The core protocol of WoopChain
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woop/node/node.go

471 lines
16 KiB

package node
import (
"bytes"
"crypto/ecdsa"
"encoding/gob"
"fmt"
"math/big"
"math/rand"
"net"
"os"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/params"
"github.com/harmony-one/harmony/blockchain"
"github.com/harmony-one/harmony/client"
bft "github.com/harmony-one/harmony/consensus"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/core/vm"
"github.com/harmony-one/harmony/crypto/pki"
hdb "github.com/harmony-one/harmony/db"
"github.com/harmony-one/harmony/log"
"github.com/harmony-one/harmony/node/worker"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/p2pv2"
proto_node "github.com/harmony-one/harmony/proto/node"
"github.com/harmony-one/harmony/syncing"
"github.com/harmony-one/harmony/syncing/downloader"
downloader_pb "github.com/harmony-one/harmony/syncing/downloader/proto"
)
// State is a state of a node.
type State byte
// All constants except the NodeLeader below are for validators only.
const (
NodeInit State = iota // Node just started, before contacting BeaconChain
NodeWaitToJoin // Node contacted BeaconChain, wait to join Shard
NodeJoinedShard // Node joined Shard, ready for consensus
NodeOffline // Node is offline
NodeReadyForConsensus // Node is ready for doing consensus
NodeDoingConsensus // Node is already doing consensus
NodeLeader // Node is the leader of some shard.
)
// Constants related to doing syncing.
const (
NotDoingSyncing uint32 = iota
DoingSyncing
)
const (
syncingPortDifference = 1000
waitBeforeJoinShard = time.Second * 3
timeOutToJoinShard = time.Minute * 10
)
// NetworkNode ...
type NetworkNode struct {
SelfPeer p2p.Peer
IDCPeer p2p.Peer
}
// Node represents a program (machine) participating in the network
// TODO(minhdoan, rj): consider using BlockChannel *chan blockchain.Block for efficiency.
type Node struct {
Consensus *bft.Consensus // Consensus object containing all Consensus related data (e.g. committee members, signatures, commits)
BlockChannel chan blockchain.Block // The channel to receive new blocks from Node
pendingTransactions []*blockchain.Transaction // All the transactions received but not yet processed for Consensus
transactionInConsensus []*blockchain.Transaction // The transactions selected into the new block and under Consensus process
blockchain *blockchain.Blockchain // The blockchain for the shard where this node belongs
db *hdb.LDBDatabase // LevelDB to store blockchain.
UtxoPool *blockchain.UTXOPool // The corresponding UTXO pool of the current blockchain
CrossTxsInConsensus []*blockchain.CrossShardTxAndProof // The cross shard txs that is under consensus, the proof is not filled yet.
CrossTxsToReturn []*blockchain.CrossShardTxAndProof // The cross shard txs and proof that needs to be sent back to the user client.
log log.Logger // Log utility
pendingTxMutex sync.Mutex
crossTxToReturnMutex sync.Mutex
ClientPeer *p2p.Peer // The peer for the benchmark tx generator client, used for leaders to return proof-of-accept
Client *client.Client // The presence of a client object means this node will also act as a client
SelfPeer p2p.Peer // TODO(minhdoan): it could be duplicated with Self below whose is Alok work.
IDCPeer p2p.Peer
chain *core.BlockChain // Account Model
Neighbors sync.Map // All the neighbor nodes, key is the sha256 of Peer IP/Port, value is the p2p.Peer
State State // State of the Node
// Account Model
pendingTransactionsAccount types.Transactions // TODO: replace with txPool
pendingTxMutexAccount sync.Mutex
Chain *core.BlockChain
TxPool *core.TxPool
BlockChannelAccount chan *types.Block // The channel to receive new blocks from Node
Worker *worker.Worker
// Syncing component.
downloaderServer *downloader.Server
stateSync *syncing.StateSync
syncingState uint32
// Test only
TestBankKeys []*ecdsa.PrivateKey
// Channel to stop sending ping message
StopPing chan int
}
// Add new crossTx and proofs to the list of crossTx that needs to be sent back to client
func (node *Node) addCrossTxsToReturn(crossTxs []*blockchain.CrossShardTxAndProof) {
node.crossTxToReturnMutex.Lock()
node.CrossTxsToReturn = append(node.CrossTxsToReturn, crossTxs...)
