The core protocol of WoopChain
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woop/consensus/consensus.go

222 lines
8.2 KiB

package consensus
import (
"fmt"
"math/big"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/harmony-one/bls/ffi/go/bls"
"github.com/harmony-one/harmony/consensus/quorum"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
bls_cosi "github.com/harmony-one/harmony/crypto/bls"
"github.com/harmony-one/harmony/internal/memprofiling"
"github.com/harmony-one/harmony/internal/utils"
"github.com/harmony-one/harmony/p2p"
"github.com/harmony-one/harmony/staking/slash"
)
const (
vdFAndProofSize = 516 // size of VDF and Proof
vdfAndSeedSize = 548 // size of VDF/Proof and Seed
)
// Consensus is the main struct with all states and data related to consensus process.
type Consensus struct {
Decider quorum.Decider
// FBFTLog stores the pbft messages and blocks during FBFT process
FBFTLog *FBFTLog
// phase: different phase of FBFT protocol: pre-prepare, prepare, commit, finish etc
phase FBFTPhase
// current indicates what state a node is in
current State
// epoch: current epoch number
epoch uint64
// blockNum: the next blockNumber that FBFT is going to agree on,
// should be equal to the blockNumber of next block
blockNum uint64
// channel to receive consensus message
MsgChan chan []byte
// How long to delay sending commit messages.
delayCommit time.Duration
// Consensus rounds whose commit phase finished
commitFinishChan chan uint64
// 2 types of timeouts: normal and viewchange
consensusTimeout map[TimeoutType]*utils.Timeout
// Commits collected from validators.
aggregatedPrepareSig *bls.Sign
aggregatedCommitSig *bls.Sign
prepareBitmap *bls_cosi.Mask
commitBitmap *bls_cosi.Mask
// Commits collected from view change
// for each viewID, we need keep track of corresponding sigs and bitmap
// until one of the viewID has enough votes (>=2f+1)
// after one of viewID has enough votes, we can reset and clean the map
// honest nodes will never double votes on different viewID
// bhpSigs: blockHashPreparedSigs is the signature on m1 type message
bhpSigs map[uint64]map[string]*bls.Sign
// nilSigs: there is no prepared message when view change,
// it's signature on m2 type (i.e. nil) messages
nilSigs map[uint64]map[string]*bls.Sign
viewIDSigs map[uint64]map[string]*bls.Sign
bhpBitmap map[uint64]*bls_cosi.Mask
nilBitmap map[uint64]*bls_cosi.Mask
viewIDBitmap map[uint64]*bls_cosi.Mask
m1Payload []byte // message payload for type m1 := |vcBlockHash|prepared_agg_sigs|prepared_bitmap|, new leader only need one
vcLock sync.Mutex // mutex for view change
// The chain reader for the blockchain this consensus is working on
ChainReader *core.BlockChain
// map of nodeID to validator Peer object
validators sync.Map // key is the hex string of the blsKey, value is p2p.Peer
// Minimal number of peers in the shard
// If the number of validators is less than minPeers, the consensus won't start
MinPeers int
pubKeyLock sync.Mutex
// private/public keys of current node
priKey *bls.SecretKey
PubKey *bls.PublicKey
SelfAddress common.Address
// the publickey of leader
LeaderPubKey *bls.PublicKey
viewID uint64
// Blockhash - 32 byte
blockHash [32]byte
// Block to run consensus on
block []byte
// BlockHeader to run consensus on
blockHeader []byte
// Array of block hashes.
blockHashes [][32]byte
// Shard Id which this node belongs to
ShardID uint32
// whether to ignore viewID check
ignoreViewIDCheck bool
// global consensus mutex
mutex sync.Mutex
// consensus information update mutex
infoMutex sync.Mutex
// Signal channel for starting a new consensus process
ReadySignal chan struct{}
// The post-consensus processing func passed from Node object
// Called when consensus on a new block is done
OnConsensusDone func(*types.Block, []byte)
// The verifier func passed from Node object
BlockVerifier func(*types.Block) error
// verified block to state sync broadcast
VerifiedNewBlock chan *types.Block
// will trigger state syncing when blockNum is low
blockNumLowChan chan struct{}
// Channel for DRG protocol to send pRnd (preimage of randomness resulting from combined vrf
// randomnesses) to consensus. The first 32 bytes are randomness, the rest is for bitmap.
