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openproject/frontend/app/components/states/switch-state.ts

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1.3 KiB

import {InputState, derive, input, State, IfThen} from 'reactivestates';
import {debugLog} from "../../helpers/debug_output";
export class SwitchState<StateName> {
private readonly contextSwitch$: InputState<StateName> = input<StateName>();
public transition(context: StateName) {
if (this.validTransition(context)) {
debugLog(`Switching table context to ${context}`);
this.contextSwitch$.putValue(context);
}
}
public validTransition(to: StateName) {
return (this.contextSwitch$.value !== to);
}
public get current():StateName|undefined {
return this.contextSwitch$.value;
}
public reset(reason?: string) {
debugLog('Resetting table context.');
this.contextSwitch$.clear(reason);
}
public doAndTransition(context: StateName, callback:() => PromiseLike<any>) {
this.reset('Clearing before transitioning to ' + context);
const promise = callback();
promise.then(() => this.transition(context));
}
public fireOnTransition<T>(cb: State<T>, ...context: StateName[]): State<T> {
return IfThen(this.contextSwitch$, s => context.indexOf(s) > -1, cb);
}
public fireOnStateChange<T>(state: State<T>, ...context: StateName[]): State<T> {
return derive(state, $ => $
.filter(() => this.contextSwitch$.hasValue() && context.indexOf(this.contextSwitch$.value!) > -1))
}
}