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162 lines
4.3 KiB
162 lines
4.3 KiB
package main
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import (
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"flag"
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"fmt"
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"harmony-benchmark/attack"
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"harmony-benchmark/configreader"
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"harmony-benchmark/consensus"
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"harmony-benchmark/log"
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"harmony-benchmark/node"
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"harmony-benchmark/p2p"
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"math/rand"
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"os"
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"time"
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"github.com/shirou/gopsutil/process"
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)
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const (
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AttackProbability = 20
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)
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func getShardId(myIp, myPort string, config *[][]string) string {
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for _, node := range *config {
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ip, port, shardId := node[0], node[1], node[3]
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if ip == myIp && port == myPort {
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return shardId
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}
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}
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return "N/A"
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}
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func getLeader(myShardId string, config *[][]string) p2p.Peer {
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var leaderPeer p2p.Peer
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for _, node := range *config {
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ip, port, status, shardId := node[0], node[1], node[2], node[3]
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if status == "leader" && myShardId == shardId {
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leaderPeer.Ip = ip
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leaderPeer.Port = port
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}
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}
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return leaderPeer
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}
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func getPeers(myIp, myPort, myShardId string, config *[][]string) []p2p.Peer {
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var peerList []p2p.Peer
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for _, node := range *config {
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ip, port, status, shardId := node[0], node[1], node[2], node[3]
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if status != "validator" || ip == myIp && port == myPort || myShardId != shardId {
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continue
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}
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peer := p2p.Peer{Port: port, Ip: ip}
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peerList = append(peerList, peer)
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}
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return peerList
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}
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func attackDetermination(attackedMode int) bool {
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switch attackedMode {
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case 0:
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return false
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case 1:
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return true
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case 2:
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return rand.Intn(100) < AttackProbability
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}
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return false
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}
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func logMemUsage(consensus *consensus.Consensus) {
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p, _ := process.NewProcess(int32(os.Getpid()))
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for {
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info, _ := p.MemoryInfo()
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memMap, _ := p.MemoryMaps(false)
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log.Info("Mem Report", "info", info, "map", memMap)
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time.Sleep(10 * time.Second)
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}
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}
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// TODO: @ricl, start another process for reporting.
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func logCPUUsage(consensus *consensus.Consensus) {
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p, _ := process.NewProcess(int32(os.Getpid()))
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for {
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percent, _ := p.CPUPercent()
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times, _ := p.Times()
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log.Info("CPU Report", "percent", percent, "times", times, "consensus", consensus)
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time.Sleep(10 * time.Second)
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}
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}
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func main() {
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ip := flag.String("ip", "127.0.0.1", "IP of the node")
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port := flag.String("port", "9000", "port of the node.")
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configFile := flag.String("config_file", "config.txt", "file containing all ip addresses")
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logFolder := flag.String("log_folder", "latest", "the folder collecting the logs of this execution")
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attackedMode := flag.Int("attacked_mode", 0, "0 means not attacked, 1 means attacked, 2 means being open to be selected as attacked")
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flag.Parse()
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// Set up randomization seed.
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rand.Seed(int64(time.Now().Nanosecond()))
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// Attack determination.
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attack.GetInstance().SetAttackEnabled(attackDetermination(*attackedMode))
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config, _ := configreader.ReadConfigFile(*configFile)
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shardID := getShardId(*ip, *port, &config)
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peers := getPeers(*ip, *port, shardID, &config)
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leader := getLeader(shardID, &config)
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var role string
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if leader.Ip == *ip && leader.Port == *port {
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role = "leader"
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} else {
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role = "validator"
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}
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// Setup a logger to stdout and log file.
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logFileName := fmt.Sprintf("./%v/%s-%v-%v.log", *logFolder, role, *ip, *port)
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h := log.MultiHandler(
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log.StdoutHandler,
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log.Must.FileHandler(logFileName, log.JSONFormat()), // Log to file
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// log.Must.NetHandler("tcp", ":3000", log.JSONFormat()) // Log to remote
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)
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log.Root().SetHandler(h)
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// Consensus object.
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consensus := consensus.NewConsensus(*ip, *port, shardID, peers, leader)
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// Logging for consensus.
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go logMemUsage(consensus)
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go logCPUUsage(consensus)
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// Set logger to attack model.
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attack.GetInstance().SetLogger(consensus.Log)
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// Current node.
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currentNode := node.New(consensus)
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// Create client peer.
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clientPeer := configreader.GetClientPeer(&config)
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// If there is a client configured in the node list.
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if clientPeer != nil {
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currentNode.ClientPeer = clientPeer
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}
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// Assign closure functions to the consensus object
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consensus.BlockVerifier = currentNode.VerifyNewBlock
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consensus.OnConsensusDone = currentNode.PostConsensusProcessing
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// Temporary testing code, to be removed.
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currentNode.AddTestingAddresses(10000)
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if consensus.IsLeader {
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// Let consensus run
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go func() {
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consensus.WaitForNewBlock(currentNode.BlockChannel)
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}()
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// Node waiting for consensus readiness to create new block
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go func() {
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currentNode.WaitForConsensusReady(consensus.ReadySignal)
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}()
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}
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currentNode.StartServer(*port)
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}
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