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189 lines
6.9 KiB
189 lines
6.9 KiB
package core
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import (
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"errors"
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/harmony-one/harmony/core/rawdb"
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"github.com/harmony-one/harmony/core/state"
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"github.com/harmony-one/harmony/core/types"
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"github.com/harmony-one/harmony/internal/utils"
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"github.com/harmony-one/harmony/shard"
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)
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// CommitOffChainData write off chain data of a block onto db writer.
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func (bc *BlockChain) CommitOffChainData(
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batch rawdb.DatabaseWriter, block *types.Block, receipts []*types.Receipt,
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cxReceipts []*types.CXReceipt, payout *big.Int, state *state.DB, root common.Hash) (status WriteStatus, err error) {
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//// Write receipts of the block
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rawdb.WriteReceipts(batch, block.Hash(), block.NumberU64(), receipts)
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//// Cross-shard txns
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epoch := block.Header().Epoch()
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if bc.chainConfig.HasCrossTxFields(block.Epoch()) {
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shardingConfig := shard.Schedule.InstanceForEpoch(epoch)
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shardNum := int(shardingConfig.NumShards())
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for i := 0; i < shardNum; i++ {
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if i == int(block.ShardID()) {
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continue
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}
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shardReceipts := types.CXReceipts(cxReceipts).GetToShardReceipts(uint32(i))
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err := rawdb.WriteCXReceipts(batch, uint32(i), block.NumberU64(), block.Hash(), shardReceipts)
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if err != nil {
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utils.Logger().Error().Err(err).Interface("shardReceipts", shardReceipts).Int("toShardID", i).Msg("WriteCXReceipts cannot write into database")
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return NonStatTy, err
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}
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}
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// Mark incomingReceipts in the block as spent
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bc.WriteCXReceiptsProofSpent(batch, block.IncomingReceipts())
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}
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//// VRF + VDF
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//check non zero VRF field in header and add to local db
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//if len(block.Vrf()) > 0 {
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// vrfBlockNumbers, _ := bc.ReadEpochVrfBlockNums(block.Header().Epoch())
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// if (len(vrfBlockNumbers) > 0) && (vrfBlockNumbers[len(vrfBlockNumbers)-1] == block.NumberU64()) {
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// utils.Logger().Error().
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// Str("number", block.Number().String()).
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// Str("epoch", block.Header().Epoch().String()).
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// Msg("VRF block number is already in local db")
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// } else {
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// vrfBlockNumbers = append(vrfBlockNumbers, block.NumberU64())
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// err = bc.WriteEpochVrfBlockNums(block.Header().Epoch(), vrfBlockNumbers)
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// if err != nil {
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// utils.Logger().Error().
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// Str("number", block.Number().String()).
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// Str("epoch", block.Header().Epoch().String()).
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// Msg("failed to write VRF block number to local db")
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// return NonStatTy, err
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// }
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// }
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//}
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//
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////check non zero Vdf in header and add to local db
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//if len(block.Vdf()) > 0 {
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// err = bc.WriteEpochVdfBlockNum(block.Header().Epoch(), block.Number())
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// if err != nil {
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// utils.Logger().Error().
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// Str("number", block.Number().String()).
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// Str("epoch", block.Header().Epoch().String()).
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// Msg("failed to write VDF block number to local db")
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// return NonStatTy, err
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// }
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//}
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//// Shard State and Validator Update
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header := block.Header()
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if len(header.ShardState()) > 0 {
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// Write shard state for the new epoch
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epoch := new(big.Int).Add(header.Epoch(), common.Big1)
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shardState, err := block.Header().GetShardState()
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if err == nil && shardState.Epoch != nil && bc.chainConfig.IsStaking(shardState.Epoch) {
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// After staking, the epoch will be decided by the epoch in the shard state.
