The core protocol of WoopChain
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woop/api/proto/message/server.go

115 lines
3.4 KiB

package message
// This client service will replace the other client service.
// This client service will use unified Message.
// TODO(minhdoan): Refactor and clean up the other client service.
import (
"context"
"log"
"math/big"
"net"
"github.com/ethereum/go-ethereum/crypto"
"github.com/harmony-one/harmony/internal/ctxerror"
"github.com/harmony-one/harmony/internal/utils"
"google.golang.org/grpc"
)
// Constants for client service port.
const (
IP = "127.0.0.1"
Port = "30000"
)
// Server is the Server struct for client service package.
type Server struct {
server *grpc.Server
CreateTransactionForEnterMethod func(int64, string) error
GetResult func(string) ([]string, []*big.Int)
CreateTransactionForPickWinner func() error
}
// Process processes the Message and returns Response
func (s *Server) Process(ctx context.Context, message *Message) (*Response, error) {
if message.GetType() != MessageType_LOTTERY_REQUEST {
return &Response{}, ErrWrongMessage
}
lotteryRequest := message.GetLotteryRequest()
if lotteryRequest.GetType() == LotteryRequest_ENTER {
if s.CreateTransactionForEnterMethod == nil {
return nil, ErrEnterProcessorNotReady
}
amount := lotteryRequest.Amount
priKey := lotteryRequest.PrivateKey
key, err := crypto.HexToECDSA(priKey)
if err != nil {
utils.GetLogInstance().Error("Error when HexToECDSA")
}
address := crypto.PubkeyToAddress(key.PublicKey)
utils.GetLogInstance().Info("Enter:", "amount", amount, "for address", address)
if err := s.CreateTransactionForEnterMethod(amount, priKey); err != nil {
return nil, ErrEnterMethod
}
return &Response{}, nil
} else if lotteryRequest.GetType() == LotteryRequest_RESULT {
players, balances := s.GetResult(lotteryRequest.PrivateKey)
stringBalances := []string{}
for _, balance := range balances {
stringBalances = append(stringBalances, balance.String())
}
utils.GetLogInstance().Info("getPlayers", "players", players, "balances", stringBalances)
ret := &Response{
Response: &Response_LotteryResponse{
LotteryResponse: &LotteryResponse{
Players: players,
Balances: stringBalances,
},
},
}
return ret, nil
} else if lotteryRequest.GetType() == LotteryRequest_PICK_WINNER {
if s.CreateTransactionForPickWinner() != nil {
return nil, ErrWhenPickingWinner
}
return &Response{}, nil
}
return &Response{}, nil
}
// Start starts the Server on given ip and port.
func (s *Server) Start() (*grpc.Server, error) {
addr := net.JoinHostPort(IP, Port)
lis, err := net.Listen("tcp", addr)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
var opts []grpc.ServerOption
s.server = grpc.NewServer(opts...)
RegisterClientServiceServer(s.server, s)
go func() {
if err := s.server.Serve(lis); err != nil {
ctxerror.Warn(utils.GetLogger(), err, "server.Serve() failed")
}
}()
return s.server, nil
}
// Stop stops the server.
func (s *Server) Stop() {
s.server.Stop()
}
// NewServer creates new Server which implements ClientServiceServer interface.
func NewServer(
CreateTransactionForEnterMethod func(int64, string) error,
GetResult func(string) ([]string, []*big.Int),
CreateTransactionForPickWinner func() error) *Server {
return &Server{
CreateTransactionForEnterMethod: CreateTransactionForEnterMethod,
CreateTransactionForPickWinner: CreateTransactionForPickWinner,
GetResult: GetResult,
}
}