The core protocol of WoopChain
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woop/internal/configs/sharding/mainnet.go

182 lines
6.3 KiB

package shardingconfig
import (
"math/big"
"time"
"github.com/harmony-one/harmony/common/denominations"
"github.com/harmony-one/harmony/internal/genesis"
)
const (
mainnetEpochBlock1 = 344064 // 21 * 2^14
blocksPerShard = 16384 // 2^14
mainnetVdfDifficulty = 50000 // This takes about 100s to finish the vdf
mainnetConsensusRatio = float64(0.66)
// TODO: remove it after randomness feature turned on mainnet
mainnetRandomnessStartingEpoch = 100000
mainnetV0_1Epoch = 1
mainnetV0_2Epoch = 5
mainnetV0_3Epoch = 8
mainnetV0_4Epoch = 10
mainnetV1Epoch = 12
mainnetV1_1Epoch = 19
mainnetV1_2Epoch = 21
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mainnetMaxTxAmountLimit = 1e3 // unit is interface{} One
mainnetMaxNumRecentTxsPerAccountLimit = 1e2
mainnetMaxTxPoolSizeLimit = 8000
mainnetMaxNumTxsPerBlockLimit = 1000
mainnetRecentTxDuration = time.Hour
mainnetEnableTxnThrottling = true
// MainNetHTTPPattern is the http pattern for mainnet.
MainNetHTTPPattern = "https://api.s%d.t.hmny.io"
// MainNetWSPattern is the websocket pattern for mainnet.
MainNetWSPattern = "wss://api.s%d.t.hmny.io"
)
// MainnetSchedule is the mainnet sharding configuration schedule.
var MainnetSchedule mainnetSchedule
type mainnetSchedule struct{}
func (mainnetSchedule) InstanceForEpoch(epoch *big.Int) Instance {
switch {
case epoch.Cmp(big.NewInt(mainnetV1_2Epoch)) >= 0:
// twenty-first resharding epoch around 08/30/2019 11:35pm PDT
return mainnetV1_2
case epoch.Cmp(big.NewInt(mainnetV1_1Epoch)) >= 0:
// nineteenth resharding epoch around 08/27/2019 9:07pm PDT
return mainnetV1_1
5 years ago
case epoch.Cmp(big.NewInt(mainnetV1Epoch)) >= 0:
// twelfth resharding epoch around 08/16/2019 11:00pm PDT
5 years ago
return mainnetV1
case epoch.Cmp(big.NewInt(mainnetV0_4Epoch)) >= 0:
// tenth resharding epoch around 08/13/2019 9:00pm PDT
return mainnetV0_4
case epoch.Cmp(big.NewInt(mainnetV0_3Epoch)) >= 0:
// eighth resharding epoch around 08/10/2019 6:00pm PDT
return mainnetV0_3
case epoch.Cmp(big.NewInt(mainnetV0_2Epoch)) >= 0:
// fifth resharding epoch around 08/06/2019 2:30am PDT
return mainnetV0_2
case epoch.Cmp(big.NewInt(mainnetV0_1Epoch)) >= 0:
// first resharding epoch around 07/30/2019 10:30pm PDT
return mainnetV0_1
default: // genesis
return mainnetV0
}
}
func (mainnetSchedule) BlocksPerEpoch() uint64 {
return blocksPerShard
}
func (ms mainnetSchedule) CalcEpochNumber(blockNum uint64) *big.Int {
blocks := ms.BlocksPerEpoch()
switch {
case blockNum >= mainnetEpochBlock1:
return big.NewInt(int64((blockNum-mainnetEpochBlock1)/blocks) + 1)
default:
return big.NewInt(0)
}
}
func (ms mainnetSchedule) IsLastBlock(blockNum uint64) bool {
blocks := ms.BlocksPerEpoch()
switch {
case blockNum < mainnetEpochBlock1-1:
return false
case blockNum == mainnetEpochBlock1-1:
return true
default:
return ((blockNum-mainnetEpochBlock1)%blocks == blocks-1)
}
}
func (ms mainnetSchedule) EpochLastBlock(epochNum uint64) uint64 {
blocks := ms.BlocksPerEpoch()
switch {
case epochNum == 0:
return mainnetEpochBlock1 - 1
default:
return mainnetEpochBlock1 - 1 + blocks*epochNum
