The core protocol of WoopChain
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woop/rosetta/common/config.go

105 lines
2.2 KiB

package common
import (
"encoding/json"
"fmt"
"time"
"github.com/coinbase/rosetta-sdk-go/types"
shardingconfig "github.com/harmony-one/harmony/internal/configs/sharding"
"github.com/harmony-one/harmony/rpc"
"github.com/harmony-one/harmony/shard"
)
const (
// RosettaVersion tied back to the version of the rosetta go-sdk
RosettaVersion = "0.3.4" // TODO (dm): set variable via build flags
// Blockchain ..
Blockchain = "Harmony"
// Symbol ..
Symbol = "ONE"
// Decimals ..
Decimals = 18
// CurveType ..
CurveType = types.Secp256k1
)
var (
// ReadTimeout ..
ReadTimeout = 30 * time.Second
// WriteTimeout ..
WriteTimeout = 30 * time.Second
// IdleTimeout ..
IdleTimeout = 120 * time.Second
// Currency ..
Currency = types.Currency{
Symbol: Symbol,
Decimals: Decimals,
}
)
// SyncStatus ..
type SyncStatus int
// Sync status enum
const (
SyncingStartup SyncStatus = iota
SyncingNewBlock
SyncingFinish
)
// String ..
func (s SyncStatus) String() string {
return [...]string{"booting syncing service", "syncing new block(s)", "fully synced"}[s]
}
// SubNetworkMetadata for the sub network identifier of a shard
type SubNetworkMetadata struct {
IsBeacon bool `json:"is_beacon"`
}
// UnmarshalFromInterface ..
func (s *SubNetworkMetadata) UnmarshalFromInterface(metadata interface{}) error {
var newMetadata SubNetworkMetadata
data, err := json.Marshal(metadata)
if err != nil {
return err
}
if err := json.Unmarshal(data, &newMetadata); err != nil {
return err
}
*s = newMetadata
return nil
}
// GetNetwork fetches the networking identifier for the given shard
func GetNetwork(shardID uint32) (*types.NetworkIdentifier, error) {
metadata, err := rpc.NewStructuredResponse(SubNetworkMetadata{
IsBeacon: shardID == shard.BeaconChainShardID,
})
if err != nil {
return nil, err
}
return &types.NetworkIdentifier{
Blockchain: Blockchain,
Network: getNetworkName(),
SubNetworkIdentifier: &types.SubNetworkIdentifier{
Network: fmt.Sprintf("shard %d", shardID),
Metadata: metadata,
},
}, nil
}
func getNetworkName() string {
if shard.Schedule.GetNetworkID() == shardingconfig.MainNet {
return "Mainnet"
}
return "Testnet"
}