node.crossTxToReturnMutex.Unlock()
node.log.Debug("Got more cross transactions to return", "num", len(crossTxs), len(node.pendingTransactions), "node", node)
}
// Add new transactions to the pending transaction list
func (node *Node) addPendingTransactions(newTxs []*blockchain.Transaction) {
node.pendingTxMutex.Lock()
node.pendingTransactions = append(node.pendingTransactions, newTxs...)
node.pendingTxMutex.Unlock()
node.log.Debug("Got more transactions", "num", len(newTxs), "totalPending", len(node.pendingTransactions), "node", node)
}
// Add new transactions to the pending transaction list
func (node *Node) addPendingTransactionsAccount(newTxs types.Transactions) {
node.pendingTxMutexAccount.Lock()
node.pendingTransactionsAccount = append(node.pendingTransactionsAccount, newTxs...)
node.pendingTxMutexAccount.Unlock()
node.log.Debug("Got more transactions (account model)", "num", len(newTxs), "totalPending", len(node.pendingTransactionsAccount), "node", node)
}
// Take out a subset of valid transactions from the pending transaction list
// Note the pending transaction list will then contain the rest of the txs
func (node *Node) getTransactionsForNewBlock(maxNumTxs int) ([]*blockchain.Transaction, []*blockchain.CrossShardTxAndProof) {
node.pendingTxMutex.Lock()
selected, unselected, invalid, crossShardTxs := node.UtxoPool.SelectTransactionsForNewBlock(node.pendingTransactions, maxNumTxs)
_ = invalid // invalid txs are discard
node.log.Debug("Invalid transactions discarded", "number", len(invalid))
node.pendingTransactions = unselected
node.pendingTxMutex.Unlock()
return selected, crossShardTxs
}
// Take out a subset of valid transactions from the pending transaction list
// Note the pending transaction list will then contain the rest of the txs
func (node *Node) getTransactionsForNewBlockAccount(maxNumTxs int) (types.Transactions, []*blockchain.CrossShardTxAndProof) {
node.pendingTxMutexAccount.Lock()
selected, unselected, invalid := node.Worker.SelectTransactionsForNewBlock(node.pendingTransactionsAccount, maxNumTxs)
_ = invalid // invalid txs are discard
node.log.Debug("Invalid transactions discarded", "number", len(invalid))
node.pendingTransactionsAccount = unselected
node.log.Debug("Remaining pending transactions", "number", len(node.pendingTransactionsAccount))
node.pendingTxMutexAccount.Unlock()
return selected, nil //TODO: replace cross-shard proofs for account model
}
// StartServer starts a server and process the request by a handler.
func (node *Node) StartServer() {
if p2p.Version == 1 {
node.log.Debug("Starting server", "node", node, "ip", node.SelfPeer.IP, "port", node.SelfPeer.Port)
node.listenOnPort(node.SelfPeer.Port)
} else {
p2pv2.InitHost(node.SelfPeer.IP, node.SelfPeer.Port)
p2pv2.BindHandler(node.NodeHandlerV1)
// Hang forever
<-make(chan struct{})
}
}
// SetLog sets log for Node.
func (node *Node) SetLog() *Node {
node.log = log.New()
return node
}
// Version 0 p2p. Going to be deprecated.
