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217 lines
8.2 KiB
217 lines
8.2 KiB
package consensus
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import (
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"fmt"
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"sync"
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"time"
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"github.com/harmony-one/harmony/crypto/bls"
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"github.com/harmony-one/abool"
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bls_core "github.com/harmony-one/bls/ffi/go/bls"
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"github.com/harmony-one/harmony/consensus/quorum"
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"github.com/harmony-one/harmony/core"
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"github.com/harmony-one/harmony/core/types"
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bls_cosi "github.com/harmony-one/harmony/crypto/bls"
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"github.com/harmony-one/harmony/internal/utils"
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"github.com/harmony-one/harmony/multibls"
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"github.com/harmony-one/harmony/p2p"
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"github.com/harmony-one/harmony/staking/slash"
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"github.com/pkg/errors"
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)
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const (
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vdFAndProofSize = 516 // size of VDF and Proof
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vdfAndSeedSize = 548 // size of VDF/Proof and Seed
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)
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var errLeaderPriKeyNotFound = errors.New("getting leader private key from consensus public keys failed")
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// Consensus is the main struct with all states and data related to consensus process.
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type Consensus struct {
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Decider quorum.Decider
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// FBFTLog stores the pbft messages and blocks during FBFT process
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FBFTLog *FBFTLog
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// phase: different phase of FBFT protocol: pre-prepare, prepare, commit, finish etc
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phase FBFTPhase
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// current indicates what state a node is in
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current State
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// How long to delay sending commit messages.
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delayCommit time.Duration
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// Consensus rounds whose commit phase finished
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commitFinishChan chan uint64
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// 2 types of timeouts: normal and viewchange
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consensusTimeout map[TimeoutType]*utils.Timeout
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// Commits collected from validators.
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aggregatedPrepareSig *bls_core.Sign
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aggregatedCommitSig *bls_core.Sign
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prepareBitmap *bls_cosi.Mask
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commitBitmap *bls_cosi.Mask
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// Commits collected from view change
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// for each viewID, we need keep track of corresponding sigs and bitmap
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// until one of the viewID has enough votes (>=2f+1)
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// after one of viewID has enough votes, we can reset and clean the map
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// honest nodes will never double votes on different viewID
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// bhpSigs: blockHashPreparedSigs is the signature on m1 type message
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bhpSigs map[uint64]map[string]*bls_core.Sign
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// nilSigs: there is no prepared message when view change,
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// it's signature on m2 type (i.e. nil) messages
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nilSigs map[uint64]map[string]*bls_core.Sign
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viewIDSigs map[uint64]map[string]*bls_core.Sign
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bhpBitmap map[uint64]*bls_cosi.Mask
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nilBitmap map[uint64]*bls_cosi.Mask
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viewIDBitmap map[uint64]*bls_cosi.Mask
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m1Payload []byte // message payload for type m1 := |vcBlockHash|prepared_agg_sigs|prepared_bitmap|, new leader only need one
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// The chain reader for the blockchain this consensus is working on
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ChainReader *core.BlockChain
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// Minimal number of peers in the shard
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// If the number of validators is less than minPeers, the consensus won't start
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MinPeers int
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pubKeyLock sync.Mutex
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// private/public keys of current node
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priKey multibls.PrivateKeys
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// the publickey of leader
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LeaderPubKey *bls.PublicKeyWrapper
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// blockNum: the next blockNumber that FBFT is going to agree on,
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// should be equal to the blockNumber of next block
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blockNum uint64
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// Blockhash - 32 byte
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blockHash [32]byte
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// Block to run consensus on
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block []byte
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// Shard Id which this node belongs to
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ShardID uint32
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// IgnoreViewIDCheck determines whether to ignore viewID check
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IgnoreViewIDCheck *abool.AtomicBool
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// consensus mutex
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mutex sync.Mutex
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// mutex for view change
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vcLock sync.Mutex
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// Signal channel for starting a new consensus process
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ReadySignal chan struct{}
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// The post-consensus processing func passed from Node object
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// Called when consensus on a new block is done
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OnConsensusDone func(*types.Block)
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// The verifier func passed from Node object
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BlockVerifier func(*types.Block) error
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// verified block to state sync broadcast
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VerifiedNewBlock chan *types.Block
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// will trigger state syncing when blockNum is low
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BlockNumLowChan chan struct{}
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// Channel for DRG protocol to send pRnd (preimage of randomness resulting from combined vrf
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// randomnesses) to consensus. The first 32 bytes are randomness, the rest is for bitmap.
