Open notification UI when eth_requestAccounts waits for unlock (#8508)

feature/default_network_editable
Erik Marks 5 years ago committed by GitHub
parent e00982aa58
commit 79d9209473
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GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      app/scripts/background.js
  2. 27
      app/scripts/controllers/app-state.js
  3. 6
      app/scripts/controllers/permissions/index.js
  4. 1
      app/scripts/metamask-controller.js
  5. 2
      test/unit/app/controllers/permissions/mocks.js

@ -236,7 +236,8 @@ function setupController (initState, initLangCode) {
showUnconfirmedMessage: triggerUi,
showUnapprovedTx: triggerUi,
showPermissionRequest: triggerUi,
openPopup: openPopup,
showUnlockRequest: triggerUi,
openPopup,
// initial state
initState,
// initial locale code

@ -12,6 +12,7 @@ class AppStateController extends EventEmitter {
isUnlocked,
initState,
onInactiveTimeout,
showUnlockRequest,
preferencesStore,
} = opts
const { preferences } = preferencesStore.getState()
@ -29,6 +30,8 @@ class AppStateController extends EventEmitter {
this.waitingForUnlock = []
addUnlockListener(this.handleUnlock.bind(this))
this._showUnlockRequest = showUnlockRequest
preferencesStore.subscribe((state) => {
this._setInactiveTimeout(state.preferences.autoLockTimeLimit)
})
@ -40,20 +43,38 @@ class AppStateController extends EventEmitter {
* Get a Promise that resolves when the extension is unlocked.
* This Promise will never reject.
*
* @param {boolean} shouldShowUnlockRequest - Whether the extension notification
* popup should be opened.
* @returns {Promise<void>} A promise that resolves when the extension is
* unlocked, or immediately if the extension is already unlocked.
*/
getUnlockPromise () {
getUnlockPromise (shouldShowUnlockRequest) {
return new Promise((resolve) => {
if (this.isUnlocked()) {
resolve()
} else {
this.waitingForUnlock.push({ resolve })
this.emit('updateBadge')
this.waitForUnlock(resolve, shouldShowUnlockRequest)
}
})
}
/**
* Adds a Promise's resolve function to the waitingForUnlock queue.
* Also opens the extension popup if specified.
*
* @param {Promise.resolve} resolve - A Promise's resolve function that will
* be called when the extension is unlocked.
* @param {boolean} shouldShowUnlockRequest - Whether the extension notification
* popup should be opened.
*/
waitForUnlock (resolve, shouldShowUnlockRequest) {
this.waitingForUnlock.push({ resolve })
this.emit('updateBadge')
if (shouldShowUnlockRequest) {
this._showUnlockRequest()
}
}
/**
* Drains the waitingForUnlock queue, resolving all the related Promises.
*/

@ -42,7 +42,7 @@ export class PermissionsController {
})
this.getKeyringAccounts = getKeyringAccounts
this.getUnlockPromise = getUnlockPromise
this._getUnlockPromise = getUnlockPromise
this._notifyDomain = notifyDomain
this.notifyAllDomains = notifyAllDomains
this._showPermissionRequest = showPermissionRequest
@ -92,7 +92,7 @@ export class PermissionsController {
store: this.store,
storeKey: METADATA_STORE_KEY,
getAccounts: this.getAccounts.bind(this, origin),
getUnlockPromise: this.getUnlockPromise,
getUnlockPromise: () => this._getUnlockPromise(true),
hasPermission: this.hasPermission.bind(this, origin),
requestAccountsPermission: this._requestPermissions.bind(
this, origin, { eth_accounts: {} }
@ -602,7 +602,7 @@ export class PermissionsController {
this.pendingApprovals.has(id)
) {
throw new Error(
`Pending approval with id ${id} or origin ${origin} already exists.`
`Pending approval with id '${id}' or origin '${origin}' already exists.`
)
}

@ -125,6 +125,7 @@ export default class MetamaskController extends EventEmitter {
isUnlocked: this.isUnlocked.bind(this),
initState: initState.AppStateController,
onInactiveTimeout: () => this.setLocked(),
showUnlockRequest: opts.showUnlockRequest,
preferencesStore: this.preferencesController.store,
})

@ -437,7 +437,7 @@ export const getters = deepFreeze({
pendingApprovals: {
duplicateOriginOrId: (id, origin) => {
return {
message: `Pending approval with id ${id} or origin ${origin} already exists.`,
message: `Pending approval with id '${id}' or origin '${origin}' already exists.`,
}
},
requestAlreadyPending: () => {

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