A new page has been created for viewing assets. This replaces the old
`selectedToken` state, which previously would augment the home page
to show token-specific information.
The new asset page shows the standard token overview as seen previously
on the home page, plus a history filtered to show just transactions
relevant to that token.
The actions that were available in the old token list menu have been
moved to a "Token Options" menu that mirrors the "Account Options"
menu.
The `selectedTokenAddress` state has been removed, as it is no longer
being used for anything.
`getMetaMetricState` has been renamed to `getBackgroundMetaMetricState`
because its sole purpose is extracting data from the background state
to send metrics from the background. It's not really a selector, but
it was convenient for it to use the same selectors the UI uses to
extract background data, so I left it there for now.
A new Redux store has been added to track state related to browser history.
The most recent "overview" page (i.e. the home page or the asset page) is
currently being tracked, so that actions taken from the asset page can return
the user back to the asset page when the action has finished.
The chosen token in the `send` flow was set from one of two places:
`metamask.selectedTokenAddress` or `metamask.send.token`. The former is
used most of the time, but the latter is used for the 'Edit' button
shown in the upper-left of the confirmation UI.
The send flow will now exclusively use `metamask.send.token` for the
token state during the send flow. `metamask.selectedTokenAddress` is
now only used for the selected token state on the Home screen. This
simplifies the Redux state, as the send token is now in one place
instead of two, and `metamask.selectedTokenAddress` has only one
purpose.
The `decimals` property of tokens was being set as a string instead of
a Number for any tokens added via `getTokenParams`. It's now cast to a
Number instead.
Add alert suggesting that the user switch to a connected account. This
alert is displayed when the popup is opened over an active tab that is
connected to some account, but not the current selected account. The
user can choose to switch to a connected account, or dismiss the alert.
This alert is only shown once per account switch. So if the user
repeatedly opens the popup on a dapp without switching accounts, it'll
only be shown the first time. The alert also won't be shown if the user
has just dismissed an "Unconnected account" alert on this same dapp
and account, as that would be redundant.
The alert has a "Don't show me this again" checkbox that allows the
user to disable the alert. It can be re-enabled again on the Alerts
settings page.
The unconnected account alert can now be disabled. A "don't show this
again" checkbox has been added to the alert, which prevents that alert
from being shown in the future.
An alert settings page has been added to the settings as well. This
page allows the user to disable or enable any alert.
Tokens are now updated when the account switches after a failed account
import. The usual account switching flow (via the account menu) already
updated tokens, but this step was omitted when the account switched
after a failed import.
An alert is now shown when the user switches from an account that is
connected to the active tab to an account that is not connected. The
alert prompts the user to dismiss the alert or connect the account
they're switching to.
The "loading" state is handled by disabling the buttons, and the error
state is handled by displaying a generic error message and disabling
the connect button.
The new reducer for this alert has been created with `createSlice` from
the Redux Toolkit. This utility is recommended by the Redux team, and
represents a new style of writing reducers that I hope we will use more
in the future (or at least something similar). `createSlice` constructs
a reducer, actions, and action creators automatically. The reducer is
constructed using their `createReducer` helper, which uses Immer to
allow directly mutating the state in the reducer but exposing these
changes as immutable.
`removeFromAddressBook` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
The callers were updated to `await` the completion of this operation.
`addToAddressBook` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
The callers of this action creator were updated to `await` the
completion of the operation. It was called just before redirecting the
user to a different page or closing a modal, and it seemed appropriate
to wait before doing those things.
`updateAndSetCustomRpc` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
In the one place where this is used, it didn't seem important to update
the callsite to block on this finishing. Only one call followed it in
the event handler, and it didn't seem to depend on this.
`setRpcTarget` returned a thunk that didn't return a Promise, despite
doing async work. It now returns a Promise.
The callers of this action creator didn't need to be updated, as they
were all in event handlers that didn't require knowing when the
operation had completed.
`editRpc` returned a thunk that didn't return a Promise, despite doing
async work. It now returns a Promise.
In the one place where this is used, it didn't seem important to update
the callsite to block on this finishing. Only one call followed it in
the event handler, and it didn't seem to depend on this.
