The core protocol of WoopChain
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woop/consensus/consensus_leader.go

378 lines
13 KiB

package consensus
import (
"encoding/hex"
"strconv"
"time"
"github.com/ethereum/go-ethereum/rlp"
protobuf "github.com/golang/protobuf/proto"
"github.com/harmony-one/bls/ffi/go/bls"
msg_pb "github.com/harmony-one/harmony/api/proto/message"
"github.com/harmony-one/harmony/api/service/explorer"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
bls_cosi "github.com/harmony-one/harmony/crypto/bls"
"github.com/harmony-one/harmony/internal/profiler"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/p2p/host"
)
const (
waitForEnoughValidators = 1000
)
var (
startTime time.Time
)
// WaitForNewBlock waits for the next new block to run consensus on
func (consensus *Consensus) WaitForNewBlock(blockChannel chan *types.Block, stopChan chan struct{}, stoppedChan chan struct{}, startChannel chan struct{}) {
// gensis block is the first block to be processed.
// But we shouldn't start consensus yet, as we need to wait for all validators
// received the leader's pub key which will be propogated via Pong message.
// After we started the first consensus, we will go back to normal case to wait
// for new blocks.
// The signal to start the first consensus right now is the sending of Pong message (SendPongMessage function in node/node_handler.go
// but it can be changed to other conditions later
first := true
go func() {
defer close(stoppedChan)
for {
select {
default:
if first && startChannel != nil {
// got the signal to start consensus
_ = <-startChannel
first = false
}
utils.GetLogInstance().Debug("Waiting for block", "consensus", consensus)
// keep waiting for new blocks
newBlock := <-blockChannel
// TODO: think about potential race condition
c := consensus.RemovePeers(consensus.OfflinePeerList)
if c > 0 {
utils.GetLogInstance().Debug("WaitForNewBlock", "removed peers", c)
}
for !consensus.HasEnoughValidators() {
utils.GetLogInstance().Debug("Not enough validators", "# Validators", len(consensus.PublicKeys))
time.Sleep(waitForEnoughValidators * time.Millisecond)
}
if core.IsEpochBlock(newBlock) {
// Receive pRnd from DRG protocol
utils.GetLogInstance().Debug("[DRG] Waiting for pRnd")
pRndAndBitmap := <-consensus.PRndChannel
utils.GetLogInstance().Debug("[DRG] GOT pRnd", "pRnd", pRndAndBitmap)
pRnd := [32]byte{}
copy(pRnd[:], pRndAndBitmap[:32])
bitmap := pRndAndBitmap[32:]
vrfBitmap, _ := bls_cosi.NewMask(consensus.PublicKeys, consensus.leader.PubKey)
vrfBitmap.SetMask(bitmap)
// TODO: check validity of pRnd
newBlock.AddRandPreimage(pRnd)
}
rnd, blockHash, err := consensus.GetNextRnd()
if err == nil {
// Verify the randomness
_ = blockHash
utils.GetLogInstance().Info("Adding randomness into new block", "rnd", rnd)
newBlock.AddRandSeed(rnd)
} else {
utils.GetLogInstance().Info("Failed to get randomness", "error", err)
}
startTime = time.Now()
utils.GetLogInstance().Debug("STARTING CONSENSUS", "numTxs", len(newBlock.Transactions()), "consensus", consensus, "startTime", startTime, "publicKeys", len(consensus.PublicKeys))
for { // Wait until last consensus is finished
if consensus.state == Finished {
consensus.ResetState()
consensus.startConsensus(newBlock)
break
}
time.Sleep(500 * time.Millisecond)
}
case <-stopChan:
return
}
}
}()
}
// ProcessMessageLeader dispatches consensus message for the leader.
