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122 lines
3.2 KiB
122 lines
3.2 KiB
package consensus
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import (
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"bytes"
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"errors"
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)
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/*
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Consensus message is the payload of p2p message.
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Consensus message data structure:
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ANNOUNCE:
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---- message start -----
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1 byte - consensus.MessageType
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0x00 - ANNOUNCE
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0x01 - COMMIT
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...
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4 byte - consensus id
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32 byte - block hash
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2 byte - leader id
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(n bytes) - consensus payload (the data to run consensus with, e.g. block header data)
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4 byte - payload size
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64 byte - signature
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---- message end -----
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COMMIT:
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---- message start -----
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1 byte - consensus.MessageType
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0x00 - ANNOUNCE
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0x01 - COMMIT
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...
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4 byte - consensus id
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32 byte - block hash
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2 byte - validator id
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33 byte - commit message
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64 byte - signature
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---- message end -----
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CHALLENGE:
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---- message start -----
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1 byte - consensus.MessageType
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0x00 - ANNOUNCE
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0x01 - COMMIT
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...
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4 byte - consensus id
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32 byte - block hash
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2 byte - leader id
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33 byte - aggregated commit
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33 byte - aggregated key
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32 byte - challenge
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64 byte - signature
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---- message end -----
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RESPONSE:
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---- message start -----
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1 byte - consensus.MessageType
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0x00 - ANNOUNCE
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0x01 - COMMIT
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...
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4 byte - consensus id
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32 byte - block hash
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2 byte - validator id
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32 byte - response
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64 byte - signature
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---- message end -----
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*/
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const MESSAGE_TYPE_BYTES = 1
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// Consensus communication message type.
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// Leader and validator dispatch messages based on incoming message type
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type MessageType int
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const (
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ANNOUNCE MessageType = iota
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COMMIT
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CHALLENGE
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RESPONSE
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START_CONSENSUS
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)
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// Returns string name for the MessageType enum
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func (msgType MessageType) String() string {
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names := [...]string{
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"ANNOUNCE",
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"COMMIT",
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"CHALLENGE",
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"RESPONSE",
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"START_CONSENSUS",
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}
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if msgType < ANNOUNCE || msgType > START_CONSENSUS {
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return "Unknown"
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}
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return names[msgType]
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}
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// Get the consensus message type from the consensus message
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func GetConsensusMessageType(message []byte) (MessageType, error) {
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if len(message) < 1 {
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return 0, errors.New("Failed to get consensus message type: no data available.")
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}
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return MessageType(message[0]), nil
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}
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// Get the consensus message payload from the consensus message
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func GetConsensusMessagePayload(message []byte) ([]byte, error) {
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if len(message) < 2 {
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return []byte{}, errors.New("Failed to get consensus message payload: no data available.")
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}
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return message[MESSAGE_TYPE_BYTES:], nil
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}
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// Concatenate msgType as one byte with payload, and return the whole byte array
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func (consensus Consensus) ConstructConsensusMessage(consensusMsgType MessageType, payload []byte) []byte {
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byteBuffer := bytes.NewBuffer([]byte{consensus.msgCategory})
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byteBuffer.WriteByte(consensus.actionType)
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byteBuffer.WriteByte(byte(consensusMsgType))
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byteBuffer.Write(payload)
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return byteBuffer.Bytes()
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}
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