The core protocol of WoopChain
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woop/node/node_newblock.go

100 lines
3.1 KiB

package node
import (
"time"
"github.com/harmony-one/harmony/core"
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/internal/utils"
)
// WaitForConsensusReady listen for the readiness signal from consensus and generate new block for consensus.
func (node *Node) WaitForConsensusReady(readySignal chan struct{}, stopChan chan struct{}, stoppedChan chan struct{}) {
go func() {
// Setup stoppedChan
defer close(stoppedChan)
utils.GetLogInstance().Debug("Waiting for Consensus ready")
time.Sleep(15 * time.Second) // Wait for other nodes to be ready (test-only)
firstTime := true
var newBlock *types.Block
timeoutCount := 0
for {
// keep waiting for Consensus ready
select {
case <-readySignal:
time.Sleep(100 * time.Millisecond) // Delay a bit so validator is catched up (test-only).
case <-time.After(200 * time.Second):
node.Consensus.ResetState()
timeoutCount++
utils.GetLogInstance().Debug("Consensus timeout, retry!", "count", timeoutCount, "node", node)
case <-stopChan:
return
}
for {
// threshold and firstTime are for the test-only built-in smart contract tx. TODO: remove in production
threshold := 1
if firstTime {
threshold = 2
firstTime = false
}
utils.GetLogInstance().Debug("STARTING BLOCK", "threshold", threshold, "pendingTransactions", len(node.pendingTransactions))
if len(node.pendingTransactions) >= threshold {
// Normal tx block consensus
selectedTxs := node.getTransactionsForNewBlock(MaxNumberOfTransactionsPerBlock)
if len(selectedTxs) != 0 {
node.Worker.CommitTransactions(selectedTxs)
block, err := node.Worker.Commit()
if err != nil {
utils.GetLogInstance().Debug("Failed commiting new block", "Error", err)
} else {
// add new shard state if it's epoch block
node.addNewShardState(block)
newBlock = block
break
}
}
}
// If not enough transactions to run Consensus,
// periodically check whether we have enough transactions to package into block.
time.Sleep(1 * time.Second)
}
// Send the new block to Consensus so it can be confirmed.
if newBlock != nil {
node.BlockChannel <- newBlock
}
}
}()
}
func (node *Node) addNewShardState(block *types.Block) {
shardState := node.blockchain.GetNewShardState(block)
if shardState != nil {
shardHash := shardState.Hash()
utils.GetLogInstance().Debug("[resharding] adding new shard state", "shardHash", shardHash)
for _, c := range shardState {
utils.GetLogInstance().Debug("new shard information", "shardID", c.ShardID, "NodeList", c.NodeList)
}
block.AddShardStateHash(shardHash)
}
}
func (node *Node) addNewRandSeed(block *types.Block) {
blockNumber := block.NumberU64()
if !core.CheckEpochBlock(blockNumber) {
return
}
var rnd int64
epoch := core.GetEpochFromBlockNumber(blockNumber)
if epoch == 1 {
rnd = core.InitialSeed
} else {
number := core.GetPreviousEpochBlockNumber(blockNumber)
oldrnd := node.blockchain.GetRandSeedByNumber(number)
rnd = core.FakeGenRandSeed(oldrnd)
}
block.AddRandSeed(rnd)
}