The core protocol of WoopChain
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woop/core/state_transition.go

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19 KiB

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package core
import (
"bytes"
"math"
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
5 years ago
"github.com/harmony-one/harmony/core/types"
"github.com/harmony-one/harmony/core/vm"
common2 "github.com/harmony-one/harmony/internal/common"
"github.com/harmony-one/harmony/internal/params"
"github.com/harmony-one/harmony/internal/utils"
staking "github.com/harmony-one/harmony/staking/types"
"github.com/pkg/errors"
)
var (
errInvalidSigner = errors.New("invalid signer for staking transaction")
errInsufficientBalanceForGas = errors.New("insufficient balance to pay for gas")
errInsufficientBalanceForStake = errors.New("insufficient balance to stake")
errValidatorExist = errors.New("staking validator already exists")
errValidatorNotExist = errors.New("staking validator does not exist")
errNoDelegationToUndelegate = errors.New("no delegation to undelegate")
errCommissionRateChangeTooFast = errors.New("change on commission rate can not be more than max change rate within the same epoch")
errCommissionRateChangeTooHigh = errors.New("commission rate can not be higher than maximum commission rate")
errNoRewardsToCollect = errors.New("no rewards to collect")
errNegativeAmount = errors.New("amount can not be negative")
)
/*
6 years ago
StateTransition is the State Transitioning Model which is described as follows:
A state transition is a change made when a transaction is applied to the current world state
The state transitioning model does all the necessary work to work out a valid new state root.
1) Nonce handling
2) Pre pay gas
3) Create a new state object if the recipient is \0*32
4) Value transfer
== If contract creation ==
4a) Attempt to run transaction data
4b) If valid, use result as code for the new state object
== end ==
5) Run Script section
6) Derive new state root
*/
type StateTransition struct {
gp *GasPool
msg Message
gas uint64
gasPrice *big.Int
initialGas uint64
value *big.Int
data []byte
state vm.StateDB
evm *vm.EVM
bc ChainContext
}
// Message represents a message sent to a contract.
type Message interface {
From() common.Address
//FromFrontier() (common.Address, error)
To() *common.Address
GasPrice() *big.Int
Gas() uint64
Value() *big.Int
Nonce() uint64
CheckNonce() bool
Data() []byte
5 years ago
Type() types.TransactionType
BlockNum() *big.Int
}
// IntrinsicGas computes the 'intrinsic gas' for a message with the given data.
func IntrinsicGas(data []byte, contractCreation, homestead, isValidatorCreation bool) (uint64, error) {
// Set the starting gas for the raw transaction
var gas uint64
if contractCreation && homestead {
gas = params.TxGasContractCreation
} else if isValidatorCreation {
gas = params.TxGasValidatorCreation
} else {
gas = params.TxGas
}
// Bump the required gas by the amount of transactional data
if len(data) > 0 {
// Zero and non-zero bytes are priced differently
var nz uint64
for _, byt := range data {
if byt != 0 {
nz++
}
}
// Make sure we don't exceed uint64 for all data combinations
if (math.MaxUint64-gas)/params.TxDataNonZeroGas < nz {
return 0, vm.ErrOutOfGas
}
gas += nz * params.TxDataNonZeroGas
z := uint64(len(data)) - nz
if (math.MaxUint64-gas)/params.TxDataZeroGas < z {
return 0, vm.ErrOutOfGas
}
gas += z * params.TxDataZeroGas
}
return gas, nil
}
// NewStateTransition initialises and returns a new state transition object.
func NewStateTransition(evm *vm.EVM, msg Message, gp *GasPool, bc ChainContext) *StateTransition {
return &StateTransition{
gp: gp,
evm: evm,
msg: msg,
gasPrice: msg.GasPrice(),
value: msg.Value(),
data: msg.Data(),
state: evm.StateDB,
bc: bc,
}
}
// ApplyMessage computes the new state by applying the given message
// against the old state within the environment.
