The core protocol of WoopChain
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woop/internal/chain/reward.go

354 lines
10 KiB

package chain
import (
"fmt"
"math/big"
"sort"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/consensus/engine"
"github.com/harmony-one/harmony/consensus/reward"
"github.com/harmony-one/harmony/consensus/votepower"
"github.com/harmony-one/harmony/core/state"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/staking/availability"
"github.com/harmony-one/harmony/staking/network"
"github.com/pkg/errors"
"golang.org/x/sync/singleflight"
)
func ballotResultBeaconchain(
bc engine.ChainReader, header *block.Header,
) (shard.SlotList, shard.SlotList, shard.SlotList, error) {
// TODO ek – retrieving by parent number (blockNum - 1) doesn't work,
// while it is okay with hash. Sounds like DB inconsistency.
// Figure out why.
parentHeader := bc.GetHeaderByHash(header.ParentHash())
if parentHeader == nil {
return nil, nil, nil, ctxerror.New(
"cannot find parent block header in DB",
"parentHash", header.ParentHash(),
)
}
parentShardState, err := bc.ReadShardState(parentHeader.Epoch())
if err != nil {
return nil, nil, nil, ctxerror.New(
"cannot read shard state", "epoch", parentHeader.Epoch(),
).WithCause(err)
}
return availability.BallotResult(parentHeader, header, parentShardState, shard.BeaconChainShardID)
}
var (
votingPowerCache singleflight.Group
)
func lookupVotingPower(
epoch, beaconCurrentEpoch *big.Int, subComm *shard.Committee,
) (*votepower.Roster, error) {
key := fmt.Sprintf("%s-%d", epoch.String(), subComm.ShardID)
results, err, _ := votingPowerCache.Do(
key, func() (interface{}, error) {
votingPower, err := votepower.Compute(subComm, epoch)
if err != nil {
return nil, err
}
return votingPower, nil
},
)
if err != nil {
return nil, err
}
// TODO consider if this is the best way to clear the cache
if new(big.Int).Sub(beaconCurrentEpoch, epoch).Cmp(common.Big3) == 1 {
go func() {
votingPowerCache.Forget(key)
}()
}
return results.(*votepower.Roster), nil
}
// AccumulateRewards credits the coinbase of the given block with the mining
// reward. The total reward consists of the static block reward
func AccumulateRewards(
bc engine.ChainReader, state *state.DB,
header *block.Header, beaconChain engine.ChainReader,
) (reward.Reader, error) {
blockNum := header.Number().Uint64()
if blockNum == 0 {
// genesis block has no parent to reward.
return network.EmptyPayout, nil
}
if bc.Config().IsStaking(header.Epoch()) &&
bc.CurrentHeader().ShardID() != shard.BeaconChainShardID {
return network.EmptyPayout, nil
}
// After staking
if bc.Config().IsStaking(header.Epoch()) &&
bc.CurrentHeader().ShardID() == shard.BeaconChainShardID {
utils.AnalysisStart("accumulateRewardBeaconchainSelfPayout")
defaultReward := network.BaseStakedReward
beaconCurrentEpoch := beaconChain.CurrentHeader().Epoch()
// TODO Use cached result in off-chain db instead of full computation
_, percentageStaked, err := network.WhatPercentStakedNow(
beaconChain, header.Time().Int64(),
)
if err != nil {
return network.EmptyPayout, err
}
howMuchOff, adjustBy := network.Adjustment(*percentageStaked)
defaultReward = defaultReward.Add(adjustBy)
utils.Logger().Info().
Str("percentage-token-staked", percentageStaked.String()).
Str("how-much-off", howMuchOff.String()).
Str("adjusting-by", adjustBy.String()).
Str("block-reward", defaultReward.String()).
Msg("dynamic adjustment of block-reward ")
// If too much is staked, then possible to have negative reward,
// not an error, just a possible economic situation, hence we return
if defaultReward.IsNegative() {
return network.EmptyPayout, nil
}
newRewards := big.NewInt(0)
// Take care of my own beacon chain committee, _ is missing, for slashing
members, payable, missing, err := ballotResultBeaconchain(beaconChain, header)
if err != nil {
return network.EmptyPayout, err
}
subComm := shard.Committee{shard.BeaconChainShardID, members}
if err := availability.IncrementValidatorSigningCounts(
beaconChain,
subComm.StakedValidators(),
state,
payable,
missing,
); err != nil {
return network.EmptyPayout, err
}
votingPower, err := lookupVotingPower(
header.Epoch(), beaconCurrentEpoch, &subComm,
)
if err != nil {
return network.EmptyPayout, err
}
beaconExternalShare := shard.Schedule.InstanceForEpoch(header.Epoch()).ExternalVotePercent()
for beaconMember := range payable {
// TODO Give out whatever leftover to the last voter/handle
// what to do about share of those that didn't sign
voter := votingPower.Voters[payable[beaconMember].BlsPublicKey]
if !voter.IsHarmonyNode {
snapshot, err := bc.ReadValidatorSnapshot(voter.EarningAccount)
if err != nil {
return network.EmptyPayout, err
}
due := defaultReward.Mul(
voter.OverallPercent.Quo(beaconExternalShare),
