OpenProject is the leading open source project management software.
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openproject/app/models/story.rb

117 lines
3.1 KiB

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class Story < Issue
unloadable
named_scope :product_backlog, lambda { |project|
{
:order => 'position ASC',
:conditions => [
"parent_id is NULL and project_id = ? and tracker_id in (?) and fixed_version_id is NULL", #and status_id in (?)",
project.id, Story.trackers #, IssueStatus.find(:all, :conditions => ["is_closed = ?", false]).collect {|s| "#{s.id}" }
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]
}
}
named_scope :sprint_backlog, lambda { |sprint|
{
:order => 'position ASC',
:conditions => [
"parent_id is NULL and tracker_id in (?) and fixed_version_id = ?",
Story.trackers, sprint.id
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]
}
}
def self.create_and_position!(params)
attribs = params.select{|k,v| k != 'prev_id' and k != 'id' and Story.column_names.include? k }
attribs = Hash[*attribs.flatten]
position = (params['prev_id']=='' or params['prev_id'].nil?) ? 1 : (Story.find(params['prev_id']).position + 1)
s = Story.new(attribs)
if s.save!
# At exactly this point, there are now two stories with position=1 (I don't know why! Ask acts_as_list)
s.position = nil # DO NOT use remove_from_list because that will decrement lower items
s.save!
s.reload
s.insert_at position
end
s
end
def self.trackers
trackers = Setting.plugin_redmine_backlogs[:story_trackers]
return [] if trackers == '' or trackers.nil?
return trackers.map { |tracker| Integer(tracker) }
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end
def move_after(prev_id)
insert_at 0 unless in_list?
begin
prev = self.class.find(prev_id)
rescue ActiveRecord::RecordNotFound
prev = nil
end
# if it's the first story, move it to the 1st position
if prev.nil?
move_to_top
# if its predecessor has no position (shouldn't happen), make it
# the last story
elsif !prev.in_list?
move_to_bottom
# there's a valid predecessor
else
my_pos = send(position_column).to_i
prev_pos = prev.send(position_column).to_i
insert_at(my_pos == 0 || my_pos > prev_pos ? prev_pos + 1 : prev_pos)
end
end
def set_points(p)
self.init_journal(User.current)
if p.nil? || p == '' || p == '-'
self.update_attribute(:story_points, nil)
return
end
if p.downcase == 's'
self.update_attribute(:story_points, 0)
return
end
p = Integer(p)
if p >= 0
self.update_attribute(:story_points, p)
return
end
end
def points_display(notsized='-')
if story_points.nil?
return notsized
end
if story_points == 0
return 'S'
end
return story_points.to_s
end
def task_status
closed = 0
open = 0
self.descendants.each {|task|
if task.closed?
closed += 1
else
open += 1
end
}
return {:open => open, :closed => closed}
end
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end