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507 lines
17 KiB
507 lines
17 KiB
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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crand "crypto/rand"
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"fmt"
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"math"
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"math/big"
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mrand "math/rand"
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"sync/atomic"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/woop-chain/woop/internal/params"
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lru "github.com/hashicorp/golang-lru"
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"github.com/woop-chain/woop/block"
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consensus_engine "github.com/woop-chain/woop/consensus/engine"
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"github.com/woop-chain/woop/core/rawdb"
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"github.com/woop-chain/woop/core/types"
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"github.com/woop-chain/woop/internal/utils"
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)
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const (
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headerCacheLimit = 2048 // with 2s/block, 2048 headers is roughly block produced in 1 hour.
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tdCacheLimit = 1024
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numberCacheLimit = 4096
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canonicalCacheLimit = 4096
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)
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// HeaderChain implements the basic block header chain logic that is shared by
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// core.BlockChain and light.LightChain. It is not usable in itself, only as
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// a part of either structure.
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// It is not thread safe either, the encapsulating chain structures should do
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// the necessary mutex locking/unlocking.
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type HeaderChain struct {
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config *params.ChainConfig
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chainDb ethdb.Database
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genesisHeader *block.Header
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currentHeader atomic.Value // Current head of the header chain (may be above the block chain!)
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currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
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headerCache *lru.Cache // Cache for the most recent block headers
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tdCache *lru.Cache // Cache for the most recent block total difficulties
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numberCache *lru.Cache // Cache for the most recent block numbers
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canonicalCache *lru.Cache // number -> Hash
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procInterrupt func() bool
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rand *mrand.Rand
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engine consensus_engine.Engine
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}
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// NewHeaderChain creates a new HeaderChain structure.
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//
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// getValidator should return the parent's validator
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// procInterrupt points to the parent's interrupt semaphore
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// wg points to the parent's shutdown wait group
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func NewHeaderChain(chainDb ethdb.Database, config *params.ChainConfig, engine consensus_engine.Engine, procInterrupt func() bool) (*HeaderChain, error) {
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headerCache, _ := lru.New(headerCacheLimit)
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tdCache, _ := lru.New(tdCacheLimit)
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numberCache, _ := lru.New(numberCacheLimit)
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canonicalHash, _ := lru.New(canonicalCacheLimit)
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// Seed a fast but crypto originating random generator
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seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
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if err != nil {
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return nil, err
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}
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hc := &HeaderChain{
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config: config,
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chainDb: chainDb,
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headerCache: headerCache,
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tdCache: tdCache,
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numberCache: numberCache,
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canonicalCache: canonicalHash,
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procInterrupt: procInterrupt,
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rand: mrand.New(mrand.NewSource(seed.Int64())),
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engine: engine,
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}
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hc.genesisHeader = hc.GetHeaderByNumber(0)
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if hc.genesisHeader == nil {
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return nil, ErrNoGenesis
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}
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hc.currentHeader.Store(hc.genesisHeader)
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if head := rawdb.ReadHeadBlockHash(chainDb); head != (common.Hash{}) {
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if chead := hc.GetHeaderByHash(head); chead != nil {
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hc.currentHeader.Store(chead)
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}
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}
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hc.currentHeaderHash = hc.CurrentHeader().Hash()
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headHeaderGauge.Update(hc.CurrentHeader().Number().Int64())
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return hc, nil
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}
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// GetBlockNumber retrieves the block number belonging to the given hash
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// from the cache or database
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func (hc *HeaderChain) GetBlockNumber(hash common.Hash) *uint64 {
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if cached, ok := hc.numberCache.Get(hash); ok {
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number := cached.(uint64)
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return &number
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}
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number := rawdb.ReadHeaderNumber(hc.chainDb, hash)
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if number != nil {
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hc.numberCache.Add(hash, *number)
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}
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return number
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}
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// WriteHeader writes a header into the local chain, given that its parent is
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// already known. If the total difficulty of the newly inserted header becomes
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// greater than the current known TD, the canonical chain is re-routed.
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//
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// Note: This method is not concurrent-safe with inserting blocks simultaneously
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// into the chain, as side effects caused by reorganisations cannot be emulated
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// without the real blocks. Hence, writing headers directly should only be done
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// in two scenarios: pure-header mode of operation (light clients), or properly
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// separated header/block phases (non-archive clients).
