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const randomColor = require('randomcolor')
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const chalk = require('chalk')
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module.exports = { setupTaskDisplay, displayChart }
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const SYMBOLS = {
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Empty: '',
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Space: ' ',
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Full: '█',
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SevenEighths: '▉',
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ThreeQuarters: '▊',
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FiveEighths: '▋',
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Half: '▌',
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ThreeEighths: '▍',
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Quarter: '▎',
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Eighth: '▏',
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RightHalf: '▐',
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RightEighth: '▕',
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}
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function setupTaskDisplay (taskEvents) {
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const taskData = []
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taskEvents.on('start', ([name]) => {
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console.log(`Starting '${name}'...`)
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})
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taskEvents.on('end', ([name, start, end]) => {
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taskData.push([name, start, end])
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console.log(`Finished '${name}'`)
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})
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taskEvents.on('complete', () => {
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displayChart(taskData)
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})
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}
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function displayChart (data) {
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// sort tasks by start time
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data.sort((a, b) => a[1] - b[1])
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// get bounds
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const first = Math.min(...data.map((entry) => entry[1]))
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const last = Math.max(...data.map((entry) => entry[2]))
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// get colors
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const colors = randomColor({ count: data.length })
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// some heading before the bars
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console.log(`\nbuild completed. task timeline:`)
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// build bars for bounds
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data.forEach((entry, index) => {
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const [label, start, end] = entry
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const [start2, end2] = [start, end].map((value) => adjust(value, first, last, 40))
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const barString = barBuilder(start2, end2)
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const color = colors[index]
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const coloredBarString = colorize(color, barString)
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const duration = ((end - start) / 1e3).toFixed(1)
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console.log(coloredBarString, `${label} ${duration}s`)
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})
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}
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function colorize (color, string) {
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const colorizer = (typeof chalk[color] === 'function') ? chalk[color] : chalk.hex(color)
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return colorizer(string)
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}
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// scale number within bounds
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function adjust (value, first, last, size) {
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const length = last - first
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const result = (value - first) / length * size
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return result
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}
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// draw bars
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function barBuilder (start, end) {
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const [spaceInt, spaceRest] = splitNumber(start)
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const barBodyLength = end - spaceInt
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let [barInt, barRest] = splitNumber(barBodyLength)
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// We are handling zero value as a special case
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// to print at least something on the screen
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if (barInt === 0 && barRest === 0) {
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barInt = 0
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barRest = 0.001
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}
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const spaceFull = SYMBOLS.Space.repeat(spaceInt)
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const spacePartial = getSymbolNormalRight(spaceRest)
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const barFull = SYMBOLS.Full.repeat(barInt)
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const barPartial = getSymbolNormal(barRest)
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return `${spaceFull}${spacePartial}${barFull}${barPartial}`
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}
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// get integer and remainder
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function splitNumber (value = 0) {
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const [int, rest = '0'] = value.toString().split('.')
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const int2 = parseInt(int, 10)
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const rest2 = parseInt(rest, 10) / Math.pow(10, rest.length)
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return [int2, rest2]
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}
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// get partial block char for value (left-adjusted)
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function getSymbolNormal (value) {
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// round to closest supported value
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const possibleValues = [0, 1 / 8, 1 / 4, 3 / 8, 1 / 2, 5 / 8, 3 / 4, 7 / 8, 1]
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const rounded = possibleValues.reduce((prev, curr) => {
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return (Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev)
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})
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if (rounded === 0) {
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return SYMBOLS.Empty
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} else if (rounded === 1 / 8) {
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return SYMBOLS.Eighth
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} else if (rounded === 1 / 4) {
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return SYMBOLS.Quarter
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} else if (rounded === 3 / 8) {
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return SYMBOLS.ThreeEighths
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} else if (rounded === 1 / 2) {
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return SYMBOLS.Half
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} else if (rounded === 5 / 8) {
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return SYMBOLS.FiveEighths
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} else if (rounded === 3 / 4) {
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return SYMBOLS.ThreeQuarters
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} else if (rounded === 7 / 8) {
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return SYMBOLS.SevenEighths
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}
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return SYMBOLS.Full
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}
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// get partial block char for value (right-adjusted)
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function getSymbolNormalRight (value) {
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// round to closest supported value (not much :/)
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const possibleValues = [0, 1 / 2, 7 / 8, 1]
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const rounded = possibleValues.reduce((prev, curr) => {
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return (Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev)
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})
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if (rounded === 0) {
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return SYMBOLS.Full
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} else if (rounded === 1 / 2) {
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return SYMBOLS.RightHalf
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} else if (rounded === 7 / 8) {
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return SYMBOLS.RightEighth
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} else if (rounded === 1) {
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return SYMBOLS.Space
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}
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throw new Error('getSymbolNormalRight got unexpected result')
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}
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