The core protocol of WoopChain
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woop/internal/configs/sharding/instance.go

187 lines
5.7 KiB

package shardingconfig
import (
"math/big"
"github.com/harmony-one/harmony/internal/genesis"
"github.com/harmony-one/harmony/numeric"
"github.com/pkg/errors"
)
// NetworkID is the network type of the blockchain.
type NetworkID byte
// Constants for NetworkID.
const (
MainNet NetworkID = iota
TestNet
LocalNet
Pangaea
Partner
StressNet
DevNet
)
type instance struct {
numShards uint32
numNodesPerShard int
numHarmonyOperatedNodesPerShard int
harmonyVotePercent numeric.Dec
externalVotePercent numeric.Dec
hmyAccounts []genesis.DeployAccount
fnAccounts []genesis.DeployAccount
reshardingEpoch []*big.Int
blocksPerEpoch uint64
slotsLimit int // HIP-16: The absolute number of maximum effective slots per shard limit for each validator. 0 means no limit.
}
// NewInstance creates and validates a new sharding configuration based
// upon given parameters.
func NewInstance(
numShards uint32, numNodesPerShard, numHarmonyOperatedNodesPerShard, slotsLimit int, harmonyVotePercent numeric.Dec,
hmyAccounts []genesis.DeployAccount,
fnAccounts []genesis.DeployAccount,
reshardingEpoch []*big.Int, blocksE uint64,
) (Instance, error) {
if numShards < 1 {
return nil, errors.Errorf(
"sharding config must have at least one shard have %d", numShards,
)
}
if numNodesPerShard < 1 {
return nil, errors.Errorf(
"each shard must have at least one node %d", numNodesPerShard,
)
}
if numHarmonyOperatedNodesPerShard < 0 {
return nil, errors.Errorf(
"Harmony-operated nodes cannot be negative %d", numHarmonyOperatedNodesPerShard,
)
}
if numHarmonyOperatedNodesPerShard > numNodesPerShard {
return nil, errors.Errorf(""+
"number of Harmony-operated nodes cannot exceed "+
"overall number of nodes per shard %d %d",
numHarmonyOperatedNodesPerShard,
numNodesPerShard,
)
}
if slotsLimit < 0 {
return nil, errors.Errorf("SlotsLimit cannot be negative %d", slotsLimit)
}
if harmonyVotePercent.LT(numeric.ZeroDec()) ||
harmonyVotePercent.GT(numeric.OneDec()) {
return nil, errors.Errorf("" +
"total voting power of harmony nodes should be within [0, 1]",
)
}
return instance{
numShards: numShards,
numNodesPerShard: numNodesPerShard,
numHarmonyOperatedNodesPerShard: numHarmonyOperatedNodesPerShard,
harmonyVotePercent: harmonyVotePercent,
externalVotePercent: numeric.OneDec().Sub(harmonyVotePercent),
hmyAccounts: hmyAccounts,
fnAccounts: fnAccounts,
reshardingEpoch: reshardingEpoch,
blocksPerEpoch: blocksE,
slotsLimit: slotsLimit,
}, nil
}
// MustNewInstance creates a new sharding configuration based upon
// given parameters. It panics if parameter validation fails.
// It is intended to be used for static initialization.
func MustNewInstance(
numShards uint32,
numNodesPerShard, numHarmonyOperatedNodesPerShard int, slotsLimitPercent float32,
harmonyVotePercent numeric.Dec,
hmyAccounts []genesis.DeployAccount,
fnAccounts []genesis.DeployAccount,
reshardingEpoch []*big.Int, blocksPerEpoch uint64,
) Instance {
slotsLimit := int(float32(numNodesPerShard-numHarmonyOperatedNodesPerShard) * slotsLimitPercent)
sc, err := NewInstance(
numShards, numNodesPerShard, numHarmonyOperatedNodesPerShard, slotsLimit, harmonyVotePercent,
hmyAccounts, fnAccounts, reshardingEpoch, blocksPerEpoch,
)
if err != nil {
panic(err)
}
return sc
}
// BlocksPerEpoch ..
func (sc instance) BlocksPerEpoch() uint64 {
return sc.blocksPerEpoch
}
// NumShards returns the number of shards in the network.
func (sc instance) NumShards() uint32 {
return sc.numShards
}
// SlotsLimit returns the max slots per shard limit for each validator
func (sc instance) SlotsLimit() int {
return sc.slotsLimit
}
// HarmonyVotePercent returns total percentage of voting power harmony nodes possess.
func (sc instance) HarmonyVotePercent() numeric.Dec {
return sc.harmonyVotePercent
}
// ExternalVotePercent returns total percentage of voting power external validators possess.
func (sc instance) ExternalVotePercent() numeric.Dec {
return sc.externalVotePercent
}
// NumNodesPerShard returns number of nodes in each shard.
func (sc instance) NumNodesPerShard() int {
return sc.numNodesPerShard
}
// NumHarmonyOperatedNodesPerShard returns number of nodes in each shard
// that are operated by Harmony.
func (sc instance) NumHarmonyOperatedNodesPerShard() int {
return sc.numHarmonyOperatedNodesPerShard
}
// HmyAccounts returns the list of Harmony accounts
func (sc instance) HmyAccounts() []genesis.DeployAccount {
return sc.hmyAccounts
}
// FnAccounts returns the list of Foundational Node accounts
func (sc instance) FnAccounts() []genesis.DeployAccount {
return sc.fnAccounts
}
// FindAccount returns the deploy account based on the blskey, and if the account is a leader
// or not in the bootstrapping process.
func (sc instance) FindAccount(blsPubKey string) (bool, *genesis.DeployAccount) {
for i, item := range sc.hmyAccounts {
if item.BLSPublicKey == blsPubKey {
item.ShardID = uint32(i) % sc.numShards
return uint32(i) < sc.numShards, &item
}
}
for i, item := range sc.fnAccounts {
if item.BLSPublicKey == blsPubKey {
item.ShardID = uint32(i) % sc.numShards
return false, &item
}
}
return false, nil
}
// ReshardingEpoch returns the list of epoch number
func (sc instance) ReshardingEpoch() []*big.Int {
return sc.reshardingEpoch
}
// ReshardingEpoch returns the list of epoch number
func (sc instance) GetNetworkID() NetworkID {
return DevNet
}