The core protocol of WoopChain
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woop/internal/chain/engine.go

566 lines
18 KiB

package chain
import (
"bytes"
"math/big"
"sort"
"github.com/ethereum/go-ethereum/common"
lru "github.com/hashicorp/golang-lru"
"github.com/pkg/errors"
"github.com/harmony-one/harmony/block"
"github.com/harmony-one/harmony/consensus/engine"
"github.com/harmony-one/harmony/consensus/quorum"
"github.com/harmony-one/harmony/consensus/reward"
"github.com/harmony-one/harmony/consensus/signature"
"github.com/harmony-one/harmony/core/state"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/crypto/bls"
bls_cosi "github.com/harmony-one/harmony/crypto/bls"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/shard"
"github.com/harmony-one/harmony/shard/committee"
"github.com/harmony-one/harmony/staking/availability"
"github.com/harmony-one/harmony/staking/slash"
staking "github.com/harmony-one/harmony/staking/types"
)
const (
verifiedSigCache = 20
epochCtxCache = 20
)
type engineImpl struct {
beacon engine.ChainReader
// Caching field
epochCtxCache *lru.Cache // epochCtxKey -> epochCtx
verifiedSigCache *lru.Cache // verifiedSigKey -> struct{}{}
}
// NewEngine creates Engine with some cache
func NewEngine() *engineImpl {
sigCache, _ := lru.New(verifiedSigCache)
epochCtxCache, _ := lru.New(epochCtxCache)
return &engineImpl{
beacon: nil,
epochCtxCache: epochCtxCache,
verifiedSigCache: sigCache,
}
}
func (e *engineImpl) Beaconchain() engine.ChainReader {
return e.beacon
}
// SetBeaconchain assigns the beaconchain handle used
func (e *engineImpl) SetBeaconchain(beaconchain engine.ChainReader) {
e.beacon = beaconchain
}
// VerifyHeader checks whether a header conforms to the consensus rules of the bft engine.
// Note that each block header contains the bls signature of the parent block
func (e *engineImpl) VerifyHeader(chain engine.ChainReader, header *block.Header, seal bool) error {
parentHeader := chain.GetHeader(header.ParentHash(), header.Number().Uint64()-1)
if parentHeader == nil {
return engine.ErrUnknownAncestor
}
if seal {
if err := e.VerifySeal(chain, header); err != nil {
return err
}
}
return nil
}
// VerifyHeaders is similar to VerifyHeader, but verifies a batch of headers
// concurrently. The method returns a quit channel to abort the operations and
// a results channel to retrieve the async verifications.
// WARN: Do not use VerifyHeaders for now. Currently a header verification can only
// success when the previous header is written to block chain
// TODO: Revisit and correct this function when adding epochChain
func (e *engineImpl) VerifyHeaders(chain engine.ChainReader, headers []*block.Header, seals []bool) (chan<- struct{}, <-chan error) {
abort, results := make(chan struct{}), make(chan error, len(headers))
go func() {
for i, header := range headers {
err := e.VerifyHeader(chain, header, seals[i])
select {
case <-abort:
return
case results <- err:
}
}
}()
return abort, results
}
// VerifyShardState implements Engine, checking the shardstate is valid at epoch transition
func (e *engineImpl) VerifyShardState(
bc engine.ChainReader, beacon engine.ChainReader, header *block.Header,
) error {
if bc.ShardID() != header.ShardID() {
return errors.Errorf(
"[VerifyShardState] shardID not match %d %d", bc.ShardID(), header.ShardID(),
)
}
headerShardStateBytes := header.ShardState()
// TODO: figure out leader withhold shardState
if len(headerShardStateBytes) == 0 {
return nil
}
shardState, err := bc.SuperCommitteeForNextEpoch(beacon, header, true)
if err != nil {
return err
}
isStaking := false