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func (hc *HeaderChain) WriteHeader(header *block.Header) (status WriteStatus, err error) {
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// Cache some values to prevent constant recalculation
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var (
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hash = header.Hash()
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number = header.Number().Uint64()
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)
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// TODO: implement fork choice mechanism
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//localTd := hc.GetTd(hc.currentHeaderHash, hc.CurrentHeader().Number.Uint64())
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//externTd := new(big.Int).Add(header.Difficulty, ptd)
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// Irrelevant of the canonical status, write the td and header to the database
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//if err := hc.WriteTd(hash, number, externTd); err != nil {
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// // utils.Logger().Error().Err(err).Msg("Failed to write header total difficulty")
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// //}
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//rawdb.WriteHeader(hc.chainDb, header)
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// If the total difficulty is higher than our known, add it to the canonical chain
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// Second clause in the if statement reduces the vulnerability to selfish mining.
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// Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
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//if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) {
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// // Delete any canonical number assignments above the new head
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// batch := hc.chainDb.NewBatch()
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// for i := number + 1; ; i++ {
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// hash := rawdb.ReadCanonicalHash(hc.chainDb, i)
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// if hash == (common.Hash{}) {
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// break
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// }
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// rawdb.DeleteCanonicalHash(batch, i)
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// }
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// batch.Write()
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//
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// // Overwrite any stale canonical number assignments
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// var (
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// headHash = header.ParentHash
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// headNumber = header.Number.Uint64() - 1
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// headHeader = hc.GetHeader(headHash, headNumber)
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// )
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// for rawdb.ReadCanonicalHash(hc.chainDb, headNumber) != headHash {
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// rawdb.WriteCanonicalHash(hc.chainDb, headHash, headNumber)
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//
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// headHash = headHeader.ParentHash
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// headNumber = headHeader.Number.Uint64() - 1
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// headHeader = hc.GetHeader(headHash, headNumber)
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// }
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// // Extend the canonical chain with the new header
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// rawdb.WriteCanonicalHash(hc.chainDb, hash, number)
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// rawdb.WriteHeadHeaderHash(hc.chainDb, hash)
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//
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// hc.currentHeaderHash = hash
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// hc.currentHeader.Store(types.CopyHeader(header))
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//
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// status = CanonStatTy
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//} else {
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// status = SideStatTy
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//}
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hc.headerCache.Add(hash, header)
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hc.numberCache.Add(hash, number)
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// when writing headers, it will write to canonical by default
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hc.canonicalCache.Add(number, hash)
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return
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}
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// WhCallback is a callback function for inserting individual headers.
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// A callback is used for two reasons: first, in a LightChain, status should be
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// processed and light chain events sent, while in a BlockChain this is not
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// necessary since chain events are sent after inserting blocks. Second, the
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// header writes should be protected by the parent chain mutex individually.
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type WhCallback func(*block.Header) error
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// ValidateHeaderChain validates header chain.
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func (hc *HeaderChain) ValidateHeaderChain(chain []*block.Header, checkFreq int) (int, error) {
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// Do a sanity check that the provided chain is actually ordered and linked
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for i := 1; i < len(chain); i++ {
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parentHash := chain[i].ParentHash()
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if chain[i].Number().Uint64() != chain[i-1].Number().Uint64()+1 || parentHash != chain[i-1].Hash() {
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// Chain broke ancestry, log a message (programming error) and skip insertion
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utils.Logger().Error().
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Str("number", chain[i].Number().String()).
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Str("hash", chain[i].Hash().Hex()).
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Str("parent", parentHash.Hex()).
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Str("prevnumber", chain[i-1].Number().String()).
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Str("prevhash", chain[i-1].Hash().Hex()).
