The core protocol of WoopChain
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woop/node/node_newblock.go

184 lines
5.9 KiB

package node
import (
"math/big"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
nodeconfig "github.com/harmony-one/harmony/internal/configs/node"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/harmony-one/harmony/internal/utils"
)
// Constants of lower bound limit of a new block.
const (
PeriodicBlock = 200 * time.Millisecond
)
// WaitForConsensusReadyv2 listen for the readiness signal from consensus and generate new block for consensus.
// only leader will receive the ready signal
// TODO: clean pending transactions for validators; or validators not prepare pending transactions
func (node *Node) WaitForConsensusReadyv2(readySignal chan struct{}, stopChan chan struct{}, stoppedChan chan struct{}) {
go func() {
// Setup stoppedChan
defer close(stoppedChan)
utils.Logger().Debug().
Msg("Waiting for Consensus ready")
time.Sleep(30 * time.Second) // Wait for other nodes to be ready (test-only)
var newBlock *types.Block
// Set up the very first deadline.
deadline := time.Now().Add(node.BlockPeriod)
for {
// keep waiting for Consensus ready
select {
case <-stopChan:
utils.Logger().Debug().
Msg("Consensus new block proposal: STOPPED!")
return
case <-readySignal:
for {
time.Sleep(PeriodicBlock)
if time.Now().Before(deadline) {
continue
}
coinbase := node.Consensus.SelfAddress
// Normal tx block consensus
selectedTxs := types.Transactions{} // Empty transaction list
if node.NodeConfig.GetNetworkType() != nodeconfig.Mainnet {
selectedTxs = node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock, coinbase)
if err := node.Worker.UpdateCurrent(coinbase); err != nil {
utils.Logger().Error().
Err(err).
Msg("Failed updating worker's state")
}
}
utils.Logger().Info().
Uint64("blockNum", node.Blockchain().CurrentBlock().NumberU64()+1).
Int("selectedTxs", len(selectedTxs)).
Msg("PROPOSING NEW BLOCK ------------------------------------------------")
if err := node.Worker.CommitTransactions(selectedTxs, coinbase); err != nil {
ctxerror.Log15(utils.GetLogger().Error,
ctxerror.New("cannot commit transactions").
WithCause(err))
}
sig, mask, err := node.Consensus.LastCommitSig()
if err != nil {
ctxerror.Log15(utils.GetLogger().Error,
ctxerror.New("Cannot got commit signatures from last block").
WithCause(err))
continue
}
viewID := node.Consensus.GetViewID()
// add aggregated commit signatures from last block, except for the first two blocks
if node.NodeConfig.GetNetworkType() == nodeconfig.Mainnet {
if err = node.Worker.UpdateCurrent(coinbase); err != nil {
utils.Logger().Debug().
Err(err).
Msg("Failed updating worker's state")
continue
}
}
newBlock, err = node.Worker.Commit(sig, mask, viewID, coinbase)
if err != nil {
ctxerror.Log15(utils.GetLogger().Error,
ctxerror.New("cannot commit new block").
WithCause(err))
continue
} else if err := node.proposeShardStateWithoutBeaconSync(newBlock); err != nil {
ctxerror.Log15(utils.GetLogger().Error,
ctxerror.New("cannot add shard state").
WithCause(err))
} else {
utils.Logger().Debug().
Uint64("blockNum", newBlock.NumberU64()).
Int("numTxs", newBlock.Transactions().Len()).
Msg("Successfully proposed new block")
// Set deadline will be BlockPeriod from now at this place. Announce stage happens right after this.
deadline = time.Now().Add(node.BlockPeriod)
// Send the new block to Consensus so it can be confirmed.
node.BlockChannel <- newBlock
break
}
}
}
}
}()
}
func (node *Node) proposeShardStateWithoutBeaconSync(block *types.Block) error {
if !core.IsEpochLastBlock(block) {
return nil
}
nextEpoch := new(big.Int).Add(block.Header().Epoch, common.Big1)
shardState := core.GetShardState(nextEpoch)
return block.AddShardState(shardState)
}
func (node *Node) proposeShardState(block *types.Block) error {
switch node.Consensus.ShardID {
case 0:
return node.proposeBeaconShardState(block)
default:
node.proposeLocalShardState(block)
return nil
}
}
func (node *Node) proposeBeaconShardState(block *types.Block) error {
// TODO ek - replace this with variable epoch logic.
if !core.IsEpochLastBlock(block) {
// We haven't reached the end of this epoch; don't propose yet.
return nil
}
nextEpoch := new(big.Int).Add(block.Header().Epoch, common.Big1)
shardState, err := core.CalculateNewShardState(
node.Blockchain(), nextEpoch, &node.CurrentStakes)
if err != nil {
return err
}
return block.AddShardState(shardState)
}
func (node *Node) proposeLocalShardState(block *types.Block) {
logger := block.Logger(utils.Logger())
// TODO ek – read this from beaconchain once BC sync is fixed
if node.nextShardState.master == nil {
logger.Debug().Msg("yet to receive master proposal from beaconchain")
return
}
nlogger := logger.With().
Uint64("nextEpoch", node.nextShardState.master.Epoch).
Time("proposeTime", node.nextShardState.proposeTime).
Logger()
logger = &nlogger
if time.Now().Before(node.nextShardState.proposeTime) {
logger.Debug().Msg("still waiting for shard state to propagate")
return
}
masterShardState := node.nextShardState.master.ShardState
var localShardState types.ShardState
committee := masterShardState.FindCommitteeByID(block.ShardID())
if committee != nil {
logger.Info().Msg("found local shard info; proposing it")
localShardState = append(localShardState, *committee)
} else {
logger.Info().Msg("beacon committee disowned us; proposing nothing")
// Leave local proposal empty to signal the end of shard (disbanding).
}
err := block.AddShardState(localShardState)
if err != nil {
logger.Error().Err(err).Msg("Failed proposin local shard state")
}
}