import { cloneDeep, mapKeys } from 'lodash'; import { BUILT_IN_NETWORKS } from '../../../shared/constants/network'; const version = 55; /** * replace 'incomingTxLastFetchedBlocksByNetwork' with 'incomingTxLastFetchedBlockByChainId' */ export default { version, async migrate(originalVersionedData) { const versionedData = cloneDeep(originalVersionedData); versionedData.meta.version = version; const state = versionedData.data; versionedData.data = transformState(state); return versionedData; }, }; const UNKNOWN_CHAIN_ID_KEY = 'UNKNOWN'; function transformState(state) { if ( state?.IncomingTransactionsController?.incomingTxLastFetchedBlocksByNetwork ) { state.IncomingTransactionsController.incomingTxLastFetchedBlockByChainId = mapKeys( state.IncomingTransactionsController .incomingTxLastFetchedBlocksByNetwork, // using optional chaining in case user's state has fetched blocks for // RPC network types (which don't map to a single chainId). This should // not be possible, but it's safer (_, key) => BUILT_IN_NETWORKS[key]?.chainId ?? UNKNOWN_CHAIN_ID_KEY, ); // Now that mainnet and test net last fetched blocks are keyed by their // respective chainIds, we can safely delete anything we had for custom // networks. Any custom network that shares a chainId with one of the // aforementioned networks will use the value stored by chainId. delete state.IncomingTransactionsController .incomingTxLastFetchedBlockByChainId[UNKNOWN_CHAIN_ID_KEY]; delete state.IncomingTransactionsController .incomingTxLastFetchedBlocksByNetwork; } return state; }