The core protocol of WoopChain
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woop/blockchain/block.go

161 lines
4.9 KiB

package blockchain
import (
"bytes"
"crypto/sha256"
"encoding/gob"
"fmt"
"log"
"time"
"github.com/simple-rules/harmony-benchmark/db"
"github.com/simple-rules/harmony-benchmark/utils"
)
// Block is a block in the blockchain that contains block headers, transactions and signature etc.
type Block struct {
// Header
Timestamp int64
PrevBlockHash [32]byte
NumTransactions int32
TransactionIds [][32]byte
Transactions []*Transaction // Transactions.
ShardID uint32
Hash [32]byte
MerkleRootData []byte
State *State // If present, this block is state block.
// Signature...
Bitmap []byte // Contains which validator signed the block.
Signature [66]byte // Schnorr collective signature.
}
// State is used in Block to indicate that block is a state block.
type State struct {
NumBlocks int32 // Total number of blocks.
NumTransactions int32 // Total number of transactions.
}
// IsStateBlock is used to check if a block is a state block.
func (b *Block) IsStateBlock() bool {
// TODO: think of a better indicator to check.
return b.State != nil && bytes.Equal(b.PrevBlockHash[:], (&[32]byte{})[:])
}
// Serialize serializes the block.
func (b *Block) Serialize() []byte {
var result bytes.Buffer
encoder := gob.NewEncoder(&result)
err := encoder.Encode(b)
if err != nil {
log.Panic(err)
}
return result.Bytes()
}
// DeserializeBlock deserializes a block.
func DeserializeBlock(d []byte) (*Block, error) {
var block Block
decoder := gob.NewDecoder(bytes.NewReader(d))
err := decoder.Decode(&block)
if err != nil {
log.Panic(err)
}
return &block, err
}
// Used for debuging.
func (b *Block) String() string {
res := fmt.Sprintf("Block created at %v\n", b.Timestamp)
for id, tx := range b.Transactions {
res += fmt.Sprintf("Transaction %v: %v\n", id, *tx)
}
res += fmt.Sprintf("previous blockhash: %v\n", b.PrevBlockHash)
res += fmt.Sprintf("hash: %v\n", b.Hash)
return res
}
func (b *Block) generateMerkleRootData() {
var data [][]byte
for _, txID := range b.TransactionIds {
data = append(data, txID[:])
}
merkleTre := NewMerkleTree(data)
b.MerkleRootData = merkleTre.RootNode.Data
}
func (b *Block) Write(db db.Database, key string) error {
return db.Put([]byte(key), b.Serialize())
}
// Delete deletes the given key in the given databse.
func Delete(db db.Database, key string) error {
return db.Delete([]byte(key))
}
// CalculateBlockHash returns a hash of the block
func (b *Block) CalculateBlockHash() []byte {
var hashes [][]byte
var blockHash [32]byte
hashes = append(hashes, utils.ConvertFixedDataIntoByteArray(b.Timestamp))
hashes = append(hashes, b.PrevBlockHash[:])
for _, id := range b.TransactionIds {
hashes = append(hashes, id[:])
}
b.generateMerkleRootData()
hashes = append(hashes, b.MerkleRootData)
hashes = append(hashes, utils.ConvertFixedDataIntoByteArray(b.ShardID))
blockHash = sha256.Sum256(bytes.Join(hashes, []byte{}))
return blockHash[:]
}
// NewBlock creates and returns a new block.
func NewBlock(transactions []*Transaction, prevBlockHash [32]byte, shardID uint32) *Block {
numTxs := int32(len(transactions))
var txIDs [][32]byte
for _, tx := range transactions {
txIDs = append(txIDs, tx.ID)
}
block := &Block{Timestamp: time.Now().Unix(), PrevBlockHash: prevBlockHash, NumTransactions: numTxs, TransactionIds: txIDs, Transactions: transactions, ShardID: shardID, Hash: [32]byte{}}
copy(block.Hash[:], block.CalculateBlockHash()[:])
return block
}
// NewGenesisBlock creates and returns genesis Block.
func NewGenesisBlock(coinbase *Transaction, shardID uint32) *Block {
return NewBlock([]*Transaction{coinbase}, [32]byte{}, shardID)
}
// NewStateBlock creates and returns a state Block based on utxo pool.
// TODO(RJ): take care of dangling cross shard transaction
func NewStateBlock(utxoPool *UTXOPool, numBlocks, numTxs int32) *Block {
stateTransactions := []*Transaction{}
stateTransactionIds := [][32]byte{}
for address, txHash2Vout2AmountMap := range utxoPool.UtxoMap {
stateTransaction := &Transaction{}
for txHash, vout2AmountMap := range txHash2Vout2AmountMap {
for index, amount := range vout2AmountMap {
txHashBytes, err := utils.Get32BytesFromString(txHash)
if err == nil {
stateTransaction.TxInput = append(stateTransaction.TxInput, *NewTXInput(NewOutPoint(&txHashBytes, index), address, utxoPool.ShardID))
stateTransaction.TxOutput = append(stateTransaction.TxOutput, TXOutput{Amount: amount, Address: address, ShardID: utxoPool.ShardID})
} else {
return nil
}
}
}
if len(stateTransaction.TxOutput) != 0 {
stateTransaction.SetID()
stateTransactionIds = append(stateTransactionIds, stateTransaction.ID)
stateTransactions = append(stateTransactions, stateTransaction)
}
}
newBlock := NewBlock(stateTransactions, [32]byte{}, utxoPool.ShardID)
newBlock.State = &State{NumBlocks: numBlocks, NumTransactions: numTxs}
return newBlock
}