)
if header != nil && node.Blockchain().Config().IsCrossLink(header.Epoch()) {
headers = append(headers, header)
}
header = node.Blockchain().GetHeaderByNumber(curBlock.NumberU64() - 1)
if header != nil && node.Blockchain().Config().IsCrossLink(header.Epoch()) {
headers = append(headers, header)
}
headers = append(headers, curBlock.Header())
} else {
latestBlockNum = lastLink.BlockNum()
batchSize := crossLinkBatchSize
diff := curBlock.Number().Uint64() - latestBlockNum
// Increase batch size by 1 for every 5 blocks behind
batchSize += int(diff) / 5
// Cap at a sane size to avoid overload network
if batchSize > crossLinkBatchSize*2 {
batchSize = crossLinkBatchSize * 2
}
for blockNum := latestBlockNum + 1; blockNum <= curBlock.NumberU64(); blockNum++ {
header := node.Blockchain().GetHeaderByNumber(blockNum)
if header != nil && node.Blockchain().Config().IsCrossLink(header.Epoch()) {
headers = append(headers, header)
if len(headers) == batchSize {
break
}
}
}
}
utils.Logger().Info().Msgf("[BroadcastCrossLink] Broadcasting Block Headers, latestBlockNum %d, currentBlockNum %d, Number of Headers %d", latestBlockNum, curBlock.NumberU64(), len(headers))
for _, header := range headers {
utils.Logger().Debug().Msgf(
"[BroadcastCrossLink] Broadcasting %d",
header.Number().Uint64(),
)
}
node.host.SendMessageToGroups(
[]nodeconfig.GroupID{nodeconfig.NewGroupIDByShardID(shard.BeaconChainShardID)},
p2p.ConstructMessage(
proto_node.ConstructCrossLinkMessage(node.Consensus.Blockchain, headers)),
)
}
// VerifyNewBlock is called by consensus participants to verify the block (account model) they are
// running consensus on
func (node *Node) VerifyNewBlock(newBlock *types.Block) error {
if newBlock == nil || newBlock.Header() == nil {
return errors.New("nil header or block asked to verify")
}
if err := node.Blockchain().Validator().ValidateHeader(newBlock, true); err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Err(err).
Msg("[VerifyNewBlock] Cannot validate header for the new block")
return err
}
if newBlock.ShardID() != node.Blockchain().ShardID() {
utils.Logger().Error().
Uint32("my shard ID", node.Blockchain().ShardID()).
Uint32("new block's shard ID", newBlock.ShardID()).
Msg("[VerifyNewBlock] Wrong shard ID of the new block")
return errors.New("[VerifyNewBlock] Wrong shard ID of the new block")
}
if err := node.Blockchain().Engine().VerifyShardState(
node.Blockchain(), node.Beaconchain(), newBlock.Header(),
); err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Err(err).
Msg("[VerifyNewBlock] Cannot verify shard state for the new block")
return errors.New(
"[VerifyNewBlock] Cannot verify shard state for the new block",
)
}
if err := node.Blockchain().ValidateNewBlock(newBlock); err != nil {
if hooks := node.NodeConfig.WebHooks.Hooks; hooks != nil {
if p := hooks.ProtocolIssues; p != nil {
url := p.OnCannotCommit
go func() {
webhooks.DoPost(url, map[string]interface{}{
"bad-header": newBlock.Header(),
"reason": err.Error(),
})
}()
}
}
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Int("numTx", len(newBlock.Transactions())).
Int("numStakingTx", len(newBlock.StakingTransactions())).
Err(err).
Msg("[VerifyNewBlock] Cannot Verify New Block!!!")
return errors.Errorf(
"[VerifyNewBlock] Cannot Verify New Block!!! block-hash %s txn-count %d",
newBlock.Hash().Hex(),
len(newBlock.Transactions()),
)
}
// Verify cross links
// TODO: move into ValidateNewBlock
if node.NodeConfig.ShardID == shard.BeaconChainShardID {
err := node.VerifyBlockCrossLinks(newBlock)
if err != nil {
utils.Logger().Debug().Err(err).Msg("ops2 VerifyBlockCrossLinks Failed")
return err
}
}
// TODO: move into ValidateNewBlock
if err := node.verifyIncomingReceipts(newBlock); err != nil {
utils.Logger().Error().
Str("blockHash", newBlock.Hash().Hex()).