func (node *Node) listenOnPort(port string) {
addr := net.JoinHostPort("", port)
listen, err := net.Listen("tcp4", addr)
if err != nil {
node.log.Error("Socket listen port failed", "addr", addr, "err", err)
return
}
if listen == nil {
node.log.Error("Listen returned nil", "addr", addr)
return
}
defer listen.Close()
backoff := p2p.NewExpBackoff(250*time.Millisecond, 15*time.Second, 2.0)
for {
conn, err := listen.Accept()
if err != nil {
node.log.Error("Error listening on port.", "port", port,
"err", err)
backoff.Sleep()
continue
}
go node.NodeHandler(conn)
}
}
func (node *Node) String() string {
return node.Consensus.String()
}
// Count the total number of transactions in the blockchain
// Currently used for stats reporting purpose
func (node *Node) countNumTransactionsInBlockchain() int {
count := 0
for _, block := range node.blockchain.Blocks {
count += len(block.Transactions)
}
return count
}
// Count the total number of transactions in the blockchain
// Currently used for stats reporting purpose
func (node *Node) countNumTransactionsInBlockchainAccount() int {
count := 0
for curBlock := node.Chain.CurrentBlock(); curBlock != nil; {
count += len(curBlock.Transactions())
curBlock = node.Chain.GetBlockByHash(curBlock.ParentHash())
}
return count
}
// SerializeNode serializes the node
// https://stackoverflow.com/questions/12854125/how-do-i-dump-the-struct-into-the-byte-array-without-reflection/12854659#12854659
func (node *Node) SerializeNode(nnode *NetworkNode) []byte {
//Needs to escape the serialization of unexported fields
var result bytes.Buffer
encoder := gob.NewEncoder(&result)
err := encoder.Encode(nnode)
if err != nil {
fmt.Println("Could not serialize node")
fmt.Println("ERROR", err)
//node.log.Error("Could not serialize node")
}
return result.Bytes()
}
// DeserializeNode deserializes the node
func DeserializeNode(d []byte) *NetworkNode {
var wn NetworkNode
r := bytes.NewBuffer(d)
decoder := gob.NewDecoder(r)
err := decoder.Decode(&wn)
if err != nil {
log.Error("Could not de-serialize node 1")
}
return &wn
}
// New creates a new node.
func New(consensus *bft.Consensus, db *hdb.LDBDatabase, selfPeer p2p.Peer) *Node {
node := Node{}
if consensus != nil {
// Consensus and associated channel to communicate blocks
node.Consensus = consensus
node.BlockChannel = make(chan blockchain.Block)
// Genesis Block
// TODO(minh): Use or implement new function in blockchain package for this.
genesisBlock := &blockchain.Blockchain{}
genesisBlock.Blocks = make([]*blockchain.Block, 0)
// TODO(RJ): use miner's address as coinbase address
coinbaseTx := blockchain.NewCoinbaseTX(pki.GetAddressFromInt(1), "0", node.Consensus.ShardID)
genesisBlock.Blocks = append(genesisBlock.Blocks, blockchain.NewGenesisBlock(coinbaseTx, node.Consensus.ShardID))
node.blockchain = genesisBlock
// UTXO pool from Genesis block
node.UtxoPool = blockchain.CreateUTXOPoolFromGenesisBlock(node.blockchain.Blocks[0])
// Initialize level db.
node.db = db
// (account model)
rand.Seed(0)
len := 1000000
bytes := make([]byte, len)
for i := 0; i < len; i++ {
bytes[i] = byte(rand.Intn(100))
}
reader := strings.NewReader(string(bytes))
genesisAloc := make(core.GenesisAlloc)
for i := 0; i < 100; i++ {
testBankKey, _ := ecdsa.GenerateKey(crypto.S256(), reader)
testBankAddress := crypto.PubkeyToAddress(testBankKey.PublicKey)
testBankFunds := big.NewInt(10000000000)
genesisAloc[testBankAddress] = core.GenesisAccount{Balance: testBankFunds}
node.TestBankKeys = append(node.TestBankKeys, testBankKey)
}
database := hdb.NewMemDatabase()
chainConfig := params.TestChainConfig
chainConfig.ChainID = big.NewInt(int64(node.Consensus.ShardID)) // Use ChainID as piggybacked ShardID
gspec := core.Genesis{
Config: chainConfig,
Alloc: genesisAloc,
ShardID: uint32(node.Consensus.ShardID),
}
_ = gspec.MustCommit(database)
chain, _ := core.NewBlockChain(database, nil, gspec.Config, node.Consensus, vm.Config{}, nil)
node.Chain = chain
node.TxPool = core.NewTxPool(core.DefaultTxPoolConfig, params.TestChainConfig, chain)
node.BlockChannelAccount = make(chan *types.Block)
node.Worker = worker.New(params.TestChainConfig, chain, node.Consensus, pki.GetAddressFromPublicKey(selfPeer.PubKey))
}
node.SelfPeer = selfPeer
// Logger
node.log = log.New()
if consensus.IsLeader {
node.State = NodeLeader
} else {
node.State = NodeInit
}
// Setup initial state of syncing.
node.syncingState = NotDoingSyncing
node.StopPing = make(chan int)
return &node
}
// DoSyncing starts syncing.