//
// ApplyMessage returns the bytes returned by any EVM execution (if it took place),
// the gas used (which includes gas refunds) and an error if it failed. An error always
// indicates a core error meaning that the message would always fail for that particular
// state and would never be accepted within a block.
func ApplyMessage(evm *vm.EVM, msg Message, gp *GasPool) ([]byte, uint64, bool, error) {
return NewStateTransition(evm, msg, gp, nil).TransitionDb()
}
// ApplyStakingMessage computes the new state for staking message
func ApplyStakingMessage(evm *vm.EVM, msg Message, gp *GasPool, bc ChainContext) (uint64, error) {
return NewStateTransition(evm, msg, gp, bc).StakingTransitionDb()
}
// to returns the recipient of the message.
func (st *StateTransition) to() common.Address {
if st.msg == nil || st.msg.To() == nil /* contract creation */ {
return common.Address{}
}
return *st.msg.To()
}
func (st *StateTransition) useGas(amount uint64) error {
if st.gas < amount {
return vm.ErrOutOfGas
}
st.gas -= amount
return nil
}
func (st *StateTransition) buyGas() error {
mgval := new(big.Int).Mul(new(big.Int).SetUint64(st.msg.Gas()), st.gasPrice)
if have := st.state.GetBalance(st.msg.From()); have.Cmp(mgval) < 0 {
return errors.Wrapf(
errInsufficientBalanceForGas,
"had: %s but need: %s", have.String(), mgval.String(),
)
}
if err := st.gp.SubGas(st.msg.Gas()); err != nil {
return err
}
st.gas += st.msg.Gas()
st.initialGas = st.msg.Gas()
st.state.SubBalance(st.msg.From(), mgval)
return nil
}
func (st *StateTransition) preCheck() error {
// Make sure this transaction's nonce is correct.
if st.msg.CheckNonce() {
nonce := st.state.GetNonce(st.msg.From())
if nonce < st.msg.Nonce() {
return ErrNonceTooHigh
} else if nonce > st.msg.Nonce() {
return ErrNonceTooLow
}
}
return st.buyGas()
}
// TransitionDb will transition the state by applying the current message and
// returning the result including the used gas. It returns an error if failed.
// An error indicates a consensus issue.
func (st *StateTransition) TransitionDb() (ret []byte, usedGas uint64, failed bool, err error) {
if err = st.preCheck(); err != nil {
return
}
msg := st.msg
sender := vm.AccountRef(msg.From())
homestead := st.evm.ChainConfig().IsS3(st.evm.EpochNumber) // s3 includes homestead
contractCreation := msg.To() == nil
// Pay intrinsic gas
gas, err := IntrinsicGas(st.data, contractCreation, homestead, false)
if err != nil {
return nil, 0, false, err
}
if err = st.useGas(gas); err != nil {
return nil, 0, false, err
}
var (
evm = st.evm
// vm errors do not effect consensus and are therefor
// not assigned to err, except for insufficient balance
// error.
vmerr error
)
if contractCreation {
ret, _, st.gas, vmerr = evm.Create(sender, st.data, st.gas, st.value)
} else {
// Increment the nonce for the next transaction
st.state.SetNonce(msg.From(), st.state.GetNonce(sender.Address())+1)
5 years ago
ret, st.gas, vmerr = evm.Call(sender, st.to(), st.data, st.gas, st.value)
}
if vmerr != nil {
utils.Logger().Debug().Err(vmerr).Msg("VM returned with error")
// The only possible consensus-error would be if there wasn't
// sufficient balance to make the transfer happen. The first
// balance transfer may never fail.
if vmerr == vm.ErrInsufficientBalance {
return nil, 0, false, vmerr
}
}
st.refundGas()
txFee := new(big.Int).Mul(new(big.Int).SetUint64(st.gasUsed()), st.gasPrice)
st.state.AddBalance(st.evm.Coinbase, txFee)
return ret, st.gasUsed(), vmerr != nil, err
}
func (st *StateTransition) refundGas() {
// Apply refund counter, capped to half of the used gas.
refund := st.gasUsed() / 2
if refund > st.state.GetRefund() {
refund = st.state.GetRefund()
}
st.gas += refund
// Return ETH for remaining gas, exchanged at the original rate.
remaining := new(big.Int).Mul(new(big.Int).SetUint64(st.gas), st.gasPrice)
st.state.AddBalance(st.msg.From(), remaining)
// Also return remaining gas to the block gas counter so it is
// available for the next transaction.
st.gp.AddGas(st.gas)
}
// gasUsed returns the amount of gas used up by the state transition.
func (st *StateTransition) gasUsed() uint64 {
return st.initialGas - st.gas
}
// StakingTransitionDb will transition the state by applying the staking message and
// returning the result including the used gas. It returns an error if failed.