).RoundInt()
newRewards.Add(newRewards, due)
if err := state.AddReward(snapshot, due); err != nil {
return network.EmptyPayout, err
}
}
}
utils.AnalysisEnd("accumulateRewardBeaconchainSelfPayout")
utils.AnalysisStart("accumulateRewardShardchainPayout")
// Handle rewards for shardchain
if cxLinks := header.CrossLinks(); len(cxLinks) > 0 {
crossLinks := types.CrossLinks{}
if err := rlp.DecodeBytes(cxLinks, &crossLinks); err != nil {
return network.EmptyPayout, err
}
type slotPayable struct {
shard.Slot
payout *big.Int
bucket int
index int
}
type slotMissing struct {
shard.Slot
bucket int
index int
}
allPayables, allMissing := []slotPayable{}, []slotMissing{}
for i := range crossLinks {
cxLink := crossLinks[i]
epoch, shardID := cxLink.Epoch(), cxLink.ShardID()
if !bc.Config().IsStaking(epoch) {
continue
}
shardState, err := bc.ReadShardState(epoch)
if err != nil {
return network.EmptyPayout, err
}
subComm, err := shardState.FindCommitteeByID(shardID)
if err != nil {
return network.EmptyPayout, err
}
payableSigners, missing, err := availability.BlockSigners(
cxLink.Bitmap(), subComm,
)
if err != nil {
return network.EmptyPayout, err
}
staked := subComm.StakedValidators()
if err := availability.IncrementValidatorSigningCounts(
beaconChain, staked, state, payableSigners, missing,
); err != nil {
return network.EmptyPayout, err
}
votingPower, err := lookupVotingPower(
epoch, beaconCurrentEpoch, subComm,
)
if err != nil {
return network.EmptyPayout, err
}
shardExternalShare := shard.Schedule.InstanceForEpoch(cxLink.Epoch()).ExternalVotePercent()
for j := range payableSigners {
voter := votingPower.Voters[payableSigners[j].BlsPublicKey]
if !voter.IsHarmonyNode && !voter.OverallPercent.IsZero() {
due := defaultReward.Mul(
voter.OverallPercent.Quo(shardExternalShare),
)
allPayables = append(allPayables, slotPayable{
Slot: payableSigners[j],
payout: due.TruncateInt(),
bucket: i,
index: j,
})
}
}
for j := range missing {
allMissing = append(allMissing, slotMissing{
Slot: missing[j],
bucket: i,
index: j,
})
}
}
resultsHandle := make([][]slotPayable, len(crossLinks))
for i := range resultsHandle {
resultsHandle[i] = []slotPayable{}
}
for _, payThem := range allPayables {
bucket := payThem.bucket
resultsHandle[bucket] = append(resultsHandle[bucket], payThem)
}
// Check if any errors and sort each bucket to enforce order
for bucket := range resultsHandle {
sort.SliceStable(resultsHandle[bucket],
func(i, j int) bool {
return resultsHandle[bucket][i].index < resultsHandle[bucket][j].index
},
)
}
// Finally do the pay
for bucket := range resultsHandle {
for payThem := range resultsHandle[bucket] {
snapshot, err := bc.ReadValidatorSnapshot(
resultsHandle[bucket][payThem].EcdsaAddress,
)
if err != nil {
return network.EmptyPayout, err
}
due := resultsHandle[bucket][payThem].payout
newRewards.Add(newRewards, due)
if err := state.AddReward(snapshot, due); err != nil {
return network.EmptyPayout, err
}
}
}
utils.AnalysisEnd("accumulateRewardShardchainPayout")
return network.NewStakingEraRewardForRound(newRewards, missing), nil
}
return network.EmptyPayout, nil
}
// Before staking
// TODO ek – retrieving by parent number (blockNum - 1) doesn't work,
// while it is okay with hash. Sounds like DB inconsistency.
// Figure out why.
parentHeader := bc.GetHeaderByHash(header.ParentHash())
if parentHeader == nil {
return network.EmptyPayout, ctxerror.New(
"cannot find parent block header in DB",
"parentHash", header.ParentHash(),
)
}
if parentHeader.Number().Cmp(common.Big0) == 0 {
// Parent is an epoch block,
// which is not signed in the usual manner therefore rewards nothing.
return network.EmptyPayout, nil
}
parentShardState, err := bc.ReadShardState(parentHeader.Epoch())
if err != nil {
return nil, ctxerror.New(
"cannot read shard state", "epoch", parentHeader.Epoch(),
).WithCause(err)
}
_, signers, _, err := availability.BallotResult(parentHeader, header, parentShardState, header.ShardID())
if err != nil {
return network.EmptyPayout, err
}
totalAmount := big.NewInt(0)
{
last := big.NewInt(0)
count := big.NewInt(int64(len(signers)))
for i, account := range signers {
cur := big.NewInt(0)
cur.Mul(network.BlockReward, big.NewInt(int64(i+1))).Div(cur, count)
diff := big.NewInt(0).Sub(cur, last)
state.AddBalance(account.EcdsaAddress, diff)
totalAmount.Add(totalAmount, diff)
last = cur
}
}
if totalAmount.Cmp(network.BlockReward) != 0 {
utils.Logger().Error().
Int64("block-reward", network.BlockReward.Int64()).
Int64("total-amount-paid-out", totalAmount.Int64()).
Msg("Total paid out was not equal to block-reward")
return nil, errors.Wrapf(
network.ErrPayoutNotEqualBlockReward, "payout "+totalAmount.String(),
)
}
return network.NewPreStakingEraRewarded(totalAmount), nil
}