@ -76,7 +76,7 @@ uint32_t mulUnitT(uint32_t z[N], const uint32_t x[N], uint32_t y)
return H;
}
// [return:z[N]] = z[N] + x[N] * z
// [return:z[N]] = z[N] + x[N] * y
template<size_t N>
uint32_t addMulUnitT(uint32_t z[N], const uint32_t x[N], uint32_t y)
{