// It is used for staking transaction only
func (st *StateTransition) StakingTransitionDb() (usedGas uint64, err error) {
if err = st.preCheck(); err != nil {
return 0, err
}
msg := st.msg
5 years ago
sender := vm.AccountRef(msg.From())
homestead := st.evm.ChainConfig().IsS3(st.evm.EpochNumber) // s3 includes homestead
// Pay intrinsic gas
// TODO: propose staking-specific formula for staking transaction
gas, err := IntrinsicGas(st.data, false, homestead, msg.Type() == types.StakeCreateVal)
// TODO Remove this logging
utils.Logger().Info().Uint64("Using", gas).Msg("Gas cost of staking transaction being processed")
if err != nil {
return 0, err
}
if err = st.useGas(gas); err != nil {
return 0, err
}
// Increment the nonce for the next transaction
st.state.SetNonce(msg.From(), st.state.GetNonce(sender.Address())+1)
switch msg.Type() {
case types.StakeCreateVal:
stkMsg := &staking.CreateValidator{}
if err = rlp.DecodeBytes(msg.Data(), stkMsg); err != nil {
return 0, err
}
utils.Logger().Info().Msgf("[DEBUG STAKING] staking type: %s, txn: %+v", msg.Type(), stkMsg)
if msg.From() != stkMsg.ValidatorAddress {
return 0, errInvalidSigner
}
err = st.applyCreateValidatorTx(stkMsg, msg.BlockNum())
case types.StakeEditVal:
stkMsg := &staking.EditValidator{}
if err = rlp.DecodeBytes(msg.Data(), stkMsg); err != nil {
return 0, err
}
utils.Logger().Info().Msgf("[DEBUG STAKING] staking type: %s, txn: %+v", msg.Type(), stkMsg)
if msg.From() != stkMsg.ValidatorAddress {
return 0, errInvalidSigner
}
err = st.applyEditValidatorTx(stkMsg, msg.BlockNum())
case types.Delegate:
stkMsg := &staking.Delegate{}
if err = rlp.DecodeBytes(msg.Data(), stkMsg); err != nil {
return 0, err
}
utils.Logger().Info().Msgf("[DEBUG STAKING] staking type: %s, txn: %+v", msg.Type(), stkMsg)
if msg.From() != stkMsg.DelegatorAddress {
return 0, errInvalidSigner
}
err = st.applyDelegateTx(stkMsg)
case types.Undelegate:
stkMsg := &staking.Undelegate{}
if err = rlp.DecodeBytes(msg.Data(), stkMsg); err != nil {
return 0, err
}
utils.Logger().Info().Msgf("[DEBUG STAKING] staking type: %s, txn: %+v", msg.Type(), stkMsg)
if msg.From() != stkMsg.DelegatorAddress {
return 0, errInvalidSigner
}
err = st.applyUndelegateTx(stkMsg)
case types.CollectRewards:
stkMsg := &staking.CollectRewards{}
if err = rlp.DecodeBytes(msg.Data(), stkMsg); err != nil {
return 0, err
}
utils.Logger().Info().Msgf("[DEBUG STAKING] staking type: %s, txn: %+v", msg.Type(), stkMsg)
if msg.From() != stkMsg.DelegatorAddress {
return 0, errInvalidSigner
}
err = st.applyCollectRewards(stkMsg)
default:
return 0, staking.ErrInvalidStakingKind
}
st.refundGas()
txFee := new(big.Int).Mul(new(big.Int).SetUint64(st.gasUsed()), st.gasPrice)
st.state.AddBalance(st.evm.Coinbase, txFee)
return st.gasUsed(), err
}
func (st *StateTransition) applyCreateValidatorTx(createValidator *staking.CreateValidator, blockNum *big.Int) error {
if createValidator.Amount.Sign() == -1 {
return errNegativeAmount
}
if val := createValidator.ValidatorAddress; st.state.IsValidator(val) {
return errors.Wrapf(errValidatorExist, common2.MustAddressToBech32(val))
}
if !CanTransfer(st.state, createValidator.ValidatorAddress, createValidator.Amount) {
return errInsufficientBalanceForStake
}
v, err := staking.CreateValidatorFromNewMsg(createValidator, blockNum)
if err != nil {
return err
}
[availability] Implement inactive toggle for validators that miss threshold of signing required; (66%) of epoch (#2077) * [availability] Add function setting Validator as Inactive=true if meets threshold * [availability] Set Validators that did not meet signing threshold to inactive * [availability] Wrap Setting invalid validator only if new epoch forthcoming * [availability] Return right error value * [staking] Add Active field to EditValidator staking txn * [availability] Add validator snapshot type, thread throughout codebase * [availability] Adjust check availability on a per epoch basis * [availability] Address PR comments, simplify collection of validators * [availability] Fold ValidatorSnapshot into ValidatorWrapper * [blockchain] Move update of validator list to after availability removal of validator * [availability] Move availability signing counts to Wrapper, out of Stats * [availability] Record epoch on each validator update as well * [availability] Remove update validator stats in writeblockwithstate, update validator signing in proposal of new block to get correct state written * [availability] Mutate state for validators signing in finalize * [availability] Set unavailable validators in finalize * [consensus] Remove error level for non-error log * [node] No point to broadcast crosslink if we are not in cross link time yet * [availability] Remove moved blocksigners function * [core] Give more context in failure * [availability] Provide set as filter for which validators to track on signing increase and set inactivity * [blockchain] Write snapshot of validator as is * Fix format in staking transaction (#2127) * [availability] Move increment of validator signing counter to before shard state proposal * [availability] Kick out inactive validators right before new shard state proposal * [availability] Keep logic of getting shard members as was * [state-transition] Attach Epoch number to create validator txn Co-authored-by: flicker-harmony <52401354+flicker-harmony@users.noreply.github.com>
