The core protocol of WoopChain
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woop/internal/configs/node/config.go

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// Package nodeconfig includes all the configuration variables for a node.
// It is a global configuration for node and other services.
// It will be included in node module, and other modules.
package nodeconfig
import (
"fmt"
"math/big"
"strings"
"sync"
"time"
bls_core "github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/crypto/bls"
shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding"
"github.com/harmony-one/harmony/internal/params"
"github.com/harmony-one/harmony/multibls"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/webhooks"
p2p_crypto "github.com/libp2p/go-libp2p/core/crypto"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/pkg/errors"
)
// Role defines a role of a node.
type Role byte
// All constants for different node roles.
const (
Unknown Role = iota
Validator
ExplorerNode
)
func (role Role) String() string {
switch role {
case Validator:
return "Validator"
case ExplorerNode:
return "ExplorerNode"
default:
return "Unknown"
}
}
// NetworkType describes the type of Harmony network
type NetworkType string
// Constants for NetworkType
// TODO: replace this with iota. Leave the string parsing in command line
const (
Mainnet = "mainnet"
Testnet = "testnet"
Pangaea = "pangaea"
Partner = "partner"
Stressnet = "stressnet"
Devnet = "devnet"
Localnet = "localnet"
)
// ChainConfig returns the chain configuration for the network type.
func (t NetworkType) ChainConfig() params.ChainConfig {
switch t {
case Mainnet:
return *params.MainnetChainConfig
case Pangaea:
return *params.PangaeaChainConfig
case Partner:
return *params.PartnerChainConfig
case Stressnet:
return *params.StressnetChainConfig
case Localnet:
return *params.LocalnetChainConfig
default:
return *params.TestnetChainConfig
}
}
func (n NetworkType) String() string {
if n == "" {
return Testnet // default to testnet
}
return string(n)
}
// Global is the index of the global node configuration
const (
Global = 0
MaxShards = 32 // maximum number of shards. It is also the maxium number of configs.
)
var version string
var peerID peer.ID // PeerID of the node
// ConfigType is the structure of all node related configuration variables
type ConfigType struct {
// The three groupID design, please refer to https://github.com/harmony-one/harmony/blob/master/node/node.md#libp2p-integration
beacon GroupID // the beacon group ID
group GroupID // the group ID of the shard (note: for beacon chain node, the beacon and shard group are the same)
client GroupID // the client group ID of the shard
isClient bool // whether this node is a client node, such as wallet
ShardID uint32 // ShardID of this node; TODO ek – revisit when resharding
role Role // Role of the node
Port string // Port of the node.
IP string // IP of the node.
RPCServer RPCServerConfig // RPC server port and ip
RosettaServer RosettaServerConfig // rosetta server port and ip
IsOffline bool
Downloader bool // Whether stream downloader is running; TODO: remove this after sync up
StagedSync bool // use staged sync
StagedSyncTurboMode bool // use Turbo mode for staged sync
UseMemDB bool // use mem db for staged sync
DoubleCheckBlockHashes bool
MaxBlocksPerSyncCycle uint64 // Maximum number of blocks per each cycle. if set to zero, all blocks will be downloaded and synced in one full cycle.
MaxMemSyncCycleSize uint64 // max number of blocks to use a single transaction for staged sync
MaxBackgroundBlocks uint64 // max number of background blocks in turbo mode
InsertChainBatchSize int // number of blocks to build a batch and insert to chain in staged sync
VerifyAllSig bool // verify signatures for all blocks regardless of height and batch size
VerifyHeaderBatchSize uint64 // batch size to verify header before insert to chain
LogProgress bool // log the full sync progress in console
DebugMode bool // log every single process and error to help to debug the syncing issues
NtpServer string
StringRole string
P2PPriKey p2p_crypto.PrivKey `json:"-"`
ConsensusPriKey multibls.PrivateKeys `json:"-"`
// Database directory
DBDir string
networkType NetworkType
shardingSchedule shardingconfig.Schedule
DNSZone string
isArchival map[uint32]bool
WebHooks struct {
Hooks *webhooks.Hooks
}
TraceEnable bool
}
// RPCServerConfig is the config for rpc listen addresses
type RPCServerConfig struct {
HTTPEnabled bool
HTTPIp string
HTTPPort int
HTTPAuthPort int
HTTPTimeoutRead time.Duration
HTTPTimeoutWrite time.Duration
HTTPTimeoutIdle time.Duration
WSEnabled bool
WSIp string
WSPort int
WSAuthPort int
DebugEnabled bool
EthRPCsEnabled bool
StakingRPCsEnabled bool
LegacyRPCsEnabled bool
RpcFilterFile string
RateLimiterEnabled bool
RequestsPerSecond int
EvmCallTimeout time.Duration
}
// RosettaServerConfig is the config for the rosetta server
type RosettaServerConfig struct {
HTTPEnabled bool
HTTPIp string
HTTPPort int
}
// configs is a list of node configuration.
// It has at least one configuration.
