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132 lines
4.1 KiB
132 lines
4.1 KiB
package shardingconfig
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import (
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"math/big"
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"time"
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"github.com/harmony-one/harmony/common/denominations"
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"github.com/harmony-one/harmony/internal/genesis"
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)
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// TestnetSchedule is the long-running public testnet sharding
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// configuration schedule.
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var TestnetSchedule testnetSchedule
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type testnetSchedule struct{}
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const (
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testnetV1Epoch = 1
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testnetV2Epoch = 2
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// 10 minutes per epoch (at 8s/block)
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testnetBlocksPerEpoch = 75
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testnetVdfDifficulty = 10000 // This takes about 20s to finish the vdf
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testnetMaxTxAmountLimit = 1e3 // unit is in One
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testnetMaxNumRecentTxsPerAccountLimit = 1e2
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testnetMaxTxPoolSizeLimit = 8000
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testnetMaxNumTxsPerBlockLimit = 1000
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testnetRecentTxDuration = time.Hour
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testnetEnableTxnThrottling = true
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// TestNetHTTPPattern is the http pattern for testnet.
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TestNetHTTPPattern = "https://api.s%d.b.hmny.io"
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// TestNetWSPattern is the websocket pattern for testnet.
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TestNetWSPattern = "wss://ws.s%d.b.hmny.io"
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)
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func (testnetSchedule) InstanceForEpoch(epoch *big.Int) Instance {
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switch {
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case epoch.Cmp(big.NewInt(testnetV2Epoch)) >= 0:
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return testnetV2
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case epoch.Cmp(big.NewInt(testnetV1Epoch)) >= 0:
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return testnetV1
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default: // genesis
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return testnetV0
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}
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}
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func (testnetSchedule) BlocksPerEpoch() uint64 {
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return testnetBlocksPerEpoch
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}
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func (ts testnetSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
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epoch := blockNum % ts.BlocksPerEpoch()
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return big.NewInt(int64(epoch))
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}
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func (ts testnetSchedule) IsLastBlock(blockNum uint64) bool {
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return (blockNum+1)%ts.BlocksPerEpoch() == 0
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}
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func (ts testnetSchedule) EpochLastBlock(epochNum uint64) uint64 {
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return (ts.BlocksPerEpoch()+1)*epochNum - 1
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}
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func (ts testnetSchedule) VdfDifficulty() int {
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return testnetVdfDifficulty
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}
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// ConsensusRatio ratio of new nodes vs consensus total nodes
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func (ts testnetSchedule) ConsensusRatio() float64 {
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return mainnetConsensusRatio
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}
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// TODO: remove it after randomness feature turned on mainnet
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//RandonnessStartingEpoch returns starting epoch of randonness generation
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func (ts testnetSchedule) RandomnessStartingEpoch() uint64 {
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return mainnetRandomnessStartingEpoch
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}
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func (ts testnetSchedule) MaxTxAmountLimit() *big.Int {
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amountBigInt := big.NewInt(testnetMaxTxAmountLimit)
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amountBigInt = amountBigInt.Mul(amountBigInt, big.NewInt(denominations.One))
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return amountBigInt
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}
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func (ts testnetSchedule) MaxNumRecentTxsPerAccountLimit() uint64 {
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return testnetMaxNumRecentTxsPerAccountLimit
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}
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func (ts testnetSchedule) MaxTxPoolSizeLimit() int {
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return testnetMaxTxPoolSizeLimit
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}
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func (ts testnetSchedule) MaxNumTxsPerBlockLimit() int {
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return testnetMaxNumTxsPerBlockLimit
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}
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func (ts testnetSchedule) RecentTxDuration() time.Duration {
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return testnetRecentTxDuration
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}
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func (ts testnetSchedule) EnableTxnThrottling() bool {
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return testnetEnableTxnThrottling
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}
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func (ts testnetSchedule) TxsThrottleConfig() *TxsThrottleConfig {
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return &TxsThrottleConfig{
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MaxTxAmountLimit: ts.MaxTxAmountLimit(),
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MaxNumRecentTxsPerAccountLimit: ts.MaxNumRecentTxsPerAccountLimit(),
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MaxTxPoolSizeLimit: ts.MaxTxPoolSizeLimit(),
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MaxNumTxsPerBlockLimit: ts.MaxNumTxsPerBlockLimit(),
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RecentTxDuration: ts.RecentTxDuration(),
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EnableTxnThrottling: ts.EnableTxnThrottling(),
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}
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}
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func (ts testnetSchedule) GetNetworkID() NetworkID {
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return TestNet
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}
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// GetShardingStructure is the sharding structure for testnet.
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func (ts testnetSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
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return genShardingStructure(numShard, shardID, TestNetHTTPPattern, TestNetWSPattern)
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}
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var testnetReshardingEpoch = []*big.Int{big.NewInt(0), big.NewInt(testnetV1Epoch), big.NewInt(testnetV2Epoch)}
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var testnetV0 = MustNewInstance(2, 150, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)
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var testnetV1 = MustNewInstance(2, 160, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)
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var testnetV2 = MustNewInstance(2, 170, 150, genesis.TNHarmonyAccounts, genesis.TNFoundationalAccounts, testnetReshardingEpoch)
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