if shardState.Epoch != nil && bc.Config().IsStaking(shardState.Epoch) {
isStaking = true
}
shardStateBytes, err := shard.EncodeWrapper(*shardState, isStaking)
if err != nil {
return errors.Wrapf(
err, "[VerifyShardState] ShardState Encoding had error",
)
}
if !bytes.Equal(shardStateBytes, headerShardStateBytes) {
return errors.New("shard state header did not match as expected")
}
return nil
}
// VerifySeal implements Engine, checking whether the given block's parent block satisfies
// the PoS difficulty requirements, i.e. >= 2f+1 valid signatures from the committee
// Note that each block header contains the bls signature of the parent block
func (e *engineImpl) VerifySeal(chain engine.ChainReader, header *block.Header) error {
if chain.CurrentHeader().Number().Uint64() <= uint64(1) {
return nil
}
if header == nil {
return errors.New("[VerifySeal] nil block header")
}
parentHash := header.ParentHash()
parentHeader := chain.GetHeader(parentHash, header.Number().Uint64()-1)
if parentHeader == nil {
return errors.New("[VerifySeal] no parent header found")
}
sig := header.LastCommitSignature()
bitmap := header.LastCommitBitmap()
if err := e.verifyHeaderSignatureCached(chain, parentHeader, sig, bitmap); err != nil {
return errors.Wrapf(err, "verify signature for parent %s", parentHash.String())
}
return nil
}
// Finalize implements Engine, accumulating the block rewards,
// setting the final state and assembling the block.
// sigsReady signal indicates whether the commit sigs are populated in the header object.
func (e *engineImpl) Finalize(
chain engine.ChainReader, header *block.Header,
state *state.DB, txs []*types.Transaction,
receipts []*types.Receipt, outcxs []*types.CXReceipt,
incxs []*types.CXReceiptsProof, stks staking.StakingTransactions,
doubleSigners slash.Records, sigsReady chan bool, viewID func() uint64,
) (*types.Block, reward.Reader, error) {
isBeaconChain := header.ShardID() == shard.BeaconChainShardID
inStakingEra := chain.Config().IsStaking(header.Epoch())
// Process Undelegations, set LastEpochInCommittee and set EPoS status
// Needs to be before AccumulateRewardsAndCountSigs
if IsCommitteeSelectionBlock(chain, header) {
if err := payoutUndelegations(chain, header, state); err != nil {
return nil, nil, err
}
// Needs to be after payoutUndelegations because payoutUndelegations
// depends on the old LastEpochInCommittee
if err := setLastEpochInCommittee(header, state); err != nil {
return nil, nil, err
}
curShardState, err := chain.ReadShardState(chain.CurrentBlock().Epoch())
if err != nil {
return nil, nil, err
}
// Needs to be before AccumulateRewardsAndCountSigs because
// ComputeAndMutateEPOSStatus depends on the signing counts that's
// consistent with the counts when the new shardState was proposed.
// Refer to committee.IsEligibleForEPoSAuction()
for _, addr := range curShardState.StakedValidators().Addrs {
if err := availability.ComputeAndMutateEPOSStatus(
chain, state, addr,
); err != nil {
return nil, nil, err
}
}
}
// Accumulate block rewards and commit the final state root
// Header seems complete, assemble into a block and return
payout, err := AccumulateRewardsAndCountSigs(
chain, state, header, e.Beaconchain(), sigsReady,
)
if err != nil {
return nil, nil, err
}
// Apply slashes
if isBeaconChain && inStakingEra && len(doubleSigners) > 0 {
if err := applySlashes(chain, header, state, doubleSigners); err != nil {
return nil, nil, err
}
} else if len(doubleSigners) > 0 {
return nil, nil, errors.New("slashes proposed in non-beacon chain or non-staking epoch")
}
// ViewID setting needs to happen after commig sig reward logic for pipelining reason.