// The first one is the default, global node configuration
var shardConfigs []ConfigType
var defaultConfig ConfigType
var onceForConfigs sync.Once
func ensureShardConfigs() {
onceForConfigs.Do(func() {
shardConfigs = make([]ConfigType, MaxShards)
for i := range shardConfigs {
shardConfigs[i].ShardID = uint32(i)
}
})
}
// GetShardConfig return the shard's ConfigType variable
func GetShardConfig(shardID uint32) *ConfigType {
ensureShardConfigs()
if int(shardID) >= cap(shardConfigs) {
return nil
}
return &shardConfigs[shardID]
}
// GetDefaultConfig returns default config.
func GetDefaultConfig() *ConfigType {
return &defaultConfig
}
// SetDefaultRole ..
func SetDefaultRole(r Role) {
defaultConfig.role = r
}
func (conf *ConfigType) String() string {
return fmt.Sprintf("%s/%s/%s:%v,%v", conf.beacon, conf.group, conf.client, conf.isClient, conf.ShardID)
}
// SetBeaconGroupID set the groupID for beacon group
func (conf *ConfigType) SetBeaconGroupID(g GroupID) {
conf.beacon = g
}
// SetShardGroupID set the groupID for shard group
func (conf *ConfigType) SetShardGroupID(g GroupID) {
conf.group = g
}
// SetClientGroupID set the groupID for client group
func (conf *ConfigType) SetClientGroupID(g GroupID) {
conf.client = g
}
// SetShardID set the ShardID
func (conf *ConfigType) SetShardID(s uint32) {
conf.ShardID = s
}
// SetRole set the role
func (conf *ConfigType) SetRole(r Role) {
conf.role = r
}
// GetBeaconGroupID returns the groupID for beacon group
func (conf *ConfigType) GetBeaconGroupID() GroupID {
return conf.beacon
}
// GetShardGroupID returns the groupID for shard group
func (conf *ConfigType) GetShardGroupID() GroupID {
return conf.group
}
// GetShardID returns the shardID.
func (conf *ConfigType) GetShardID() uint32 {
return conf.ShardID
}
// GetClientGroupID returns the groupID for client group
func (conf *ConfigType) GetClientGroupID() GroupID {
return conf.client
}
// GetArchival returns archival mode
func (conf *ConfigType) GetArchival() bool {
return conf.isArchival[conf.ShardID]
}
// Role returns the role
func (conf *ConfigType) Role() Role {
return conf.role
}
// SetNetworkType set the networkType
func SetNetworkType(networkType NetworkType) {
ensureShardConfigs()
defaultConfig.networkType = networkType
for i := range shardConfigs {
shardConfigs[i].networkType = networkType
}
}
// SetArchival set archival mode
// for beacon chain node, the archival variable will
// overrdie bcArchival as the shardID is the same
func (conf *ConfigType) SetArchival(bcArchival, archival bool) {
if conf.isArchival == nil {
conf.isArchival = make(map[uint32]bool)
}
conf.isArchival[shard.BeaconChainShardID] = bcArchival
conf.isArchival[conf.ShardID] = archival
}
// ArchiveModes return the map of the archive setting
func (conf *ConfigType) ArchiveModes() map[uint32]bool {
return conf.isArchival
}
// GetNetworkType gets the networkType
func (conf *ConfigType) GetNetworkType() NetworkType {
return conf.networkType
}
// SetVersion set the version of the node binary
func SetVersion(ver string) {
version = ver
}
// GetVersion return the version of the node binary
func GetVersion() string {
return version
}
// SetPeerID set the peer ID of the node
func SetPeerID(pid peer.ID) {
peerID = pid
}
// GetPeerID returns the peer ID of the node
func GetPeerID() peer.ID {
return peerID
}
// ShardingSchedule returns the sharding schedule for this node config.
func (conf *ConfigType) ShardingSchedule() shardingconfig.Schedule {
return conf.shardingSchedule
}
// SetShardingSchedule sets the sharding schedule for this node config.
func (conf *ConfigType) SetShardingSchedule(schedule shardingconfig.Schedule) {
conf.shardingSchedule = schedule
}
// SetShardingSchedule sets the sharding schedule for all config instances.
func SetShardingSchedule(schedule shardingconfig.Schedule) {
ensureShardConfigs()
defaultConfig.SetShardingSchedule(schedule)
for _, config := range shardConfigs {
config.SetShardingSchedule(schedule)
}
}
// ShardIDFromKey returns the shard ID statically determined from the input key
func (conf *ConfigType) ShardIDFromKey(key *bls_core.PublicKey) (uint32, error) {
var pubKey bls.SerializedPublicKey
if err := pubKey.FromLibBLSPublicKey(key); err != nil {
return 0, errors.Wrapf(err,
"cannot convert libbls public key %s to internal form",
key.SerializeToHexStr())
}
epoch := conf.networkType.ChainConfig().StakingEpoch
numShards := conf.shardingSchedule.InstanceForEpoch(epoch).NumShards()
shardID := new(big.Int).Mod(pubKey.Big(), big.NewInt(int64(numShards)))
return uint32(shardID.Uint64()), nil
}
// ShardIDFromConsensusKey returns the shard ID statically determined from the
// consensus key.
func (conf *ConfigType) ShardIDFromConsensusKey() (uint32, error) {
return conf.ShardIDFromKey(conf.ConsensusPriKey[0].Pub.Object)
}
// ValidateConsensusKeysForSameShard checks if all consensus public keys belong to the same shard
func (conf *ConfigType) ValidateConsensusKeysForSameShard(pubkeys multibls.PublicKeys, sID uint32) error {
keyShardStrs := []string{}
isSameShard := true
for _, key := range pubkeys {
shardID, err := conf.ShardIDFromKey(key.Object)
if err != nil {
return err
}
if shardID != sID {
isSameShard = false
}
keyShardStrs = append(
keyShardStrs,
fmt.Sprintf("key: %s, shard id: %d", key.Bytes.Hex(), shardID),
)
}
if !isSameShard {
return errors.Errorf("bls keys do not belong to same shard\n%s", strings.Join(keyShardStrs, "\n"))
}
return nil
}