OpenProject is the leading open source project management software.
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openproject/frontend/tests/unit/lib/rosie.js

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//-- copyright
// OpenProject is a project management system.
// Copyright (C) 2012-2015 the OpenProject Foundation (OPF)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License version 3.
//
// OpenProject is a fork of ChiliProject, which is a fork of Redmine. The copyright follows:
// Copyright (C) 2006-2013 Jean-Philippe Lang
// Copyright (C) 2010-2013 the ChiliProject Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// See doc/COPYRIGHT.rdoc for more details.
//++
var Factory = function(constructor) {
this.construct = constructor;
this.attrs = {};
this.sequences = {};
this.callbacks = [];
};
function extend(target, options) {
var name, src, copy;
// Extend the base object
for (name in options) {
src = target[name];
copy = options[name];
if (copy !== undefined) {
target[name] = copy;
}
}
return target;
}
Factory.prototype = {
attr: function(attr, value) {
var callback = typeof value == 'function' ? value : function() { return value; };
this.attrs[attr] = callback;
return this;
},
sequence: function(attr, callback) {
var factory = this;
callback = callback || function(i) { return i; };
this.attrs[attr] = function() {
factory.sequences[attr] = factory.sequences[attr] || 0;
return callback.call(this, ++factory.sequences[attr]);
};
return this;
},
after: function(callback) {
this.callbacks.push(callback);
return this;
},
attributes: function(attrs) {
attrs = attrs || {};
for(var attr in this.attrs) {
if(!attrs.hasOwnProperty(attr)) {
attrs[attr] = this.attrs[attr]();
}
}
return attrs;
},
build: function(attrs) {
var result = this.attributes(attrs);
if (typeof this.construct === "object") {
return extend(Object.create(this.construct), result);
}
return this.construct ? new this.construct(result) : result;
},
extend: function(name) {
var factory = Factory.factories[name];
// Copy the parent's constructor
if (this.construct === undefined) { this.construct = factory.construct; }
for(var attr in factory.attrs) {
if(factory.attrs.hasOwnProperty(attr)) {
this.attrs[attr] = factory.attrs[attr];
}
}
// Copy the parent's callbacks
for(var i = 0; i < factory.callbacks.length; i++) {
this.callbacks.push(factory.callbacks[i]);
}
return this;
}
};
Factory.factories = {};
Factory.builds = {};
Factory.define = function(name, constructor) {
var factory = new Factory(constructor);
if (this.factories[name]) {
console.log("Warning: Overwriting Factory for " + name);
}
this.factories[name] = factory;
return factory;
};
Factory.all = function (name) {
return this.builds[name] || [];
};
Factory.build = function(name, attrs, options) {
var obj = this.factories[name].build(attrs);
for(var i = 0; i < this.factories[name].callbacks.length; i++) {
this.factories[name].callbacks[i](obj, options);
}
this.builds[name] = this.builds[name] || [];
this.builds[name].push(obj);
return obj;
};
Factory.buildList = function(name, size, attrs, options) {
var objs = [];
for(var i = 0; i < size; i++) {
if (i%10000 === 9999) {
console.log(i + " builds done");
}
objs.push(Factory.build(name, attrs, options));
}
return objs;
};
Factory.attributes = function(name, attrs) {
return this.factories[name].attributes(attrs);
};
if (typeof exports != "undefined") {
exports.Factory = Factory;
}