5 years ago
zero := big.NewInt(0)
wrapper := staking.ValidatorWrapper{}
wrapper.Validator = *v
wrapper.Delegations = []staking.Delegation{
staking.NewDelegation(v.Address, createValidator.Amount),
}
[availability] Implement inactive toggle for validators that miss threshold of signing required; (66%) of epoch (#2077) * [availability] Add function setting Validator as Inactive=true if meets threshold * [availability] Set Validators that did not meet signing threshold to inactive * [availability] Wrap Setting invalid validator only if new epoch forthcoming * [availability] Return right error value * [staking] Add Active field to EditValidator staking txn * [availability] Add validator snapshot type, thread throughout codebase * [availability] Adjust check availability on a per epoch basis * [availability] Address PR comments, simplify collection of validators * [availability] Fold ValidatorSnapshot into ValidatorWrapper * [blockchain] Move update of validator list to after availability removal of validator * [availability] Move availability signing counts to Wrapper, out of Stats * [availability] Record epoch on each validator update as well * [availability] Remove update validator stats in writeblockwithstate, update validator signing in proposal of new block to get correct state written * [availability] Mutate state for validators signing in finalize * [availability] Set unavailable validators in finalize * [consensus] Remove error level for non-error log * [node] No point to broadcast crosslink if we are not in cross link time yet * [availability] Remove moved blocksigners function * [core] Give more context in failure * [availability] Provide set as filter for which validators to track on signing increase and set inactivity * [blockchain] Write snapshot of validator as is * Fix format in staking transaction (#2127) * [availability] Move increment of validator signing counter to before shard state proposal * [availability] Kick out inactive validators right before new shard state proposal * [availability] Keep logic of getting shard members as was * [state-transition] Attach Epoch number to create validator txn Co-authored-by: flicker-harmony <52401354+flicker-harmony@users.noreply.github.com>
5 years ago
wrapper.Snapshot.Epoch = st.evm.EpochNumber
wrapper.Snapshot.NumBlocksSigned = zero
wrapper.Snapshot.NumBlocksToSign = zero
if err := st.state.UpdateStakingInfo(v.Address, &wrapper); err != nil {
return err
}
st.state.SetValidatorFlag(v.Address)
st.state.SubBalance(v.Address, createValidator.Amount)
return nil
}
[availability] Implement inactive toggle for validators that miss threshold of signing required; (66%) of epoch (#2077) * [availability] Add function setting Validator as Inactive=true if meets threshold * [availability] Set Validators that did not meet signing threshold to inactive * [availability] Wrap Setting invalid validator only if new epoch forthcoming * [availability] Return right error value * [staking] Add Active field to EditValidator staking txn * [availability] Add validator snapshot type, thread throughout codebase * [availability] Adjust check availability on a per epoch basis * [availability] Address PR comments, simplify collection of validators * [availability] Fold ValidatorSnapshot into ValidatorWrapper * [blockchain] Move update of validator list to after availability removal of validator * [availability] Move availability signing counts to Wrapper, out of Stats * [availability] Record epoch on each validator update as well * [availability] Remove update validator stats in writeblockwithstate, update validator signing in proposal of new block to get correct state written * [availability] Mutate state for validators signing in finalize * [availability] Set unavailable validators in finalize * [consensus] Remove error level for non-error log * [node] No point to broadcast crosslink if we are not in cross link time yet * [availability] Remove moved blocksigners function * [core] Give more context in failure * [availability] Provide set as filter for which validators to track on signing increase and set inactivity * [blockchain] Write snapshot of validator as is * Fix format in staking transaction (#2127) * [availability] Move increment of validator signing counter to before shard state proposal * [availability] Kick out inactive validators right before new shard state proposal * [availability] Keep logic of getting shard members as was * [state-transition] Attach Epoch number to create validator txn Co-authored-by: flicker-harmony <52401354+flicker-harmony@users.noreply.github.com>