func (consensus *Consensus) ProcessMessageLeader(payload []byte) {
message := &msg_pb.Message{}
err := protobuf.Unmarshal(payload, message)
if err != nil {
utils.GetLogInstance().Error("Failed to unmarshal message payload.", "err", err, "consensus", consensus)
}
switch message.Type {
case msg_pb.MessageType_PREPARE:
consensus.processPrepareMessage(message)
case msg_pb.MessageType_COMMIT:
consensus.processCommitMessage(message)
default:
utils.GetLogInstance().Error("Unexpected message type", "msgType", message.Type, "consensus", consensus)
}
}
// startConsensus starts a new consensus for a block by broadcast a announce message to the validators
func (consensus *Consensus) startConsensus(newBlock *types.Block) {
// Copy over block hash and block header data
blockHash := newBlock.Hash()
copy(consensus.blockHash[:], blockHash[:])
utils.GetLogInstance().Debug("Start encoding block")
// prepare message and broadcast to validators
encodedBlock, err := rlp.EncodeToBytes(newBlock)
if err != nil {
utils.GetLogInstance().Debug("Failed encoding block")
return
}
consensus.block = encodedBlock
utils.GetLogInstance().Debug("Stop encoding block")
msgToSend := consensus.constructAnnounceMessage()
// Set state to AnnounceDone
consensus.state = AnnounceDone
// Leader sign the block hash itself
consensus.prepareSigs[consensus.nodeID] = consensus.priKey.SignHash(consensus.blockHash[:])
// Construct broadcast p2p message
utils.GetLogInstance().Warn("[Consensus]", "sent announce message", len(msgToSend))
consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend))
}
// processPrepareMessage processes the prepare message sent from validators
func (consensus *Consensus) processPrepareMessage(message *msg_pb.Message) {
consensusMsg := message.GetConsensus()
validatorID := consensusMsg.SenderId
prepareSig := consensusMsg.Payload
prepareSigs := consensus.prepareSigs
prepareBitmap := consensus.prepareBitmap
consensus.mutex.Lock()
defer consensus.mutex.Unlock()
validatorPeer := consensus.getValidatorPeerByID(validatorID)
if validatorPeer == nil {
utils.GetLogInstance().Error("Invalid validator", "validatorID", validatorID)
return
}
if err := consensus.checkConsensusMessage(message, validatorPeer.PubKey); err != nil {
utils.GetLogInstance().Debug("Failed to check the validator message", "validatorID", validatorID)
return
}
// proceed only when the message is not received before
_, ok := prepareSigs[validatorID]
if ok {
utils.GetLogInstance().Debug("Already received prepare message from the validator", "validatorID", validatorID)
return
}
if len(prepareSigs) >= ((len(consensus.PublicKeys)*2)/3 + 1) {
utils.GetLogInstance().Debug("Received additional prepare message", "validatorID", validatorID)
return
}
// Check BLS signature for the multi-sig
var sign bls.Sign
err := sign.Deserialize(prepareSig)
if err != nil {
utils.GetLogInstance().Error("Failed to deserialize bls signature", "validatorID", validatorID)
return
}
if !sign.VerifyHash(validatorPeer.PubKey, consensus.blockHash[:]) {
utils.GetLogInstance().Error("Received invalid BLS signature", "validatorID", validatorID)
return
}
utils.GetLogInstance().Debug("Received new prepare signature", "numReceivedSoFar", len(prepareSigs), "validatorID", validatorID, "PublicKeys", len(consensus.PublicKeys))
prepareSigs[validatorID] = &sign
prepareBitmap.SetKey(validatorPeer.PubKey, true) // Set the bitmap indicating that this validator signed.
targetState := PreparedDone
if len(prepareSigs) >= ((len(consensus.PublicKeys)*2)/3+1) && consensus.state < targetState {
utils.GetLogInstance().Debug("Enough prepares received with signatures", "num", len(prepareSigs), "state", consensus.state)
// Construct and broadcast prepared message
msgToSend, aggSig := consensus.constructPreparedMessage()
consensus.aggregatedPrepareSig = aggSig
utils.GetLogInstance().Warn("[Consensus]", "sent prepared message", len(msgToSend))
consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend))
// Set state to targetState
consensus.state = targetState
// Leader sign the multi-sig and bitmap (for commit phase)
multiSigAndBitmap := append(aggSig.Serialize(), prepareBitmap.Bitmap...)
consensus.commitSigs[consensus.nodeID] = consensus.priKey.SignHash(multiSigAndBitmap)
}
}
// Processes the commit message sent from validators
func (consensus *Consensus) processCommitMessage(message *msg_pb.Message) {
consensusMsg := message.GetConsensus()
validatorID := consensusMsg.SenderId
commitSig := consensusMsg.Payload
consensus.mutex.Lock()
defer consensus.mutex.Unlock()
validatorPeer := consensus.getValidatorPeerByID(validatorID)
if validatorPeer == nil {
utils.GetLogInstance().Error("Invalid validator", "validatorID", validatorID)
return
}
if err := consensus.checkConsensusMessage(message, validatorPeer.PubKey); err != nil {
utils.GetLogInstance().Debug("Failed to check the validator message", "validatorID", validatorID)
return
}
commitSigs := consensus.commitSigs
commitBitmap := consensus.commitBitmap
// proceed only when the message is not received before
_, ok := commitSigs[validatorID]
if ok {
utils.GetLogInstance().Debug("Already received commit message from the validator", "validatorID", validatorID)
return
}
if len((commitSigs)) >= ((len(consensus.PublicKeys)*2)/3 + 1) {
utils.GetLogInstance().Debug("Received additional new commit message", "validatorID", strconv.Itoa(int(validatorID)))
return
}
// Verify the signature on prepare multi-sig and bitmap is correct
var sign bls.Sign
err := sign.Deserialize(commitSig)
if err != nil {
utils.GetLogInstance().Debug("Failed to deserialize bls signature", "validatorID", validatorID)
return
}
aggSig := bls_cosi.AggregateSig(consensus.GetPrepareSigsArray())
if !sign.VerifyHash(validatorPeer.PubKey, append(aggSig.Serialize(), consensus.prepareBitmap.Bitmap...)) {
utils.GetLogInstance().Error("Received invalid BLS signature", "validatorID", validatorID)
return
}
utils.GetLogInstance().Debug("Received new commit message", "numReceivedSoFar", len(commitSigs), "validatorID", strconv.Itoa(int(validatorID)))
commitSigs[validatorID] = &sign
// Set the bitmap indicating that this validator signed.
