The build type (i.e. the distribution) is now included in the Sentry
environment during setup, for all builds except the "main" build. This
will allow us to track Flask and beta errors separately from other
errors.
A constant was created for the build types. The equivalent constant in
our build scripts was updated to match it more closely, for
consistency. We can't use the same constant in both places because our
shared constants are in modules that use ES6 exports, and our build
script does not yet support ES6 exports.
The singular `BuildType` was used rather than `BuildTypes` to match our
naming conventions elsewhere for enums. We name them like classes or
types, rather than like a collection.
Relates to #11896
The main `version` field in `package.json` will now include the beta
version (if present) rather than it being passed in via the CLI when
building. The `version` field is now a fully SemVer-compatible version,
with the added restriction that any prerelease portion of the version
must match the format `<build type>.<build version>`.
This brings the build in-line with the future release process we will
be using for the beta version. The plan is for each future release to
enter a "beta phase" where the version would get updated to reflect
that it's a beta, and we would increment this beta version over time as
we update the beta. The manifest gives us a place to store this beta
version. It was also important to replace the automatic minor bump
logic that was being used previously, because the version in beta might
not be a minor bump.
Additionally, the filename logic used for beta builds was updated to
be generic across all build types rather than beta-specific. This will
be useful for Flask builds in the future.
This is a refactor to replace the `isBeta` boolean with `buildType`
throughout the build system. This will allow us to modify the behaviour
of each step of the build process for Flask as well.
This should result in no functional changes.
This PR adds build-time code exclusion by means of code fencing. For details, please see the README in `./development/build/transforms`. Note that linting of transformed files as a form of validation is added in a follow-up, #12075.
Hopefully exhaustive tests are added to ensure that the transform works according to its specification. Since these tests are Node-only, they required their own Jest config. The recommended way to work with multiple Jest configs is using the `projects` field in the Jest config, however [that feature breaks coverage collection](https://github.com/facebook/jest/issues/9628). That being the case, I had to set up two separate Jest configs. In order to get both test suites to run in parallel, Jest is now invoked via a script, `./test/run-jest.sh`.
By way of example, this build system feature allows us to add fences like this:
```javascript
this.store.updateStructure({
...,
GasFeeController: this.gasFeeController,
TokenListController: this.tokenListController,
///: BEGIN:ONLY_INCLUDE_IN(beta)
PluginController: this.pluginController,
///: END:ONLY_INCLUDE_IN
});
```
Which at build time are transformed to the following if the build type is not `beta`:
```javascript
this.store.updateStructure({
...,
GasFeeController: this.gasFeeController,
TokenListController: this.tokenListController,
});
```
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
This rationalizes how arguments are passed to and parsed by the build system. To accomplish this, everything that isn't an environment variable from `.metamaskrc` or our CI environment is now passed as an argument on the command line.
Of such arguments, the `entryTask` is still expected as a positional argument in the first position (i.e. `process.argv[2]`), but everything else must be passed as a named argument. We use `minimist` to parse the arguments, and set defaults to preserve existing behavior.
Arguments are parsed in a new function, `parseArgv`, in `development/build/index.js`. They are assigned to environment variables where convenient, and otherwise returned from `parseArgv` to be passed to other functions invoked in the same file.
This change is motivated by our previous inconsistent handling of arguments to the build system, which will grow increasingly problematic as the build system grows in complexity. (Which it will very shortly, as we introduce Flask builds.)
Miscellaneous changes:
- Adds a build system readme at `development/build/README.md`
- Removes the `beta` package script. Now, we can instead call: `yarn dist --build-type beta`
- Fixes the casing of some log messages and reorders some parameters in the build system
This adds an `--omit-lockdown` flag to our build script, which will cause SES `lockdown` to be omitted from the resulting bundle. Useful for development when we don't want the environment to be locked down.
Thanks to @kumavis for the suggestion.
The Firefox e2e tests now use the `.zip` file for testing the
extension. We've found this to produce more similar results to
production, compared to the old method of loading the unzipped
directory.
Passing in a `.zip` file to the Chrome driver didn't seem to work. I
didn't investigate this further to see if it was possible, but I'm not
sure it makes a difference on Chrome anyway.
* Freezeglobals: remove Promise freezing, add lockdown
* background & UI: temp disable sentry
* add loose-envify, dedupe symbol-observable
* use loose envify
* add symbol-observable patch
* run freezeGlobals after sentry init
* use require instead of import
* add lockdown to contentscript
* add error code in message
* try increasing node env heap size to 2048
* change back circe CI option
* make freezeGlobals an exported function
* make freezeGlobals an exported function
* use freezeIntrinsics
* pass down env to child process
* fix unknown module
* fix tests
* change back to 2048
* fix import error
* attempt to fix memory error
* fix lint
* fix lint
* fix mem gain
* use lockdown in phishing detect
* fix lint
* move sentry init into freezeIntrinsics to run lockdown before other imports
* lint fix
* custom lockdown modules per context
* lint fix
* fix global test
* remove run in child process
* remove lavamoat-core, use ses, require lockdown directly
* revert childprocess
* patch package postinstall
* revert back child process
* add postinstall to ci
* revert node max space size to 1024
* put back loose-envify
* Disable sentry to see if e2e tetss pass
* use runLockdown, add as script in manifest
* remove global and require from runlockdown
* add more memory to tests
* upgrade resource class for prep-build & prep-build-test
* fix lint
* lint fix
* upgrade remote-redux-devtools
* skillfully re-add sentry
* lintfix
* fix lint
* put back beep
* remove envify, add loose-envify and patch-package in dev deps
* Replace patch with Yarn resolution (#9923)
Instead of patching `symbol-observable`, this ensures that all
versions of `symbol-observable` are resolved to the given range, even
if it contradicts the requested range.
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
* Add ses lockdown to build system using lavamoat-core
* use proper object.assign version
* disable lint rules for ses lockdown
* deps - update rtlcss
Co-authored-by: kumavis <aaron@kumavis.me>
Co-authored-by: Mark Stacey <markjstacey@gmail.com>