OpenProject is the leading open source project management software.
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openproject/app/models/member.rb

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#-- encoding: UTF-8
#-- copyright
# OpenProject is a project management system.
#
# Copyright (C) 2012-2013 the OpenProject Team
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License version 3.
#
# See doc/COPYRIGHT.rdoc for more details.
#++
class Member < ActiveRecord::Base
belongs_to :user
belongs_to :principal, :foreign_key => 'user_id'
has_many :member_roles, :dependent => :destroy, :autosave => true
has_many :roles, :through => :member_roles
belongs_to :project
attr_protected :project_id, :user_id, :role_ids
validates_presence_of :principal, :project
validates_uniqueness_of :user_id, :scope => :project_id
validate :validate_presence_of_role
before_destroy :remove_from_category_assignments
after_destroy :unwatch_from_permission_change
def name
self.user.name
end
# Set the roles for this member to the given roles_or_role_ids.
# Inherited roles are left untouched.
def assign_roles(roles_or_role_ids)
do_assign_roles(roles_or_role_ids, false)
end
alias :base_role_ids= :role_ids=
# Set the roles for this member to the given roles_or_role_ids, immediately
# save the changes and destroy the member in case no role is left.
# Inherited roles are left untouched.
def assign_and_save_roles_and_destroy_member_if_none_left(roles_or_role_ids)
do_assign_roles(roles_or_role_ids, true)
end
alias_method :role_ids=, :assign_and_save_roles_and_destroy_member_if_none_left
# Add a role to the membership
# Does not save the changes, the member must be saved afterwards for the role to be added.
def add_role(role_or_role_id, inherited_from_id=nil)
do_add_role(role_or_role_id, inherited_from_id, false)
end
# Add a role and save the change to the database
def add_and_save_role(role_or_role_id, inherited_from_id=nil)
do_add_role(role_or_role_id, inherited_from_id, true)
end
# Mark one of the member's roles for destruction
#
# Make sure to get the MemberRole instance from the member's association, otherwise the actual
# destruction on save doesn't work.
def mark_member_role_for_destruction(member_role)
do_remove_member_role(member_role, false)
end
# Remove a role from a member
# Destroys the member itself when no role is left afterwards
#
# Make sure to get the MemberRole instance from the member's association, otherwise the
# destruction of the member, when the last MemberRole is destroyed, might not work.
def remove_member_role_and_destroy_member_if_last(member_role)
do_remove_member_role(member_role, true)
end
def <=>(member)
a, b = roles.sort.first, member.roles.sort.first
a == b ? (principal <=> member.principal) : (a <=> b)
end
def deletable?
member_roles.detect {|mr| mr.inherited_from}.nil?
end
def include?(user)
if principal.is_a?(Group)
!user.nil? && user.groups.include?(principal)
else
self.user == user
end
end
# remove category based auto assignments for this member
def remove_from_category_assignments
IssueCategory.update_all "assigned_to_id = NULL", ["project_id = ? AND assigned_to_id = ?", project.id, user.id] if user
end
# Find or initilize a Member with an id, attributes, and for a Principal
def self.edit_membership(id, new_attributes, principal=nil)
@membership = id.present? ? Member.find(id) : Member.new(:principal => principal)
# interface refactoring needed
# not critical atm because only admins can invoke it (see users and groups controllers)
@membership.force_attributes = new_attributes
@membership
end
protected
def destroy_if_no_roles_left!
destroy if member_roles.empty? || member_roles.all? do |member_role|
member_role.marked_for_destruction? || member_role.destroyed?
end
end
def validate_presence_of_role
if member_roles.empty?
errors.add :roles, :empty if roles.empty?
else
errors.add :roles, :empty if member_roles.all? do |member_role|
member_role.marked_for_destruction? || member_role.destroyed?
end
end
end
def do_add_role(role_or_role_id, inherited_from_id, save_immediately)
id = (role_or_role_id.kind_of? Role) ? role_or_role_id.id : role_or_role_id
if save_immediately
member_roles << MemberRole.new.tap do |member_role|
member_role.role_id = id
member_role.inherited_from = inherited_from_id
end
else
member_roles.build.tap do |member_role|
member_role.role_id = id
member_role.inherited_from = inherited_from_id
end
end
end
# Set save_and_possibly_destroy to true to immediately save changes and destroy
# when no roles are left.
def do_assign_roles(roles_or_role_ids, save_and_possibly_destroy)
# ensure we have integer ids
ids = roles_or_role_ids.map { |r| (r.kind_of? Role) ? r.id : r.to_i }
# Keep inherited roles
ids += member_roles.select {|mr| !mr.inherited_from.nil?}.collect(&:role_id)
new_role_ids = ids - role_ids
# Add new roles
# Do this before destroying them, otherwise the Member is destroyed due to not having any
# Roles assigned via MemberRoles.
new_role_ids.each {|id| do_add_role(id, nil, save_and_possibly_destroy) }
# Remove roles (Rails' #role_ids= will not trigger MemberRole#on_destroy)
member_roles_to_destroy = member_roles.select {|mr| !ids.include?(mr.role_id)}
member_roles_to_destroy.each { |mr| do_remove_member_role(mr, save_and_possibly_destroy) }
end
def do_remove_member_role(member_role, destroy)
if destroy
member_role.destroy_for_member
destroy_if_no_roles_left!
else
member_role.mark_for_destruction
end
unwatch_from_permission_change
end
private
# Unwatch things that the user is no longer allowed to view inside project
def unwatch_from_permission_change
if user
Watcher.prune(:user => user, :project => project)
end
end
end