// TODO: make the viewID fetch from caller of the block proposal.
header.SetViewID(new(big.Int).SetUint64(viewID()))
// Finalize the state root
header.SetRoot(state.IntermediateRoot(chain.Config().IsS3(header.Epoch())))
return types.NewBlock(header, txs, receipts, outcxs, incxs, stks), payout, nil
}
// Withdraw unlocked tokens to the delegators' accounts
func payoutUndelegations(
chain engine.ChainReader, header *block.Header, state *state.DB,
) error {
currentHeader := chain.CurrentHeader()
nowEpoch, blockNow := currentHeader.Epoch(), currentHeader.Number()
utils.AnalysisStart("payoutUndelegations", nowEpoch, blockNow)
defer utils.AnalysisEnd("payoutUndelegations", nowEpoch, blockNow)
validators, err := chain.ReadValidatorList()
countTrack := map[common.Address]int{}
if err != nil {
const msg = "[Finalize] failed to read all validators"
return errors.New(msg)
}
// Payout undelegated/unlocked tokens
lockPeriod := GetLockPeriodInEpoch(chain, header.Epoch())
noEarlyUnlock := chain.Config().IsNoEarlyUnlock(header.Epoch())
for _, validator := range validators {
wrapper, err := state.ValidatorWrapper(validator)
if err != nil {
return errors.New(
"[Finalize] failed to get validator from state to finalize",
)
}
for i := range wrapper.Delegations {
delegation := &wrapper.Delegations[i]
totalWithdraw := delegation.RemoveUnlockedUndelegations(
header.Epoch(), wrapper.LastEpochInCommittee, lockPeriod, noEarlyUnlock,
)
if totalWithdraw.Sign() != 0 {
state.AddBalance(delegation.DelegatorAddress, totalWithdraw)
}
}
countTrack[validator] = len(wrapper.Delegations)
}
utils.Logger().Debug().
Uint64("epoch", header.Epoch().Uint64()).
Uint64("block-number", header.Number().Uint64()).
Interface("count-track", countTrack).
Msg("paid out delegations")
return nil
}
// IsCommitteeSelectionBlock checks if the given header is for the committee selection block
// which can only occur on beacon chain and if epoch > pre-staking epoch.
func IsCommitteeSelectionBlock(chain engine.ChainReader, header *block.Header) bool {
isBeaconChain := header.ShardID() == shard.BeaconChainShardID
inPreStakingEra := chain.Config().IsPreStaking(header.Epoch())
return isBeaconChain && header.IsLastBlockInEpoch() && inPreStakingEra
}
func setLastEpochInCommittee(header *block.Header, state *state.DB) error {
newShardState, err := header.GetShardState()
if err != nil {
const msg = "[Finalize] failed to read shard state"
return errors.New(msg)
}
for _, addr := range newShardState.StakedValidators().Addrs {
wrapper, err := state.ValidatorWrapper(addr)
if err != nil {
return errors.New(
"[Finalize] failed to get validator from state to finalize",
)
}
wrapper.LastEpochInCommittee = newShardState.Epoch
}
return nil
}
func applySlashes(
chain engine.ChainReader,
header *block.Header,
state *state.DB,
doubleSigners slash.Records,
) error {
type keyStruct struct {
height uint64
viewID uint64
shardID uint32
epoch uint64
}
groupedRecords := map[keyStruct]slash.Records{}
// First group slashes by same signed blocks
for i := range doubleSigners {
thisKey := keyStruct{
height: doubleSigners[i].Evidence.Height,
viewID: doubleSigners[i].Evidence.ViewID,
shardID: doubleSigners[i].Evidence.Moment.ShardID,
epoch: doubleSigners[i].Evidence.Moment.Epoch.Uint64(),
}
groupedRecords[thisKey] = append(groupedRecords[thisKey], doubleSigners[i])
}
sortedKeys := []keyStruct{}
for key := range groupedRecords {
sortedKeys = append(sortedKeys, key)
}
// Sort them so the slashes are always consistent
sort.SliceStable(sortedKeys, func(i, j int) bool {
if sortedKeys[i].shardID < sortedKeys[j].shardID {
return true
} else if sortedKeys[i].height < sortedKeys[j].height {
return true
} else if sortedKeys[i].viewID < sortedKeys[j].viewID {
return true
}
return false
})
// Do the slashing by groups in the sorted order
for _, key := range sortedKeys {
records := groupedRecords[key]
superCommittee, err := chain.ReadShardState(big.NewInt(int64(key.epoch)))
if err != nil {
return errors.New("could not read shard state")
}
subComm, err := superCommittee.FindCommitteeByID(key.shardID)
if err != nil {
return errors.New("could not find shard committee")
}
// Apply the slashes, invariant: assume been verified as legit slash by this point
var slashApplied *slash.Application
votingPower, err := lookupVotingPower(
big.NewInt(int64(key.epoch)), subComm,
)
if err != nil {
return errors.Wrapf(err, "could not lookup cached voting power in slash application")
}
rate := slash.Rate(votingPower, records)
utils.Logger().Info().