Changes to the background state were being detected in the `update`
event handler in `ui/index.js` that receives state updates from the
background. However this doesn't catch every update; some state
changes are received by the UI in-between these `update` events.
The background `getState` function is callable directly from the UI,
and many action creators call it via `forceUpdateMetamaskState` to
update the `metamask` state immediately without waiting for the next
`update` event. These state updates skip this change detection in
`ui/index.js`.
For example, if a 3Box state restoration resulted in a `currentLocale`
change, and then a `forceUpdateMetamaskState` call completed before the
next `update `event was received, then `updateCurrentLocale` wouldn't
be called, and the `locale` store would not be updated correctly with
the localized messages for the new locale.
We now check for background state changes in the `updateMetamaskState`
action creator. All `metamask` state updates go through this function,
so we aren't missing any changes anymore.
`setProviderType` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
None of the callers of this action creator needed to know when it
completed, so no changes to the call sites were made.
These action creators for the "message manager" controller
interactions have been updated to use `async/await`. There should be
almost no changes in behavior. The only things removed were a few debug
log statements, and a single `console.log`.
Many of the "message manager" background methods return a full copy of
the background state in their response; presumably to save us from
making a full round-trip to update the UI `metamask` state after it
changes. However, the action creators responsible for calling these
methods were calling `updateMetamaskState` even when the background
method failed. In effect, they were setting the UI `metamask` state to
`undefined`.
They have been updated to only set the UI `metamask` state if the
background method succeeded.
`setSelectedAddress` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
This action creator was only called in two places, and neither benefit
from using the Promise now returned. They were both event handlers. In
both cases there was an existing Promise chain, but the only thing
after this set was a `catch` block that displayed any error
encountered. I decided not to return the result of `setSelectedAddress`
to this chain, because all it would do is set the warning a second
time in the event of failure.
The `forceUpdateMetamaskState` function now uses `async/await` instead
of a Promise constructor. This was done to make an upcoming change
easier (making `updateMetamaskState` async).
`showAccountDetail` returned a thunk that didn't return a Promise,
despite doing async work. Now it returns a Promise.
This action is only called in one place, and it looks like the actions
dispatched alongside it were meant to be run in parallel, so no changes
were made there.
`forceUpdateMetamaskState` was being called in various action creators
without `await`. Each action creator now waits for the state update to
complete before continuing.
`setCurrentCurrency` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
The callers in this case never needed to know when this action had
completed, but at least this makes our tests more reliable. They were
already `await`-ing this action, despite the lack of Promise.
The action creators that use `forceUpdateMetamaskState` without
awaiting that task's completion have been updated to use `async/await`.
This was done in preparation for `await`-ing the completion of
`forceUpdateMetamaskState`, which will be done in a subsequent PR.
This state has been removed from the background. It was used for the
old UI, and has been unused for some time. A migration has been added
to delete this state as well.
The action creator responsible for updating this state has been removed
from the UI as well, along with the `callBackgroundThenUpdateNoSpinner`
convenience function, which was only used for this action.
The `transForward` app state is no longer used, so it has been removed.
Associated actions have been removed as well.
This state dates back a few years, so I was unable to determine when it
was made obsolete.
Keyrings are added either through the `getKeyringForDevice` background
method (as part of the hardware wallet connect flow), or via
`importAccountWithStrategy` (when importing an account). The
`addNewKeyring` action and corresponding background method has not been
used in a long time.
The `estimateGasMethod` function passed to `estimateGas` is now an
async function. It is now invoked using `async/await` rather than a
Promise constructor.
This was done as part of a broader effort to use Promises rather than
callbacks when interacting with the background.
The background connection used in `actions.js` was being promisified
in specific actions. Instead it's now promisified once. This was made
possible by changes in `pify` v5.0.0 that ensure the binding works
correctly when passing in an object to `pify` (e.g. the `this` value
is correctly set to the wrapped background connection).
This async background connection has been temporarily assigned to a
separate variable, until we can transition all of our actions to using
this. This was done to reduce the size of this PR. There are a lot of
actions.
This state hasn't been used since #5886. The nonce we display in our UI
is now from the background, rather than queried directly from the
front-end.
This also means we save making this network call each time a pending
transaction is added, and each time the transaction list is mounted.