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PRndChannel chan []byte
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// Channel for DRG protocol to send VDF. The first 516 bytes are the VDF/Proof and the last 32
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// bytes are the seed for deriving VDF
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RndChannel chan [vdfAndSeedSize]byte
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pendingRnds [][vdfAndSeedSize]byte // A list of pending randomness
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// The p2p host used to send/receive p2p messages
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host p2p.Host
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// MessageSender takes are of sending consensus message and the corresponding retry logic.
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msgSender *MessageSender
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// Used to convey to the consensus main loop that block syncing has finished.
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syncReadyChan chan struct{}
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// Used to convey to the consensus main loop that node is out of sync
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syncNotReadyChan chan struct{}
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// If true, this consensus will not propose view change.
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disableViewChange bool
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// Have a dedicated reader thread pull from this chan, like in node
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SlashChan chan slash.Record
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// How long in second the leader needs to wait to propose a new block.
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BlockPeriod time.Duration
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// The time due for next block proposal
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NextBlockDue time.Time
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// Temporary flag to control whether multi-sig signing is enabled
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MultiSig bool
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// TODO (leo): an new metrics system to keep track of the consensus/viewchange
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// finality of previous consensus in the unit of milliseconds
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finality int64
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// finalityCounter keep tracks of the finality time
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finalityCounter int64
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}
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// SetCommitDelay sets the commit message delay. If set to non-zero,
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// validator delays commit message by the amount.
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func (consensus *Consensus) SetCommitDelay(delay time.Duration) {
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consensus.delayCommit = delay
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}
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// BlocksSynchronized lets the main loop know that block synchronization finished
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// thus the blockchain is likely to be up to date.
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func (consensus *Consensus) BlocksSynchronized() {
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consensus.syncReadyChan <- struct{}{}
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}
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// BlocksNotSynchronized lets the main loop know that block is not synchronized
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func (consensus *Consensus) BlocksNotSynchronized() {
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consensus.syncNotReadyChan <- struct{}{}
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}
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// VdfSeedSize returns the number of VRFs for VDF computation
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func (consensus *Consensus) VdfSeedSize() int {
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return int(consensus.Decider.ParticipantsCount()) * 2 / 3
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}
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// GetPublicKeys returns the public keys
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func (consensus *Consensus) GetPublicKeys() multibls.PublicKeys {
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return consensus.priKey.GetPublicKeys()
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}
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// GetLeaderPrivateKey returns leader private key if node is the leader
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func (consensus *Consensus) GetLeaderPrivateKey(leaderKey *bls_core.PublicKey) (*bls.PrivateKeyWrapper, error) {
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for i, key := range consensus.priKey {
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if key.Pub.Object.IsEqual(leaderKey) {
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return &consensus.priKey[i], nil
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}
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}
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return nil, errors.Wrapf(errLeaderPriKeyNotFound, leaderKey.SerializeToHexStr())
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}
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// GetConsensusLeaderPrivateKey returns consensus leader private key if node is the leader
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func (consensus *Consensus) GetConsensusLeaderPrivateKey() (*bls.PrivateKeyWrapper, error) {
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return consensus.GetLeaderPrivateKey(consensus.LeaderPubKey.Object)
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}
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// New create a new Consensus record
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func New(
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host p2p.Host, shard uint32, leader p2p.Peer, multiBLSPriKey multibls.PrivateKeys,
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Decider quorum.Decider,
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) (*Consensus, error) {
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consensus := Consensus{}
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consensus.Decider = Decider
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consensus.host = host
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consensus.msgSender = NewMessageSender(host)
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consensus.BlockNumLowChan = make(chan struct{})
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// FBFT related
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consensus.FBFTLog = NewFBFTLog()
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consensus.phase = FBFTAnnounce
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// TODO Refactor consensus.block* into State?
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consensus.current = State{mode: Normal}
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// FBFT timeout
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consensus.consensusTimeout = createTimeout()
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if multiBLSPriKey != nil {
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consensus.priKey = multiBLSPriKey
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utils.Logger().Info().
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Str("publicKey", consensus.GetPublicKeys().SerializeToHexStr()).Msg("My Public Key")
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} else {
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utils.Logger().Error().Msg("the bls key is nil")
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return nil, fmt.Errorf("nil bls key, aborting")
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}
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// viewID has to be initialized as the height of
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// the blockchain during initialization as it was
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// displayed on explorer as Height right now
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consensus.SetCurViewID(0)
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consensus.ShardID = shard
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consensus.syncReadyChan = make(chan struct{})
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consensus.syncNotReadyChan = make(chan struct{})
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consensus.SlashChan = make(chan slash.Record)
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consensus.commitFinishChan = make(chan uint64)
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consensus.ReadySignal = make(chan struct{})
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// channel for receiving newly generated VDF
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consensus.RndChannel = make(chan [vdfAndSeedSize]byte)
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consensus.IgnoreViewIDCheck = abool.NewBool(false)
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return &consensus, nil
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}
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