The core protocol of WoopChain
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woop/internal/configs/sharding/testnet.go

132 lines
4.1 KiB

package shardingconfig
import (
"math/big"
"time"
"github.com/harmony-one/harmony/common/denominations"
"github.com/harmony-one/harmony/internal/genesis"
)
// TestnetSchedule is the long-running public testnet sharding
// configuration schedule.
var TestnetSchedule testnetSchedule
type testnetSchedule struct{}
const (
testnetV1Epoch = 1
testnetV2Epoch = 2
// 10 minutes per epoch (at 8s/block)
testnetBlocksPerEpoch = 75
testnetVdfDifficulty = 10000 // This takes about 20s to finish the vdf
testnetMaxTxAmountLimit = 1e3 // unit is in One
testnetMaxNumRecentTxsPerAccountLimit = 1e2
testnetMaxTxPoolSizeLimit = 8000
testnetMaxNumTxsPerBlockLimit = 1000
testnetRecentTxDuration = time.Hour
testnetEnableTxnThrottling = true
// TestNetHTTPPattern is the http pattern for testnet.
TestNetHTTPPattern = "https://api.s%d.b.hmny.io"
// TestNetWSPattern is the websocket pattern for testnet.
TestNetWSPattern = "wss://ws.s%d.b.hmny.io"
)
func (testnetSchedule) InstanceForEpoch(epoch *big.Int) Instance {
switch {
case epoch.Cmp(big.NewInt(testnetV2Epoch)) >= 0:
return testnetV2
case epoch.Cmp(big.NewInt(testnetV1Epoch)) >= 0:
return testnetV1
default: // genesis
return testnetV0
}
}
func (testnetSchedule) BlocksPerEpoch() uint64 {
return testnetBlocksPerEpoch
}
func (ts testnetSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
epoch := blockNum % ts.BlocksPerEpoch()
return big.NewInt(int64(epoch))
}
func (ts testnetSchedule) IsLastBlock(blockNum uint64) bool {
return (blockNum+1)%ts.BlocksPerEpoch() == 0
}
func (ts testnetSchedule) EpochLastBlock(epochNum uint64) uint64 {
return (ts.BlocksPerEpoch()+1)*epochNum - 1
}
func (ts testnetSchedule) VdfDifficulty() int {
return testnetVdfDifficulty
}
// ConsensusRatio ratio of new nodes vs consensus total nodes
func (ts testnetSchedule) ConsensusRatio() float64 {
return mainnetConsensusRatio
}
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (ts testnetSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}
func (ts testnetSchedule) MaxTxAmountLimit() *big.Int {
amountBigInt := big.NewInt(testnetMaxTxAmountLimit)
amountBigInt = amountBigInt.Mul(amountBigInt, big.NewInt(denominations.One))
return amountBigInt
}
func (ts testnetSchedule) MaxNumRecentTxsPerAccountLimit() uint64 {
return testnetMaxNumRecentTxsPerAccountLimit
}
func (ts testnetSchedule) MaxTxPoolSizeLimit() int {
return testnetMaxTxPoolSizeLimit
}
func (ts testnetSchedule) MaxNumTxsPerBlockLimit() int {
return testnetMaxNumTxsPerBlockLimit
}
func (ts testnetSchedule) RecentTxDuration() time.Duration {
return testnetRecentTxDuration
}
func (ts testnetSchedule) EnableTxnThrottling() bool {
return testnetEnableTxnThrottling
}
func (ts testnetSchedule) TxsThrottleConfig() *TxsThrottleConfig {
return &TxsThrottleConfig{
MaxTxAmountLimit: ts.MaxTxAmountLimit(),
MaxNumRecentTxsPerAccountLimit: ts.MaxNumRecentTxsPerAccountLimit(),
MaxTxPoolSizeLimit: ts.MaxTxPoolSizeLimit(),
MaxNumTxsPerBlockLimit: ts.MaxNumTxsPerBlockLimit(),
RecentTxDuration: ts.RecentTxDuration(),
EnableTxnThrottling: ts.EnableTxnThrottling(),
}
}
func (ts testnetSchedule) GetNetworkID() NetworkID {
return TestNet
}
// GetShardingStructure is the sharding structure for testnet.
func (ts testnetSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
return genShardingStructure(numShard, shardID, TestNetHTTPPattern, TestNetWSPattern)
}
var testnetReshardingEpoch = []*big.Int{big.NewInt(0), big.NewInt(testnetV1Epoch), big.NewInt(testnetV2Epoch)}
var testnetV0 = MustNewInstance(2, 150, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)
var testnetV1 = MustNewInstance(2, 160, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)
var testnetV2 = MustNewInstance(2, 170, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)