The comment above this function was originally written for a different
function: `callBackgroundThenUpdate`. It was mistakenly left above
`callBackgroundThenUpdateNoSpinner` in #1603 when this function was
added.
The original `callBackgroundThenUpdate` function this was written for
was removed recently in #7675, as it was no longer used.
The format of the comment has also been updated to match our
conventions, and JSDoc params have been added.
`markPasswordForgotten` is an asynchronous function, but it was being
called synchronously. The page was redirected without waiting for the
operation to complete.
We now wait for the operation to complete before continuing. Failure is
still not being handled correctly, but that will be addressed in a
separate PR.
* Add popover for informing user about the connected status indicator
* Ensure user only sees connected status info popover once
* Default connectedStatusPopoverHasBeenShown to true and set it to false in a migration
* Add unit test for migration 42
* Initialize AppStateController if it does not exist in migration 42
* Update connect indicator popup locale text
* Code cleanup for connected-indicator-info-popup
* Code cleanup for connected-indicator-info-popup
This method adds the given account to the given origin's list of
exposed accounts. This method is not yet used, but it will be in
subsequent PRs (e.g. #8312)
This method has been added to the background API, and a wrapper action
creator has been written as well.
Selecting a new account now results in all domains that can view this
change being notified. Previously only the dapp in the active tab was
being notified (though not correctly, as the `origin` was accidentally
set to the MetaMask chrome extension origin).
This handling of account selection has been moved into the background
to minimize the gap between account selection and the notification
being sent out. It's simpler for the UI to not be involved anyway.
Previously all browser globals were allowed to be used anywhere by
ESLint because we had set the `env` property to `browser` in the ESLint
config. This has made it easy to accidentally use browser globals
(e.g. #8338), so it has been removed. Instead we now have a short list
of allowed globals.
All browser globals are now accessed as properties on `window`.
Unfortunately this change resulted in a few different confusing unit
test errors, as some of our unit tests setup assumed that a particular
global would be used via `window` or `global`. In particular,
`window.fetch` didn't work correctly because it wasn't patched by the
AbortController polyfill (only `global.fetch` was being patched).
The `jsdom-global` package we were using complicated matters by setting
all of the JSDOM `window` properties directly on `global`, overwriting
the `AbortController` for example.
The `helpers.js` test setup module has been simplified somewhat by
removing `jsdom-global` and constructing the JSDOM instance manually.
The JSDOM window is set on `window`, and a few properties are set on
`global` as well as needed by various dependencies. `node-fetch` and
the AbortController polyfill/patch now work as expected as well,
though `fetch` is only available on `window` now.
The "global" action constants (the ones previously in `actions.js`)
have been moved to a separate module. This was necessary to avoid a
circular dependency in an upcoming change that was causing problems.
In general the "ducks" pattern of organizing Redux stores does result
in circular dependency problems. This is because reuse of actions
between reducers is encouraged, so it's not uncommon for two reducers
to want to reference an action from the other. Going forward we can
avoid this problem by moving action constants that are shared between
reducers into this shared module.
This action was never triggered in practice, as MetaMask is never
unlocked from the UI. The unlock always occurs as a result of a
background state update.
* Connect screen popup redesign
* Open permission request in notification instead of tab
* Remove no longer user locales
* Update permissions unit test mock to accout for change of opts passed to permissions controller
* Lint fix
* Inline broken line svg in permission-page-container-content.component.js for faster loading
* Add back button to second screen on connect flow
* Add xOfY locale and use for the page count in the connect flow
* Lint fix for svgs permission-page-container-content.component.js
* Fix rebase error
* Lint fix
* Clean up styles on the connect-screen-into-popup branch
* Use closeCurrentWindow to close window on cancel when in full screen connect flow
* Handle errors in rejectPermissionsRequest
* Full screen styles for connect flow
* Lint fixed in permissions-connect and actions.js
* Redirect screen now shows metamask icon instead of users identicon
* Fix subtitle spacing in permissions-connect-header'
* Use window.close instead of closeCurrentWindow() in cancelPermissionsRequest
* Use permissions-connect-header__subtitle in permissions-connect-header.component
We don't need to store the current UI type as a global. We're already
using the `getEnvironmentType` helper function throughout the UI, so
we'd might as well use that instead of this global state.