commitBitmap.SetKey(validatorPeer.PubKey, true)
targetState := CommittedDone
if len(commitSigs) >= ((len(consensus.PublicKeys)*2)/3+1) && consensus.state != targetState {
utils.GetLogInstance().Info("Enough commits received!", "num", len(commitSigs), "state", consensus.state)
// Construct and broadcast committed message
msgToSend, aggSig := consensus.constructCommittedMessage()
consensus.aggregatedCommitSig = aggSig
utils.GetLogInstance().Warn("[Consensus]", "sent committed message", len(msgToSend))
consensus.host.SendMessageToGroups([]p2p.GroupID{p2p.GroupIDBeacon}, host.ConstructP2pMessage(byte(17), msgToSend))
var blockObj types.Block
err := rlp.DecodeBytes(consensus.block, &blockObj)
if err != nil {
utils.GetLogInstance().Debug("failed to construct the new block after consensus")
}
// Sign the block
copy(blockObj.Header().PrepareSignature[:], consensus.aggregatedPrepareSig.Serialize()[:])
copy(blockObj.Header().PrepareBitmap[:], consensus.prepareBitmap.Bitmap)
copy(blockObj.Header().CommitSignature[:], consensus.aggregatedCommitSig.Serialize()[:])
copy(blockObj.Header().CommitBitmap[:], consensus.commitBitmap.Bitmap)
consensus.state = targetState
select {
case consensus.VerifiedNewBlock <- &blockObj:
default:
utils.GetLogInstance().Info("[SYNC] consensus verified block send to chan failed", "blockHash", blockObj.Hash())
}
consensus.reportMetrics(blockObj)
// Dump new block into level db.
explorer.GetStorageInstance(consensus.leader.IP, consensus.leader.Port, true).Dump(&blockObj, consensus.consensusID)
// Reset state to Finished, and clear other data.
consensus.ResetState()
consensus.consensusID++
consensus.OnConsensusDone(&blockObj)
utils.GetLogInstance().Debug("HOORAY!!! CONSENSUS REACHED!!!", "consensusID", consensus.consensusID, "numOfSignatures", len(commitSigs))
// TODO: remove this temporary delay
time.Sleep(500 * time.Millisecond)
// Send signal to Node so the new block can be added and new round of consensus can be triggered
consensus.ReadySignal <- struct{}{}
}
}
func (consensus *Consensus) reportMetrics(block types.Block) {
endTime := time.Now()
timeElapsed := endTime.Sub(startTime)
numOfTxs := len(block.Transactions())
tps := float64(numOfTxs) / timeElapsed.Seconds()
utils.GetLogInstance().Info("TPS Report",
"numOfTXs", numOfTxs,
"startTime", startTime,
"endTime", endTime,
"timeElapsed", timeElapsed,
"TPS", tps,
"consensus", consensus)
// Post metrics
profiler := profiler.GetProfiler()
if profiler.MetricsReportURL == "" {
return
}
txHashes := []string{}
for i, end := 0, len(block.Transactions()); i < 3 && i < end; i++ {
txHash := block.Transactions()[end-1-i].Hash()
txHashes = append(txHashes, hex.EncodeToString(txHash[:]))
}
metrics := map[string]interface{}{
"key": hex.EncodeToString(consensus.pubKey.Serialize()),
"tps": tps,
"txCount": numOfTxs,
"nodeCount": len(consensus.PublicKeys) + 1,
"latestBlockHash": hex.EncodeToString(consensus.blockHash[:]),
"latestTxHashes": txHashes,
"blockLatency": int(timeElapsed / time.Millisecond),
}
profiler.LogMetrics(metrics)
}
// HasEnoughValidators checks the number of publicKeys to determine
// if the shard has enough validators
// FIXME (HAR-82): we need epoch support or a better way to determine
// when to initiate the consensus
func (consensus *Consensus) HasEnoughValidators() bool {
if len(consensus.PublicKeys) < consensus.MinPeers {
return false
}
return true
}