func (node *Node) DoSyncing() {
// If this node is currently doing sync, another call for syncing will be returned immediately.
if !atomic.CompareAndSwapUint32(&node.syncingState, NotDoingSyncing, DoingSyncing) {
return
}
defer atomic.StoreUint32(&node.syncingState, NotDoingSyncing)
if node.stateSync == nil {
node.stateSync = syncing.GetStateSync()
}
if node.stateSync.StartStateSync(node.GetSyncingPeers(), node.blockchain) {
node.log.Debug("DoSyncing: successfully sync")
if node.State == NodeJoinedShard {
node.State = NodeReadyForConsensus
}
} else {
node.log.Debug("DoSyncing: failed to sync")
}
}
// AddPeers adds neighbors nodes
func (node *Node) AddPeers(peers []*p2p.Peer) int {
count := 0
for _, p := range peers {
key := fmt.Sprintf("%v", p.PubKey)
_, ok := node.Neighbors.Load(key)
if !ok {
node.Neighbors.Store(key, *p)
count++
continue
}
if node.SelfPeer.ValidatorID == -1 && p.IP == node.SelfPeer.IP && p.Port == node.SelfPeer.Port {
node.SelfPeer.ValidatorID = p.ValidatorID
}
}
if count > 0 {
node.Consensus.AddPeers(peers)
}
return count
}
// GetSyncingPort returns the syncing port.
func GetSyncingPort(nodePort string) string {
if port, err := strconv.Atoi(nodePort); err == nil {
return fmt.Sprintf("%d", port-syncingPortDifference)
}
os.Exit(1)
return ""
}
// GetSyncingPeers returns list of peers.
// Right now, the list length is only 1 for testing.
// TODO(mihdoan): fix it later.
func (node *Node) GetSyncingPeers() []p2p.Peer {
res := []p2p.Peer{}
node.Neighbors.Range(func(k, v interface{}) bool {
node.log.Debug("GetSyncingPeers-Range: ", "k", k, "v", v)
if len(res) == 0 {
res = append(res, v.(p2p.Peer))
}
return true
})
for i := range res {
res[i].Port = GetSyncingPort(res[i].Port)
}
node.log.Debug("GetSyncingPeers: ", "res", res)
return res
}
// JoinShard helps a new node to join a shard.
func (node *Node) JoinShard(leader p2p.Peer) {
// try to join the shard, send ping message every 1 second, with a 10 minutes time-out
tick := time.NewTicker(1 * time.Second)
timeout := time.NewTicker(10 * time.Minute)
defer tick.Stop()
defer timeout.Stop()
for {
select {
case <-tick.C:
ping := proto_node.NewPingMessage(node.SelfPeer)
if node.Client != nil { // assume this is the client node
ping.Node.Role = proto_node.ClientRole
}
buffer := ping.ConstructPingMessage()
// Talk to leader.
p2p.SendMessage(leader, buffer)
case <-timeout.C:
node.log.Info("JoinShard timeout")
return
case <-node.StopPing:
node.log.Info("Stopping JoinShard")
return
}
}
}
// SupportSyncing keeps sleeping until it's doing consensus or it's a leader.
func (node *Node) SupportSyncing() {
node.InitSyncingServer()
node.StartSyncingServer()
}
// InitSyncingServer starts downloader server.
func (node *Node) InitSyncingServer() {
node.downloaderServer = downloader.NewServer(node)
}
// StartSyncingServer starts syncing server.
func (node *Node) StartSyncingServer() {
port := GetSyncingPort(node.SelfPeer.Port)
node.log.Info("support_sycning: StartSyncingServer on port:", "port", port)
node.downloaderServer.Start(node.SelfPeer.IP, GetSyncingPort(node.SelfPeer.Port))
}
// CalculateResponse implements DownloadInterface on Node object.
func (node *Node) CalculateResponse(request *downloader_pb.DownloaderRequest) (*downloader_pb.DownloaderResponse, error) {
response := &downloader_pb.DownloaderResponse{}
if request.Type == downloader_pb.DownloaderRequest_HEADER {
for _, block := range node.blockchain.Blocks {
response.Payload = append(response.Payload, block.Hash[:])
}
} else {
for i := range request.Hashes {
block := node.blockchain.FindBlock(request.Hashes[i])
response.Payload = append(response.Payload, block.Serialize())
}
}
return response, nil
}