* eslint: Check for unused function arguments
* eslint: Ignore unused '_' in argument list
Also allow any number of '_' e.g., '__' or '___' which is to be used sparingly
* Remove and rename unused arguments
* Move send to pages/
* Fix unit tests
* Finish UI
* Integrate asset dropdown to send actions
* Remove console.log
* Hide asset change during edit
* Enable switch from send token to seand eth
* Enable switching from token to eth when editing
* Fix linter
* Fixing test
* Fix unit tests
* Fix linter
* Fix react warning; remove console.log
* fix flat test
* Add metrics
* Address code review comments
* Consistent spacing between send screen form rows.
* Reduce height of gas buttons on send screen.
* Make send screen gas button height dependent on size of contents.
* Fix rounding issue when sending max tokens
* Ensure amount row shows exact amount of max tokens on send screen (#2)
* Fix tests
* Change stored redux value from BigNumber to hex string. Fix TokenInput default value
The state object had been changed, but our mock states for tx approval were using the old keys.
Rather than try to muck about and figure out each and every change, I've re-generated a UI dev state for tx approval, which should help @zanibas on his current project.
We can continue adding new dev states as needed from here. If anyone catches a state that doesn't render correctly, it's worth checking if a new snapshot doesn't solve things.
Debugged by adding new debugging loggers, and I've left them in place for easier future debugging.