The core protocol of WoopChain
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woop/internal/newnode/newnode.go

170 lines
4.7 KiB

package newnode
import (
"errors"
"fmt"
"os"
"strconv"
"time"
"github.com/ethereum/go-ethereum/log"
"github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/api/proto/bcconn"
proto_identity "github.com/harmony-one/harmony/api/proto/identity"
proto_node "github.com/harmony-one/harmony/api/proto/node"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/p2p/host"
"github.com/harmony-one/harmony/p2p/p2pimpl"
p2p_crypto "github.com/libp2p/go-libp2p-crypto"
multiaddr "github.com/multiformats/go-multiaddr"
)
//NewNode is the struct for a candidate node
type NewNode struct {
Role string
ShardID int
ValidatorID int // Validator ID in its shard.
leader p2p.Peer
isLeader bool
Self p2p.Peer
Leaders map[uint32]p2p.Peer
PubK *bls.PublicKey
priK *bls.SecretKey
log log.Logger
SetInfo chan bool
host p2p.Host
}
// New candidate node initialization
func New(ip string, port string, nodePk p2p_crypto.PrivKey) *NewNode {
priKey, pubKey := utils.GenKey(ip, port)
var node NewNode
var err error
node.PubK = pubKey
node.priK = priKey
node.Self = p2p.Peer{IP: ip, Port: port, PubKey: pubKey, ValidatorID: -1}
node.log = utils.GetLogInstance()
node.SetInfo = make(chan bool)
node.host, err = p2pimpl.NewHost(&node.Self, nodePk)
if err != nil {
node.log.Error("failed to create new host", "msg", err)
return nil
}
node.Leaders = map[uint32]p2p.Peer{}
return &node
}
type registerResponseRandomNumber struct {
NumberOfShards int
NumberOfNodesAdded int
Leaders []*proto_node.Info
}
// ContactBeaconChain starts a newservice in the candidate node
func (node *NewNode) ContactBeaconChain(BCPeer p2p.Peer) error {
go node.host.BindHandlerAndServe(node.NodeHandler)
return node.requestBeaconChain(BCPeer)
}
func (node NewNode) String() string {
return fmt.Sprintf("bc: %v:%v => %v", node.Self.IP, node.Self.Port, node.Self.PeerID)
}
// RequestBeaconChain requests beacon chain for identity data
func (node *NewNode) requestBeaconChain(BCPeer p2p.Peer) (err error) {
node.log.Info("connecting to beacon chain now ...")
pubk := node.PubK.Serialize()
if err != nil {
node.log.Error("Could not Marshall public key into binary")
}
fmt.Printf("[New Node]: %v\n", *node)
nodeInfo := &proto_node.Info{IP: node.Self.IP, Port: node.Self.Port, PubKey: pubk, PeerID: node.Self.PeerID}
msg := bcconn.SerializeNodeInfo(nodeInfo)
msgToSend := proto_identity.ConstructIdentityMessage(proto_identity.Register, msg)
gotShardInfo := false
timeout := time.After(2 * time.Minute)
tick := time.Tick(3 * time.Second)
checkLoop:
for {
select {
case <-timeout:
gotShardInfo = false
break checkLoop
case <-tick:
select {
case setinfo := <-node.SetInfo:
if setinfo {
gotShardInfo = true
break checkLoop
}
default:
host.SendMessage(node.host, BCPeer, msgToSend, nil)
}
}
}
if !gotShardInfo {
err = errors.New("could not create connection")
node.log.Crit("Could not get sharding info after 2 minutes")
os.Exit(10)
}
return
}
// ProcessShardInfo
func (node *NewNode) processShardInfo(msgPayload []byte) bool {
leadersInfo := bcconn.DeserializeRandomInfo(msgPayload)
leaders := leadersInfo.Leaders
shardNum, isLeader := utils.AllocateShard(leadersInfo.NumberOfNodesAdded, leadersInfo.NumberOfShards)
for n, v := range leaders {
leaderPeer := p2p.Peer{IP: v.IP, Port: v.Port, PeerID: v.PeerID}
addr := fmt.Sprintf("/ip4/%s/tcp/%s", leaderPeer.IP, leaderPeer.Port)
targetAddr, err := multiaddr.NewMultiaddr(addr)
if err != nil {
log.Error("processShardInfo NewMultiaddr error", "error", err)
return false
}
leaderPeer.Addrs = append(leaderPeer.Addrs, targetAddr)
leaderPeer.PubKey = &bls.PublicKey{}
err = leaderPeer.PubKey.Deserialize(v.PubKey[:])
if err != nil {
node.log.Error("Could not unmarshall leaders public key from binary")
}
node.Leaders[uint32(n)] = leaderPeer
}
node.leader = node.Leaders[uint32(shardNum-1)]
node.isLeader = isLeader
node.ShardID = shardNum - 1 //0 indexing.
node.SetInfo <- true
node.log.Info("Shard information obtained ..")
return true
}
// GetShardID gives shardid of node
func (node *NewNode) GetShardID() string {
return strconv.Itoa(node.ShardID)
}
// GetLeader gives the leader of the node
func (node *NewNode) GetLeader() p2p.Peer {
return node.leader
}
// GetClientPeer gives the client of the node
func (node *NewNode) GetClientPeer() *p2p.Peer {
return nil
}
// GetSelfPeer gives the peer part of the node's own struct
func (node *NewNode) GetSelfPeer() p2p.Peer {
return node.Self
}
// AddPeer add new peer for newnode
func (node *NewNode) AddPeer(p *p2p.Peer) error {
return node.host.AddPeer(p)
}