5 years ago
func (st *StateTransition) applyEditValidatorTx(
editValidator *staking.EditValidator, blockNum *big.Int,
) error {
if !st.state.IsValidator(editValidator.ValidatorAddress) {
return errValidatorNotExist
}
wrapper := st.state.GetStakingInfo(editValidator.ValidatorAddress)
if wrapper == nil {
return errValidatorNotExist
}
if err := staking.UpdateValidatorFromEditMsg(&wrapper.Validator, editValidator); err != nil {
return err
}
newRate := wrapper.Validator.Rate
// TODO: make sure we are reading from the correct snapshot
snapshotValidator, err := st.bc.ReadValidatorSnapshot(wrapper.Address)
if err != nil {
return err
}
[availability] Implement inactive toggle for validators that miss threshold of signing required; (66%) of epoch (#2077) * [availability] Add function setting Validator as Inactive=true if meets threshold * [availability] Set Validators that did not meet signing threshold to inactive * [availability] Wrap Setting invalid validator only if new epoch forthcoming * [availability] Return right error value * [staking] Add Active field to EditValidator staking txn * [availability] Add validator snapshot type, thread throughout codebase * [availability] Adjust check availability on a per epoch basis * [availability] Address PR comments, simplify collection of validators * [availability] Fold ValidatorSnapshot into ValidatorWrapper * [blockchain] Move update of validator list to after availability removal of validator * [availability] Move availability signing counts to Wrapper, out of Stats * [availability] Record epoch on each validator update as well * [availability] Remove update validator stats in writeblockwithstate, update validator signing in proposal of new block to get correct state written * [availability] Mutate state for validators signing in finalize * [availability] Set unavailable validators in finalize * [consensus] Remove error level for non-error log * [node] No point to broadcast crosslink if we are not in cross link time yet * [availability] Remove moved blocksigners function * [core] Give more context in failure * [availability] Provide set as filter for which validators to track on signing increase and set inactivity * [blockchain] Write snapshot of validator as is * Fix format in staking transaction (#2127) * [availability] Move increment of validator signing counter to before shard state proposal * [availability] Kick out inactive validators right before new shard state proposal * [availability] Keep logic of getting shard members as was * [state-transition] Attach Epoch number to create validator txn Co-authored-by: flicker-harmony <52401354+flicker-harmony@users.noreply.github.com>
5 years ago
rateAtBeginningOfEpoch := snapshotValidator.Validator.Rate
if rateAtBeginningOfEpoch.IsNil() || (!newRate.IsNil() && !rateAtBeginningOfEpoch.Equal(newRate)) {
wrapper.Validator.UpdateHeight = blockNum
}
if newRate.Sub(rateAtBeginningOfEpoch).Abs().GT(wrapper.Validator.MaxChangeRate) {
return errCommissionRateChangeTooFast
}
if newRate.GT(wrapper.Validator.MaxRate) {
return errCommissionRateChangeTooHigh
}
if err := st.state.UpdateStakingInfo(wrapper.Address, wrapper); err != nil {
return err
}
return nil
}
func (st *StateTransition) applyDelegateTx(delegate *staking.Delegate) error {
if delegate.Amount.Sign() == -1 {
return errNegativeAmount
}
if !st.state.IsValidator(delegate.ValidatorAddress) {
return errValidatorNotExist
}
wrapper := st.state.GetStakingInfo(delegate.ValidatorAddress)
if wrapper == nil {
return errValidatorNotExist
}
stateDB := st.state
delegatorExist := false
for i := range wrapper.Delegations {
delegation := &wrapper.Delegations[i]
if bytes.Equal(delegation.DelegatorAddress.Bytes(), delegate.DelegatorAddress.Bytes()) {
delegatorExist = true
totalInUndelegation := delegation.TotalInUndelegation()
balance := stateDB.GetBalance(delegate.DelegatorAddress)
// If the sum of normal balance and the total amount of tokens in undelegation is greater than the amount to delegate
if big.NewInt(0).Add(totalInUndelegation, balance).Cmp(delegate.Amount) >= 0 {
// Firstly use the tokens in undelegation to delegate (redelegate)
delegateBalance := big.NewInt(0).Set(delegate.Amount)
// Use the latest undelegated token first as it has the longest remaining locking time.