Str("rate", rate.String()).
RawJSON("records", []byte(records.String())).
Msg("now applying slash to state during block finalization")
if slashApplied, err = slash.Apply(
chain,
state,
records,
rate,
); err != nil {
return errors.New("[Finalize] could not apply slash")
}
utils.Logger().Info().
Str("rate", rate.String()).
RawJSON("records", []byte(records.String())).
RawJSON("applied", []byte(slashApplied.String())).
Msg("slash applied successfully")
}
return nil
}
// VerifyHeaderSignature verifies the signature of the given header.
// Similiar to VerifyHeader, which is only for verifying the block headers of one's own chain, this verification
// is used for verifying "incoming" block header against commit signature and bitmap sent from the other chain cross-shard via libp2p.
// i.e. this header verification api is more flexible since the caller specifies which commit signature and bitmap to use
// for verifying the block header, which is necessary for cross-shard block header verification. Example of such is cross-shard transaction.
func (e *engineImpl) VerifyHeaderSignature(chain engine.ChainReader, header *block.Header, commitSig bls_cosi.SerializedSignature, commitBitmap []byte) error {
if chain.CurrentHeader().Number().Uint64() <= uint64(1) {
return nil
}
return e.verifyHeaderSignatureCached(chain, header, commitSig, commitBitmap)
}
func (e *engineImpl) verifyHeaderSignatureCached(chain engine.ChainReader, header *block.Header, commitSig bls_cosi.SerializedSignature, commitBitmap []byte) error {
key := newVerifiedSigKey(header.Hash(), commitSig, commitBitmap)
if _, ok := e.verifiedSigCache.Get(key); ok {
return nil
}
if err := e.verifyHeaderSignature(chain, header, commitSig, commitBitmap); err != nil {
return err
}
e.verifiedSigCache.Add(key, struct{}{})
return nil
}
func (e *engineImpl) verifyHeaderSignature(chain engine.ChainReader, header *block.Header, commitSig bls_cosi.SerializedSignature, commitBitmap []byte) error {
ec, ok := e.getCachedEpochCtx(header)
if !ok {
// Epoch context not in cache, read from chain
var err error
ec, err = readEpochCtxFromChain(chain, header.Epoch(), header.ShardID())
if err != nil {
return err
}
}
var (
pubKeys = ec.pubKeys
qrVerifier = ec.qrVerifier
)
aggSig, mask, err := DecodeSigBitmap(commitSig, commitBitmap, pubKeys)
if err != nil {
return errors.Wrap(err, "deserialize signature and bitmap")
}
// Verify signature, mask against quorum.Verifier and publicKeys
if !qrVerifier.IsQuorumAchievedByMask(mask) {
return errors.New("not enough signature collected")
}
commitPayload := signature.ConstructCommitPayload(chain,
header.Epoch(), header.Hash(), header.Number().Uint64(), header.ViewID().Uint64())
if !aggSig.VerifyHash(mask.AggregatePublic, commitPayload) {
return errors.New("Unable to verify aggregated signature for block")
}
return nil
}
func (e *engineImpl) getCachedEpochCtx(header *block.Header) (*epochCtx, bool) {
ecKey := newEpochCtxKeyFromHeader(header)