Int("numIncomingReceipts", len(newBlock.IncomingReceipts())).
Err(err).
Msg("[VerifyNewBlock] Cannot ValidateNewBlock")
return errors.Wrapf(
err, "[VerifyNewBlock] Cannot ValidateNewBlock",
)
}
return nil
}
func (node *Node) numSignaturesIncludedInBlock(block *types.Block) uint32 {
count := uint32(0)
members := node.Consensus.Decider.Participants()
// TODO(audit): do not reconstruct the Mask
mask, err := internal_bls.NewMask(members, nil)
if err != nil {
return count
}
err = mask.SetMask(block.Header().LastCommitBitmap())
if err != nil {
return count
}
for _, key := range node.Consensus.GetPublicKeys() {
if ok, err := mask.KeyEnabled(key.Bytes); err == nil && ok {
count++
}
}
return count
}
// PostConsensusProcessing is called by consensus participants, after consensus is done, to:
// 1. add the new block to blockchain
// 2. [leader] send new block to the client
// 3. [leader] send cross shard tx receipts to destination shard
func (node *Node) PostConsensusProcessing(newBlock *types.Block) error {
if node.Consensus.IsLeader() {
if node.NodeConfig.ShardID == shard.BeaconChainShardID {
node.BroadcastNewBlock(newBlock)
}
node.BroadcastCXReceipts(newBlock)
} else {
if node.Consensus.Mode() != consensus.Listening {
utils.Logger().Info().
Uint64("blockNum", newBlock.NumberU64()).
Uint64("epochNum", newBlock.Epoch().Uint64()).
Uint64("ViewId", newBlock.Header().ViewID().Uint64()).
Str("blockHash", newBlock.Hash().String()).
Int("numTxns", len(newBlock.Transactions())).
Int("numStakingTxns", len(newBlock.StakingTransactions())).
Uint32("numSignatures", node.numSignaturesIncludedInBlock(newBlock)).
Msg("BINGO !!! Reached Consensus")
// 1% of the validator also need to do broadcasting
rand.Seed(time.Now().UTC().UnixNano())
rnd := rand.Intn(100)
if rnd < 1 {
// Beacon validators also broadcast new blocks to make sure beacon sync is strong.
if node.NodeConfig.ShardID == shard.BeaconChainShardID {
node.BroadcastNewBlock(newBlock)
}
node.BroadcastCXReceipts(newBlock)
}
}
}
// Broadcast client requested missing cross shard receipts if there is any
node.BroadcastMissingCXReceipts()
if h := node.NodeConfig.WebHooks.Hooks; h != nil {
if h.Availability != nil {
for _, addr := range node.GetAddresses(newBlock.Epoch()) {
wrapper, err := node.Beaconchain().ReadValidatorInformation(addr)
if err != nil {
return nil
}
snapshot, err := node.Beaconchain().ReadValidatorSnapshot(addr)
if err != nil {
return nil
}
computed := availability.ComputeCurrentSigning(
snapshot.Validator, wrapper,
)
beaconChainBlocks := uint64(
node.Beaconchain().CurrentBlock().Header().Number().Int64(),
) % shard.Schedule.BlocksPerEpoch()
computed.BlocksLeftInEpoch = shard.Schedule.BlocksPerEpoch() - beaconChainBlocks
if err != nil && computed.IsBelowThreshold {
url := h.Availability.OnDroppedBelowThreshold
go func() {
webhooks.DoPost(url, computed)
}()
}
}
}
}
return nil
}
// BootstrapConsensus is the a goroutine to check number of peers and start the consensus
func (node *Node) BootstrapConsensus() error {
ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
defer cancel()
min := node.Consensus.MinPeers
enoughMinPeers := make(chan struct{})
const checkEvery = 3 * time.Second
go func() {
for {
<-time.After(checkEvery)
numPeersNow := node.host.GetPeerCount()
if numPeersNow >= min {
utils.Logger().Info().Msg("[bootstrap] StartConsensus")
enoughMinPeers <- struct{}{}
return
}
utils.Logger().Info().
Int("numPeersNow", numPeersNow).
Int("targetNumPeers", min).
Dur("next-peer-count-check-in-seconds", checkEvery).
Msg("do not have enough min peers yet in bootstrap of consensus")
}
}()
select {
case <-ctx.Done():
return ctx.Err()
case <-enoughMinPeers:
go func() {
node.startConsensus <- struct{}{}
}()
return nil
}
}