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epoch = new(big.Int).Set(shardState.Epoch)
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}
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newShardState, err := bc.WriteShardStateBytes(batch, epoch, header.ShardState())
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if err != nil {
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header.Logger(utils.Logger()).Warn().Err(err).Msg("cannot store shard state")
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return NonStatTy, err
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}
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// Update elected validators
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if err := bc.WriteElectedValidatorList(
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batch, newShardState.StakedValidators().Addrs,
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); err != nil {
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return NonStatTy, err
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}
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// Update snapshots for all validators
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if err := bc.UpdateValidatorSnapshots(batch, epoch); err != nil {
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return NonStatTy, err
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}
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}
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// Do bookkeeping for new staking txns
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for _, tx := range block.StakingTransactions() {
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err = bc.UpdateStakingMetaData(batch, tx, root)
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// keep offchain database consistency with onchain we need revert
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// but it should not happend unless local database corrupted
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if err != nil {
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utils.Logger().Debug().Msgf("oops, UpdateStakingMetaData failed, err: %+v", err)
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return NonStatTy, err
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}
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}
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// Update voting power of validators for all shards
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if block.ShardID() == shard.BeaconChainShardID &&
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len(block.Header().ShardState()) > 0 {
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shardState := new(shard.State)
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if shardState, err = shard.DecodeWrapper(block.Header().ShardState()); err == nil {
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if err = bc.UpdateValidatorVotingPower(batch, shardState); err != nil {
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utils.Logger().Err(err).Msg("[UpdateValidatorVotingPower] Failed to update voting power")
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}
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} else {
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utils.Logger().Err(err).Msg("[UpdateValidatorVotingPower] Failed to decode shard state")
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}
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}
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//// Writing beacon chain cross links
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if header.ShardID() == shard.BeaconChainShardID &&
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bc.chainConfig.IsCrossLink(block.Epoch()) &&
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len(header.CrossLinks()) > 0 {
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crossLinks := &types.CrossLinks{}
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err = rlp.DecodeBytes(header.CrossLinks(), crossLinks)
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if err != nil {
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header.Logger(utils.Logger()).Warn().Err(err).Msg("[insertChain/crosslinks] cannot parse cross links")
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return NonStatTy, err
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}
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if !crossLinks.IsSorted() {
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header.Logger(utils.Logger()).Warn().Err(err).Msg("[insertChain/crosslinks] cross links are not sorted")
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return NonStatTy, errors.New("proposed cross links are not sorted")
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}
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for _, crossLink := range *crossLinks {
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// Process crosslink
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if err := bc.WriteCrossLinks(batch, types.CrossLinks{crossLink}); err == nil {
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utils.Logger().Info().Uint64("blockNum", crossLink.BlockNum()).Uint32("shardID", crossLink.ShardID()).Msg("[insertChain/crosslinks] Cross Link Added to Beaconchain")
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}
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cl0, _ := bc.ReadShardLastCrossLink(crossLink.ShardID())
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if cl0 == nil {
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rawdb.WriteShardLastCrossLink(batch, crossLink.ShardID(), crossLink.Serialize())
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}
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}
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//clean/update local database cache after crosslink inserted into blockchain
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num, err := bc.DeleteFromPendingCrossLinks(*crossLinks)
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if err != nil {
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const msg = "DeleteFromPendingCrossLinks, crosslinks in header %d, pending crosslinks: %d, problem: %+v"
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utils.Logger().Debug().Msgf(msg, len(*crossLinks), num, err)
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}
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utils.Logger().Debug().Msgf("DeleteFromPendingCrossLinks, crosslinks in header %d, pending crosslinks: %d", len(*crossLinks), num)
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}
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// Roll up latest crosslinks
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for i := uint32(0); i < shard.Schedule.InstanceForEpoch(epoch).NumShards(); i++ {
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bc.LastContinuousCrossLink(batch, i)
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}
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if bc.CurrentHeader().ShardID() == shard.BeaconChainShardID {
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if bc.chainConfig.IsStaking(block.Epoch()) {
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if err := bc.UpdateBlockRewardAccumulator(
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batch, payout, block.Number().Uint64(),
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); err != nil {
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return NonStatTy, err
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}
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if err := bc.DeletePendingSlashingCandidates(); err != nil {
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return NonStatTy, err
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}
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} else {
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// block reward never accumulate before staking
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bc.WriteBlockRewardAccumulator(batch, big.NewInt(0), block.Number().Uint64())
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}
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}
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return CanonStatTy, nil
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}
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