ec, ok := e.epochCtxCache.Get(ecKey)
if !ok || ec == nil {
return nil, false
}
return ec.(*epochCtx), true
}
// Support 512 at most validator nodes
const bitmapKeyBytes = 64
// verifiedSigKey is the key for caching header verification results
type verifiedSigKey struct {
blockHash common.Hash
signature bls_cosi.SerializedSignature
bitmap [bitmapKeyBytes]byte
}
func newVerifiedSigKey(blockHash common.Hash, sig bls_cosi.SerializedSignature, bitmap []byte) verifiedSigKey {
var keyBM [bitmapKeyBytes]byte
copy(keyBM[:], bitmap)
return verifiedSigKey{
blockHash: blockHash,
signature: sig,
bitmap: keyBM,
}
}
type (
// epochCtxKey is the key for caching epochCtx
epochCtxKey struct {
shardID uint32
epoch uint64
}
// epochCtx is the epoch's context used for signature verification.
// The value is fixed for each epoch and is cached in engineImpl.
epochCtx struct {
qrVerifier quorum.Verifier
pubKeys []bls.PublicKeyWrapper
}
)
func newEpochCtxKeyFromHeader(header *block.Header) epochCtxKey {
return epochCtxKey{
shardID: header.ShardID(),
epoch: header.Epoch().Uint64(),
}
}
func readEpochCtxFromChain(chain engine.ChainReader, epoch *big.Int, targetShardID uint32) (*epochCtx, error) {
ss, err := readShardState(chain, epoch, targetShardID)
if err != nil {
return nil, err
}
shardComm, err := ss.FindCommitteeByID(targetShardID)
if err != nil {
return nil, err
}
pubKeys, err := shardComm.BLSPublicKeys()
if err != nil {
return nil, err
}
isStaking := chain.Config().IsStaking(epoch)
qrVerifier, err := quorum.NewVerifier(shardComm, epoch, isStaking)
if err != nil {
return nil, err
}
return &epochCtx{
qrVerifier: qrVerifier,
pubKeys: pubKeys,
}, nil
}
func readShardState(chain engine.ChainReader, epoch *big.Int, targetShardID uint32) (*shard.State, error) {
// When doing cross shard, we need recalcualte the shard state since we don't have
// shard state of other shards
if needRecalculateStateShard(chain, epoch, targetShardID) {
shardState, err := committee.WithStakingEnabled.Compute(epoch, chain)
if err != nil {
return nil, errors.Wrapf(err, "compute shard state for epoch %v", epoch)
}
return shardState, nil
} else {
shardState, err := chain.ReadShardState(epoch)
if err != nil {
return nil, errors.Wrapf(err, "read shard state for epoch %v", epoch)
}
return shardState, nil
}
}
// only recalculate for non-staking epoch and targetShardID is not the same
// as engine
func needRecalculateStateShard(chain engine.ChainReader, epoch *big.Int, targetShardID uint32) bool {
if chain.Config().IsStaking(epoch) {
return false
}
return targetShardID != chain.ShardID()
}
// GetLockPeriodInEpoch returns the delegation lock period for the given chain
func GetLockPeriodInEpoch(chain engine.ChainReader, epoch *big.Int) int {
lockPeriod := staking.LockPeriodInEpoch
if chain.Config().IsRedelegation(epoch) {
lockPeriod = staking.LockPeriodInEpoch
} else if chain.Config().IsQuickUnlock(epoch) {
lockPeriod = staking.LockPeriodInEpochV2
}
return lockPeriod
}