}
}
func (ms mainnetSchedule) VdfDifficulty() int {
return mainnetVdfDifficulty
}
// ConsensusRatio ratio of new nodes vs consensus total nodes
func (ms mainnetSchedule) ConsensusRatio() float64 {
return mainnetConsensusRatio
}
// TODO: remove it after randomness feature turned on mainnet
//RandonnessStartingEpoch returns starting epoch of randonness generation
func (ms mainnetSchedule) RandomnessStartingEpoch() uint64 {
return mainnetRandomnessStartingEpoch
}
func (ms mainnetSchedule) MaxTxAmountLimit() *big.Int {
amountBigInt := big.NewInt(mainnetMaxTxAmountLimit)
amountBigInt = amountBigInt.Mul(amountBigInt, big.NewInt(denominations.One))
return amountBigInt
}
func (ms mainnetSchedule) MaxNumRecentTxsPerAccountLimit() uint64 {
return mainnetMaxNumRecentTxsPerAccountLimit
}
func (ms mainnetSchedule) MaxTxPoolSizeLimit() int {
return mainnetMaxTxPoolSizeLimit
}
func (ms mainnetSchedule) MaxNumTxsPerBlockLimit() int {
return mainnetMaxNumTxsPerBlockLimit
}
func (ms mainnetSchedule) RecentTxDuration() time.Duration {
return mainnetRecentTxDuration
}
func (ms mainnetSchedule) EnableTxnThrottling() bool {
return mainnetEnableTxnThrottling
}
func (ms mainnetSchedule) TxsThrottleConfig() *TxsThrottleConfig {
return &TxsThrottleConfig{
MaxTxAmountLimit: ms.MaxTxAmountLimit(),
MaxNumRecentTxsPerAccountLimit: ms.MaxNumRecentTxsPerAccountLimit(),
MaxTxPoolSizeLimit: ms.MaxTxPoolSizeLimit(),
MaxNumTxsPerBlockLimit: ms.MaxNumTxsPerBlockLimit(),
RecentTxDuration: ms.RecentTxDuration(),
EnableTxnThrottling: ms.EnableTxnThrottling(),
}
}
func (ms mainnetSchedule) GetNetworkID() NetworkID {
return MainNet
}
// GetShardingStructure is the sharding structure for mainnet.
func (ms mainnetSchedule) GetShardingStructure(numShard, shardID int) []map[string]interface{} {
return genShardingStructure(numShard, shardID, MainNetHTTPPattern, MainNetWSPattern)
}
var mainnetReshardingEpoch = []*big.Int{big.NewInt(0), big.NewInt(mainnetV0_1Epoch), big.NewInt(mainnetV0_2Epoch), big.NewInt(mainnetV0_3Epoch), big.NewInt(mainnetV0_4Epoch), big.NewInt(mainnetV1Epoch), big.NewInt(mainnetV1_1Epoch), big.NewInt(mainnetV1_2Epoch)}
var mainnetV0 = MustNewInstance(4, 150, 112, genesis.HarmonyAccounts, genesis.FoundationalNodeAccounts, mainnetReshardingEpoch)
var mainnetV0_1 = MustNewInstance(4, 152, 112, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV0_1, mainnetReshardingEpoch)
var mainnetV0_2 = MustNewInstance(4, 200, 148, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV0_2, mainnetReshardingEpoch)
var mainnetV0_3 = MustNewInstance(4, 210, 148, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV0_3, mainnetReshardingEpoch)
var mainnetV0_4 = MustNewInstance(4, 216, 148, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV0_4, mainnetReshardingEpoch)
5 years ago
var mainnetV1 = MustNewInstance(4, 250, 170, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV1, mainnetReshardingEpoch)
var mainnetV1_1 = MustNewInstance(4, 250, 170, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV1_1, mainnetReshardingEpoch)
var mainnetV1_2 = MustNewInstance(4, 250, 170, genesis.HarmonyAccounts, genesis.FoundationalNodeAccountsV1_2, mainnetReshardingEpoch)