i := len(delegation.Undelegations) - 1
for ; i >= 0; i-- {
if delegation.Undelegations[i].Amount.Cmp(delegateBalance) <= 0 {
delegateBalance.Sub(delegateBalance, delegation.Undelegations[i].Amount)
} else {
delegation.Undelegations[i].Amount.Sub(delegation.Undelegations[i].Amount, delegateBalance)
delegateBalance = big.NewInt(0)
break
}
}
delegation.Undelegations = delegation.Undelegations[:i+1]
delegation.Amount.Add(delegation.Amount, delegate.Amount)
err := stateDB.UpdateStakingInfo(wrapper.Validator.Address, wrapper)
if err != nil {
return err
}
// Secondly, if all locked token are used, try use the balance.
if delegateBalance.Cmp(big.NewInt(0)) > 0 {
stateDB.SubBalance(delegate.DelegatorAddress, delegateBalance)
return nil
}
// This shouldn't really happen
return errInsufficientBalanceForStake
}
return errors.Wrapf(
errInsufficientBalanceForStake,
"total-delegated %s own-current-balance %s amount-to-delegate %s",
totalInUndelegation.String(),
balance.String(),
delegate.Amount.String(),
)
}
}
if !delegatorExist {
if CanTransfer(stateDB, delegate.DelegatorAddress, delegate.Amount) {
newDelegator := staking.NewDelegation(delegate.DelegatorAddress, delegate.Amount)
wrapper.Delegations = append(wrapper.Delegations, newDelegator)
if err := stateDB.UpdateStakingInfo(wrapper.Validator.Address, wrapper); err == nil {
stateDB.SubBalance(delegate.DelegatorAddress, delegate.Amount)
} else {
return err
}
}
}
return nil
}
func (st *StateTransition) applyUndelegateTx(undelegate *staking.Undelegate) error {
if undelegate.Amount.Sign() == -1 {
return errNegativeAmount
}
if !st.state.IsValidator(undelegate.ValidatorAddress) {
return errValidatorNotExist
}
wrapper := st.state.GetStakingInfo(undelegate.ValidatorAddress)
if wrapper == nil {
return errValidatorNotExist
}
stateDB := st.state
delegatorExist := false
for i := range wrapper.Delegations {
delegation := &wrapper.Delegations[i]
if bytes.Equal(delegation.DelegatorAddress.Bytes(), undelegate.DelegatorAddress.Bytes()) {
delegatorExist = true
err := delegation.Undelegate(st.evm.EpochNumber, undelegate.Amount)
if err != nil {
return err
}
err = stateDB.UpdateStakingInfo(wrapper.Validator.Address, wrapper)
return err
}
}
if !delegatorExist {
return errNoDelegationToUndelegate
}
return nil
}
func (st *StateTransition) applyCollectRewards(collectRewards *staking.CollectRewards) error {
if st.bc == nil {
return errors.New("[CollectRewards] No chain context provided")
}
chainContext := st.bc
delegations, err := chainContext.ReadDelegationsByDelegator(collectRewards.DelegatorAddress)
if err != nil {
return err
}
totalRewards := big.NewInt(0)
for i := range delegations {
wrapper := st.state.GetStakingInfo(delegations[i].ValidatorAddress)
if wrapper == nil {
return errValidatorNotExist
}
if uint64(len(wrapper.Delegations)) > delegations[i].Index {
delegation := &wrapper.Delegations[delegations[i].Index]
if delegation.Reward.Cmp(big.NewInt(0)) > 0 {
totalRewards.Add(totalRewards, delegation.Reward)
}
delegation.Reward.SetUint64(0)
}
err = st.state.UpdateStakingInfo(wrapper.Validator.Address, wrapper)
if err != nil {
return err
}
}
if totalRewards.Int64() == 0 {
return errNoRewardsToCollect
}
st.state.AddBalance(collectRewards.DelegatorAddress, totalRewards)
return nil
}