* Update standard swaps build quote screen token verification message
* Add actionable warning token verification message to swaps build quote screen
* Simplify swapTokenVerification translations
* Use original verifyThisTokenOn message instead of swapsConfirmTokenAddressOnEtherscan
* Restore verifyThisTokenOn message to hi locale
* Support type and the withRightButton option as parameters on the actionable message component
* Use 'continue' in place of swapPriceDifferenceAcknowledgementNoFiat message
* Use wrapperClassName property on infotooltip in actionable-message
* Remove unnecessary change
* Lint fix
* ci - run storybook and add to build-artifacts
* ci/storybook - rename storybook build path and fix artifact upload
* ci/storybook - rename link text
* clean - remove accidently committed storybook build dir
* storybook - fix image path to relative (#10364)
* Use nock in to intercept gas call for gas-duck test
Use nock instead of stubbing out the window fetch. My suspicion is that when the test runs the window sometimes wouldn't be intialized/referenced, which could explain the intermittent test failures in those particular tests that call window.fetch.
Using nock allows the call to be intercepted more reliably.
Upon the first render, the "original" signature request confirmation
page would trigger a PropType error. This was caused by unexpected
mutation of the state props. The container has been updated to avoid
mutating the props, and now the PropType warning is no longer present.
This fixes a bug where the network menu would remain present after a
second click on the network menu button. The bug was caused by the
click being handled _twice_, by two separate handlers. First it was
caught by the external click handler of the dropdown menu, which closed
the menu. Second, it was caught by the network button itself, which re-
opened the menu. This all happens quickly enough that to the user it
appears to stay open.
The external click handler of the menu now only fires if the menu is
open. Additionally, any click that is caught by the network menu is
stopped from propagating further, so that it can't trigger additional
click handlers.
The `menu-droppo` external click handler would fail to update when the
prop changed while the menu wasn't shown. This bug isn't exposed
anywhere yet as far as I know, but I ran into it when working on a
different bug fix.
The Chip component was emitting a PropType error because it was missing
the `labelProps.children` prop. It was never supposed to be given that
prop - it was a mistake in the PropType declaration. The PropTypes have
been fixed to prevent this warning.
Fixes#5611
The origin that suggests a transaction is now shown on the transaction
confirmation page. If the transaction was initiated from within
MetaMask (e.g. via the 'Send' flow or swaps), no origin is shown.
This was based upon designs that were linked in the PR #9377. This is a
temporary measure until our newer transaction confirmation designs can
be implemented.
Fixes#6071
The origin of the dapp that suggested signing has been added to the
signature request confirmation page. This only applies to `eth_sign`,
`personal_sign`, `eth_signTypedData`, and `eth_signTypedData_v1`. The
confirmation page for `eth_signTypedData_v3` and `eth_signTypedData_v4`
already featured the origin.
The decrupt message confirmation UI will crash if the origin metadata
is not present. This PR makes the UI tolerant of that metadata being
missing. It was always intended to be optional anyway.
The decrupt message confirmation UI will crash if the origin metadata
is not present. This PR makes the UI tolerant of that metadata being
missing. It was always intended to be optional anyway.
Fixes#9244
When trying to connect a Trezor account on a fresh install of MetaMask,
the radio buttons on the account selection page would not respond to
being clicked.
When debugging this, it looks like the `onChange` event was never
triggered. A radio `<input>` element should trigger `onChange` whenever
the selection state change, but seemingly this wouldn't happen if the
change in selection state was undone during the same render cycle. If
I paused at a breakpoint during the render, I could see the checkbox
get selected then unselected again without triggering `onChange`.
The simplest fix was to use `onClick` instead of `onChange`. This seems
more appropriate anyway because we're treating the radio button as a
controlled component here, so the state of the underlying element isn't
really of any concern.