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Msg("Non contiguous header insert")
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return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, chain[i-1].Number(),
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chain[i-1].Hash().Bytes()[:4], i, chain[i].Number(), chain[i].Hash().Bytes()[:4], parentHash[:4])
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}
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}
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// Generate the list of seal verification requests, and start the parallel verifier
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seals := make([]bool, len(chain))
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for i := 0; i < len(seals)/checkFreq; i++ {
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index := i*checkFreq + hc.rand.Intn(checkFreq)
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if index >= len(seals) {
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index = len(seals) - 1
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}
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seals[index] = true
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}
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seals[len(seals)-1] = true // Last should always be verified to avoid junk
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//abort, results := hc.engine.VerifyHeaders(hc, chain, seals)
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//defer close(abort)
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//
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//// Iterate over the headers and ensure they all check out
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//for i, _ := range chain {
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// // If the chain is terminating, stop processing blocks
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// if hc.procInterrupt() {
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// utils.Logger().Debug().Msg("Premature abort during headers verification")
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// return 0, errors.New("aborted")
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// }
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//
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// // Otherwise wait for headers checks and ensure they pass
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// if err := <-results; err != nil {
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// return i, err
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// }
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//}
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return 0, nil
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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// Get the origin header from which to fetch
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header := hc.GetHeaderByHash(hash)
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if header == nil {
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return nil
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}
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// Iterate the headers until enough is collected or the genesis reached
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chain := make([]common.Hash, 0, max)
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for i := uint64(0); i < max; i++ {
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next := header.ParentHash()
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if header = hc.GetHeader(next, header.Number().Uint64()-1); header == nil {
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break
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}
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chain = append(chain, next)
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if header.Number().Sign() == 0 {
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break
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}
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}
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return chain
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}
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// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
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// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
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// number of blocks to be individually checked before we reach the canonical chain.
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//
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// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
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func (hc *HeaderChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
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if ancestor > number {
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return common.Hash{}, 0
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}
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if ancestor == 1 {
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// in this case it is cheaper to just read the header
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if header := hc.GetHeader(hash, number); header != nil {
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return header.ParentHash(), number - 1
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}
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return common.Hash{}, 0
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}
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for ancestor != 0 {
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if hc.GetCanonicalHash(number) == hash {
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number -= ancestor
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return hc.GetCanonicalHash(number), number
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}
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if *maxNonCanonical == 0 {
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return common.Hash{}, 0
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}
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*maxNonCanonical--
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ancestor--
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header := hc.GetHeader(hash, number)
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if header == nil {
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return common.Hash{}, 0
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}
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hash = header.ParentHash()
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number--
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}
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return hash, number
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}
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// GetTd retrieves a block's total difficulty in the canonical chain from the
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// database by hash and number, caching it if found.
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func (hc *HeaderChain) GetTd(hash common.Hash, number uint64) *big.Int {
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// Short circuit if the td's already in the cache, retrieve otherwise
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if cached, ok := hc.tdCache.Get(hash); ok {
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return cached.(*big.Int)
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}
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td := rawdb.ReadTd(hc.chainDb, hash, number)
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if td == nil {
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return nil
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}
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// Cache the found body for next time and return
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hc.tdCache.Add(hash, td)
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return td
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}
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// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
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// database by hash, caching it if found.
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func (hc *HeaderChain) GetTdByHash(hash common.Hash) *big.Int {
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number := hc.GetBlockNumber(hash)
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if number == nil {
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return nil
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}
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return hc.GetTd(hash, *number)
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}
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// WriteTd stores a block's total difficulty into the database, also caching it
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// along the way.
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func (hc *HeaderChain) WriteTd(hash common.Hash, number uint64, td *big.Int) error {
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if err := rawdb.WriteTd(hc.chainDb, hash, number, td); err != nil {
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return err
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}
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hc.tdCache.Add(hash, new(big.Int).Set(td))
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return nil
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}
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// GetHeader retrieves a block header from the database by hash and number,
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// caching it if found.
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func (hc *HeaderChain) GetHeader(hash common.Hash, number uint64) *block.Header {
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// Short circuit if the header's already in the cache, retrieve otherwise
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if header, ok := hc.headerCache.Get(hash); ok {
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return header.(*block.Header)
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}
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header := rawdb.ReadHeader(hc.chainDb, hash, number)
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if header == nil {
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return nil
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}
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// Cache the found header for next time and return
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hc.headerCache.Add(hash, header)
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return header
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}
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// GetHeaderByHash retrieves a block header from the database by hash, caching it if
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// found.
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func (hc *HeaderChain) GetHeaderByHash(hash common.Hash) *block.Header {
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number := hc.GetBlockNumber(hash)
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if number == nil {
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return nil
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}
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return hc.GetHeader(hash, *number)
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}
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// HasHeader checks if a block header is present in the database or not.
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func (hc *HeaderChain) HasHeader(hash common.Hash, number uint64) bool {
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if hc.numberCache.Contains(hash) || hc.headerCache.Contains(hash) {
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return true
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}
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return rawdb.HasHeader(hc.chainDb, hash, number)
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}
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// GetHeaderByNumber retrieves a block header from the database by number,
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// caching it (associated with its hash) if found.
