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219 lines
7.8 KiB
219 lines
7.8 KiB
# redMine - project management software
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# Copyright (C) 2006-2007 Jean-Philippe Lang
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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require 'gloc'
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module Redmine
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module MenuManager
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module MenuController
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def self.included(base)
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base.extend(ClassMethods)
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end
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module ClassMethods
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@@menu_items = Hash.new {|hash, key| hash[key] = {:default => key, :actions => {}}}
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mattr_accessor :menu_items
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# Set the menu item name for a controller or specific actions
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# Examples:
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# * menu_item :tickets # => sets the menu name to :tickets for the whole controller
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# * menu_item :tickets, :only => :list # => sets the menu name to :tickets for the 'list' action only
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# * menu_item :tickets, :only => [:list, :show] # => sets the menu name to :tickets for 2 actions only
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#
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# The default menu item name for a controller is controller_name by default
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# Eg. the default menu item name for ProjectsController is :projects
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def menu_item(id, options = {})
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if actions = options[:only]
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actions = [] << actions unless actions.is_a?(Array)
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actions.each {|a| menu_items[controller_name.to_sym][:actions][a.to_sym] = id}
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else
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menu_items[controller_name.to_sym][:default] = id
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end
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end
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end
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def menu_items
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self.class.menu_items
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end
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# Returns the menu item name according to the current action
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def current_menu_item
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@current_menu_item ||= menu_items[controller_name.to_sym][:actions][action_name.to_sym] ||
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menu_items[controller_name.to_sym][:default]
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end
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# Redirects user to the menu item of the given project
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# Returns false if user is not authorized
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def redirect_to_project_menu_item(project, name)
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item = Redmine::MenuManager.items(:project_menu).detect {|i| i.name.to_s == name.to_s}
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if item && User.current.allowed_to?(item.url, project) && (item.condition.nil? || item.condition.call(project))
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redirect_to({item.param => project}.merge(item.url))
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return true
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end
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false
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end
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end
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module MenuHelper
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# Returns the current menu item name
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def current_menu_item
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@controller.current_menu_item
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end
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# Renders the application main menu
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def render_main_menu(project)
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render_menu((project && !project.new_record?) ? :project_menu : :application_menu, project)
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end
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def render_menu(menu, project=nil)
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links = []
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menu_items_for(menu, project) do |item, caption, url, selected|
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links << content_tag('li',
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link_to(h(caption), url, item.html_options(:selected => selected)))
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end
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links.empty? ? nil : content_tag('ul', links.join("\n"))
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end
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def menu_items_for(menu, project=nil)
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items = []
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Redmine::MenuManager.allowed_items(menu, User.current, project).each do |item|
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unless item.condition && !item.condition.call(project)
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url = case item.url
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when Hash
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project.nil? ? item.url : {item.param => project}.merge(item.url)
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when Symbol
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send(item.url)
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else
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item.url
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end
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caption = item.caption(project)
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caption = l(caption) if caption.is_a?(Symbol)
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if block_given?
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yield item, caption, url, (current_menu_item == item.name)
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else
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items << [item, caption, url, (current_menu_item == item.name)]
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end
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end
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end
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return block_given? ? nil : items
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end
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end
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class << self
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def map(menu_name)
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@items ||= {}
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mapper = Mapper.new(menu_name.to_sym, @items)
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if block_given?
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yield mapper
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else
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mapper
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end
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end
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def items(menu_name)
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@items[menu_name.to_sym] || []
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end
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def allowed_items(menu_name, user, project)
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project ? items(menu_name).select {|item| user && user.allowed_to?(item.url, project)} : items(menu_name)
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end
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end
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class Mapper
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def initialize(menu, items)
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items[menu] ||= []
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@menu = menu
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@menu_items = items[menu]
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end
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@@last_items_count = Hash.new {|h,k| h[k] = 0}
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# Adds an item at the end of the menu. Available options:
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# * param: the parameter name that is used for the project id (default is :id)
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# * if: a Proc that is called before rendering the item, the item is displayed only if it returns true
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# * caption that can be:
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# * a localized string Symbol
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# * a String
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# * a Proc that can take the project as argument
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# * before, after: specify where the menu item should be inserted (eg. :after => :activity)
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# * last: menu item will stay at the end (eg. :last => true)
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# * html_options: a hash of html options that are passed to link_to
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def push(name, url, options={})
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options = options.dup
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# menu item position
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if before = options.delete(:before)
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position = @menu_items.collect(&:name).index(before)
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elsif after = options.delete(:after)
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position = @menu_items.collect(&:name).index(after)
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position += 1 unless position.nil?
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elsif options.delete(:last)
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position = @menu_items.size
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@@last_items_count[@menu] += 1
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end
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# default position
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position ||= @menu_items.size - @@last_items_count[@menu]
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@menu_items.insert(position, MenuItem.new(name, url, options))
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end
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# Removes a menu item
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def delete(name)
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@menu_items.delete_if {|i| i.name == name}
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end
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end
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class MenuItem
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include GLoc
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attr_reader :name, :url, :param, :condition
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def initialize(name, url, options)
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raise "Invalid option :if for menu item '#{name}'" if options[:if] && !options[:if].respond_to?(:call)
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raise "Invalid option :html for menu item '#{name}'" if options[:html] && !options[:html].is_a?(Hash)
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@name = name
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@url = url
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@condition = options[:if]
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@param = options[:param] || :id
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@caption = options[:caption]
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@html_options = options[:html] || {}
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# Adds a unique class to each menu item based on its name
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@html_options[:class] = [@html_options[:class], @name.to_s.dasherize].compact.join(' ')
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end
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def caption(project=nil)
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if @caption.is_a?(Proc)
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c = @caption.call(project).to_s
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c = @name.to_s.humanize if c.blank?
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c
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else
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# check if localized string exists on first render (after GLoc strings are loaded)
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@caption_key ||= (@caption || (l_has_string?("label_#{@name}".to_sym) ? "label_#{@name}".to_sym : @name.to_s.humanize))
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end
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end
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def html_options(options={})
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if options[:selected]
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o = @html_options.dup
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o[:class] += ' selected'
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o
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else
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@html_options
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end
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end
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end
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end
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end
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