PRndChannel chan []byte
// Channel for DRG protocol to send VDF. The first 516 bytes are the VDF/Proof and the last 32
// bytes are the seed for deriving VDF
RndChannel chan [vdfAndSeedSize]byte
pendingRnds [][vdfAndSeedSize]byte // A list of pending randomness
// The p2p host used to send/receive p2p messages
host p2p.Host
// MessageSender takes are of sending consensus message and the corresponding retry logic.
msgSender *MessageSender
// Used to convey to the consensus main loop that block syncing has finished.
syncReadyChan chan struct{}
// Used to convey to the consensus main loop that node is out of sync
syncNotReadyChan chan struct{}
// If true, this consensus will not propose view change.
disableViewChange bool
// last node block reward for metrics
lastBlockReward *big.Int
// Have a dedicated reader thread pull from this chan, like in node
SlashChan chan slash.Record
}
// SetCommitDelay sets the commit message delay. If set to non-zero,
// validator delays commit message by the amount.
func (consensus *Consensus) SetCommitDelay(delay time.Duration) {
consensus.delayCommit = delay
}
// DisableViewChangeForTestingOnly makes the receiver not propose view
// changes when it should, e.g. leader timeout.
//
// As the name implies, this is intended for testing only,
// and should not be used on production network.
// This is also not part of the long-term consensus API and may go away later.
func (consensus *Consensus) DisableViewChangeForTestingOnly() {
consensus.disableViewChange = true
}
// BlocksSynchronized lets the main loop know that block synchronization finished
// thus the blockchain is likely to be up to date.
func (consensus *Consensus) BlocksSynchronized() {
consensus.syncReadyChan <- struct{}{}
}
// BlocksNotSynchronized lets the main loop know that block is not synchronized
func (consensus *Consensus) BlocksNotSynchronized() {
consensus.syncNotReadyChan <- struct{}{}
}
// WaitForSyncing informs the node syncing service to start syncing
func (consensus *Consensus) WaitForSyncing() {
<-consensus.blockNumLowChan
}
// VdfSeedSize returns the number of VRFs for VDF computation
func (consensus *Consensus) VdfSeedSize() int {
return int(consensus.Decider.ParticipantsCount()) * 2 / 3
}
// GetBlockReward returns last node block reward
func (consensus *Consensus) GetBlockReward() *big.Int {
return consensus.lastBlockReward
}
// TODO: put shardId into chain reader's chain config
// New create a new Consensus record
func New(
host p2p.Host, shard uint32, leader p2p.Peer, blsPriKey *bls.SecretKey,
Decider quorum.Decider,
) (*Consensus, error) {
consensus := Consensus{}
consensus.Decider = Decider
consensus.host = host
consensus.msgSender = NewMessageSender(host)
consensus.blockNumLowChan = make(chan struct{})
// FBFT related
consensus.FBFTLog = NewFBFTLog()
consensus.phase = FBFTAnnounce
consensus.current = State{mode: Normal}
// FBFT timeout
consensus.consensusTimeout = createTimeout()
consensus.validators.Store(leader.ConsensusPubKey.SerializeToHexStr(), leader)
if blsPriKey != nil {
consensus.priKey = blsPriKey
consensus.PubKey = blsPriKey.GetPublicKey()
utils.Logger().Info().
Str("publicKey", consensus.PubKey.SerializeToHexStr()).Msg("My Public Key")
} else {
utils.Logger().Error().Msg("the bls key is nil")
return nil, fmt.Errorf("nil bls key, aborting")
}
// viewID has to be initialized as the height of
// the blockchain during initialization as it was
// displayed on explorer as Height right now
consensus.viewID = 0
consensus.ShardID = shard
consensus.MsgChan = make(chan []byte)
consensus.syncReadyChan = make(chan struct{})
consensus.syncNotReadyChan = make(chan struct{})
consensus.SlashChan = make(chan slash.Record)
consensus.commitFinishChan = make(chan uint64)
consensus.ReadySignal = make(chan struct{})
consensus.lastBlockReward = big.NewInt(0)
// channel for receiving newly generated VDF
consensus.RndChannel = make(chan [vdfAndSeedSize]byte)
memprofiling.GetMemProfiling().Add("consensus.FBFTLog", consensus.FBFTLog)
return &consensus, nil
}