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func (hc *HeaderChain) GetHeaderByNumber(number uint64) *block.Header {
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hash := hc.getHashByNumber(number)
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if hash == (common.Hash{}) {
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return nil
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}
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return hc.GetHeader(hash, number)
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}
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func (hc *HeaderChain) getHashByNumber(number uint64) common.Hash {
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return hc.GetCanonicalHash(number)
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}
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func (hc *HeaderChain) GetCanonicalHash(number uint64) common.Hash {
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// Since canonical chain is immutable, it's safe to read header
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// hash by number from cache.
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if hash, ok := hc.canonicalCache.Get(number); ok {
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return hash.(common.Hash)
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}
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hash := rawdb.ReadCanonicalHash(hc.chainDb, number)
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if hash != (common.Hash{}) {
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hc.canonicalCache.Add(number, hash)
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}
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return hash
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}
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// CurrentHeader retrieves the current head header of the canonical chain. The
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// header is retrieved from the HeaderChain's internal cache.
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func (hc *HeaderChain) CurrentHeader() *block.Header {
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return hc.currentHeader.Load().(*block.Header)
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}
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// SetCurrentHeader sets the current head header of the canonical chain.
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func (hc *HeaderChain) SetCurrentHeader(head *block.Header) error {
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if err := rawdb.WriteHeadHeaderHash(hc.chainDb, head.Hash()); err != nil {
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return err
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}
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hc.currentHeader.Store(head)
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hc.currentHeaderHash = head.Hash()
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headHeaderGauge.Update(head.Number().Int64())
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return nil
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}
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// DeleteCallback is a callback function that is called by SetHead before
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// each header is deleted.
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type DeleteCallback func(rawdb.DatabaseDeleter, common.Hash, uint64) error
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// SetHead rewinds the local chain to a new head. Everything above the new head
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// will be deleted and the new one set.
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func (hc *HeaderChain) SetHead(head uint64, delFn DeleteCallback) error {
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height := uint64(0)
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if hdr := hc.CurrentHeader(); hdr != nil {
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height = hdr.Number().Uint64()
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}
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batch := hc.chainDb.NewBatch()
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for hdr := hc.CurrentHeader(); hdr != nil && hdr.Number().Uint64() > head; hdr = hc.CurrentHeader() {
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hash := hdr.Hash()
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num := hdr.Number().Uint64()
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if delFn != nil {
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if err := delFn(batch, hash, num); err != nil {
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return err
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}
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}
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if err := rawdb.DeleteHeader(batch, hash, num); err != nil {
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return err
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}
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if err := rawdb.DeleteTd(batch, hash, num); err != nil {
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return err
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}
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hc.currentHeader.Store(hc.GetHeader(hdr.ParentHash(), hdr.Number().Uint64()-1))
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}
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// Roll back the canonical chain numbering
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for i := height; i > head; i-- {
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if err := rawdb.DeleteCanonicalHash(batch, i); err != nil {
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return err
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}
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}
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if err := rawdb.WriteHeadHeaderHash(batch, hc.currentHeaderHash); err != nil {
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return err
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}
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if err := batch.Write(); err != nil {
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return err
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}
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// Clear out any stale content from the caches
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hc.headerCache.Purge()
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hc.tdCache.Purge()
|
|
hc.numberCache.Purge()
|
|
hc.canonicalCache.Purge()
|
|
|
|
if hc.CurrentHeader() == nil {
|
|
hc.currentHeader.Store(hc.genesisHeader)
|
|
}
|
|
hc.currentHeaderHash = hc.CurrentHeader().Hash()
|
|
headHeaderGauge.Update(hc.CurrentHeader().Number().Int64())
|
|
return nil
|
|
}
|
|
|
|
// SetGenesis sets a new genesis block header for the chain
|
|
func (hc *HeaderChain) SetGenesis(head *block.Header) {
|
|
hc.genesisHeader = head
|
|
}
|
|
|
|
// Config retrieves the header chain's chain configuration.
|
|
func (hc *HeaderChain) Config() *params.ChainConfig { return hc.config }
|
|
|
|
// Engine retrieves the header chain's consensus engine.
|
|
func (hc *HeaderChain) Engine() consensus_engine.Engine { return hc.engine }
|
|
|
|
// GetBlock implements consensus.ChainReader, and returns nil for every input as
|
|
// a header chain does not have blocks available for retrieval.
|
|
func (hc *HeaderChain) GetBlock(hash common.Hash, number uint64) *types.Block {
|
|
return nil
|
|
}
|
|
|